100 Awesome Icebreakers


Book Description

?Who wants to go first?? How often does this question cause people to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. ?100 Awesome Icebreakers? is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. You?ll see barriers relax, friendships blossom, and active learning begin.




Awesome Icebreakers A-C


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access, and cover a variety of topics, including the alphabet, birthdays, and comic strips.




Awesome Icebreakers D-H


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access, and cover a variety of topics, including the labeling, famous people, first impressions, and more.




Awesome Icebreakers K-P


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access. They include challenges like untangling a group, nonverbal communication, creating a newspaper fashion show, and more.




Awesome Icebreakers P-S


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access. They include challenges like setting realistic goals, streamlining tasks, and following instructions to draw a picture without looking.




Awesome Icebreakers U-Z


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access. They include challenges like juggling balloons, wacky Olympic games, and finding connections with classmates.




Awesome Icebreakers H-J


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access, and cover a variety of topics, including self-awareness, human bridges, creative problem solving, and more.




Awesome Icebreakers S-U


Book Description

?Who wants to go first?? How often does this question cause kids to scoot lower in their chairs or duck behind pillars? Avoid causing panic by opening with a game, a challenge, or an exercise that sparks discussion. The packet is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal. The activities are in alphabetical order for easy access. They include challenges like getting the group through a web, identifying logos, finding differences, and more.




The Art of Teaching Adults


Book Description

Provides step-by-step teaching techniques for role-playing, small group study, individual projects, learning journals, skill practice, and lecturing, and shows how to bring about effective learning situations in classrooms and workshops.




50 Communications Activities, Icebreakers, and Exercises


Book Description

Have fun presenting these activities and build your employeesOCO communication skills in just minutes. Communication plays such a big part in our lives today. Yet sometimes we get busy and forget just how important communication is to our success, relationships and happiness. 50 Communication Activities, Icebreakers and Activities is a great way to: Increase participantsOCO awareness of how they communicate; Help them to build expertise in a variety of essential skills and competencies; Prepare them to deal effectively with the many types of communication challenges they face every day. Each activity focuses on some facet of communication and includes a description, time guideline, purpose, resources, presentation, debrief, difficulty rating and variations to make implementation easy. Each individual activity takes only minutes to complete. Together this collection contains a wealth of insight, tips and guidance to prepare employees to become confident communicators who enjoy stronger relationships and greater success and satisfaction on the job."