Book Description
120 Large 9x9 grids. Create and transfer your own puzzles. Start over whenever you like. Great for groups to share or individuals. Fun for everyone!
Author : Math Academy Press
Publisher :
Page : 120 pages
File Size : 21,77 MB
Release : 2020-04-06
Category :
ISBN :
120 Large 9x9 grids. Create and transfer your own puzzles. Start over whenever you like. Great for groups to share or individuals. Fun for everyone!
Author : Nick Snels
Publisher : PuzzleBooks.net
Page : 220 pages
File Size : 16,47 MB
Release : 2015-02-21
Category : Games & Activities
ISBN : 1508576343
When you buy this book you get an electronic version (PDF file) of the interior of this book. This book includes 216 large, blank Sudoku 9x9 grids for you to transfer puzzles over to or to make your own! Only one empty large 9x9 grid per page. You can use the blank Sudoku grids: to transfer Sudoku puzzles from elsewhere to use as practice for any newspaper, magazine, or other Sudoku puzzle to make your own Sudoku puzzles to start over when you made a mistake on a Sudoku puzzle
Author : Andy Rathbone
Publisher : John Wiley & Sons
Page : 432 pages
File Size : 43,59 MB
Release : 2015-08-10
Category : Computers
ISBN : 1119049369
Illustrates the new features of Windows 10.
Author : Aske Plaat
Publisher : Springer Nature
Page : 330 pages
File Size : 50,64 MB
Release : 2020-12-23
Category : Computers
ISBN : 3030592383
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Author : Paul Stephens
Publisher : Sterling Publishing Company
Page : 186 pages
File Size : 29,24 MB
Release : 2007-02
Category : Games & Activities
ISBN : 9781844834051
Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.
Author : Nick Snels
Publisher : PuzzleBooks.net
Page : 220 pages
File Size : 38,18 MB
Release : 2015-02-21
Category : Games & Activities
ISBN : 1508576912
When you buy this book you get an electronic version (PDF file) of the interior of this book. This book includes 216 large, blank Sudoku 12x12 grids for you to transfer puzzles over to or to make your own! Only one empty large 12x12 grid per page. You can use the blank Sudoku grids: to transfer Sudoku puzzles from elsewhere to use as practice for any newspaper, magazine, or other Sudoku puzzle to make your own Sudoku puzzles to start over when you made a mistake on a Sudoku puzzle
Author : Nick Snels
Publisher : PuzzleBooks.net
Page : 220 pages
File Size : 17,3 MB
Release : 2015-02-21
Category : Games & Activities
ISBN : 1508577536
When you buy this book you get an electronic version (PDF file) of the interior of this book. This book includes 216 large, blank Sudoku 16x16 grids for you to transfer puzzles over to or to make your own! Only one empty large 16x16 grid per page. You can use the blank Sudoku grids: to transfer Sudoku puzzles from elsewhere to use as practice for any newspaper, magazine, or other Sudoku puzzle to make your own Sudoku puzzles to start over when you made a mistake on a Sudoku puzzle
Author : Nick Snels
Publisher : PuzzleBooks.net
Page : 220 pages
File Size : 28,48 MB
Release : 2015-02-21
Category : Games & Activities
ISBN : 1508577447
When you buy this book you get an electronic version (PDF file) of the interior of this book. This book includes 216 large, blank Sudoku 15x15 grids for you to transfer puzzles over to or to make your own! Only one empty large 15x15 grid per page. You can use the blank Sudoku grids: to transfer Sudoku puzzles from elsewhere to use as practice for any newspaper, magazine, or other Sudoku puzzle to make your own Sudoku puzzles to start over when you made a mistake on a Sudoku puzzle
Author : Nick Snels
Publisher : PuzzleBooks.net
Page : 220 pages
File Size : 17,66 MB
Release : 2020-03-31
Category : Games & Activities
ISBN :
When you buy this book you get an electronic version (PDF file) of the interior of this book. This book includes 216 blank Hoshi Sudoku grids for you to transfer puzzles over to or to make your own! Only one empty grid per page. You can use the blank Hoshi Sudoku grids: to transfer Hoshi Sudoku puzzles from elsewhere to use as practice for any newspaper, magazine, or other Hoshi Sudoku puzzle to make your own Hoshi Sudoku puzzles to start over when you made a mistake on a Hoshi Sudoku puzzle
Author : Richard Kohar
Publisher : World Scientific Publishing Company
Page : 733 pages
File Size : 10,37 MB
Release : 2016-06-15
Category : Mathematics
ISBN : 9814730416
This lively introductory text exposes the student in the humanities to the world of discrete mathematics. A problem-solving based approach grounded in the ideas of George Pólya are at the heart of this book. Students learn to handle and solve new problems on their own. A straightforward, clear writing style and well-crafted examples with diagrams invite the students to develop into precise and critical thinkers. Particular attention has been given to the material that some students find challenging, such as proofs. This book illustrates how to spot invalid arguments, to enumerate possibilities, and to construct probabilities. It also presents case studies to students about the possible detrimental effects of ignoring these basic principles. The book is invaluable for a discrete and finite mathematics course at the freshman undergraduate level or for self-study since there are full solutions to the exercises in an appendix.'Written with clarity, humor and relevant real-world examples, Basic Discrete Mathematics is a wonderful introduction to discrete mathematical reasoning.'- Arthur Benjamin, Professor of Mathematics at Harvey Mudd College, and author of The Magic of Math