Programming in an Object-Oriented Environment


Book Description

Programming in an Object-Oriented Environment provides an in-depth look at the concepts behind the technology of object-oriented programming. This book explains why object-oriented programming has the potential to vastly improve the productivity of programmers and how to apply this technology in a practical environment. Many programming examples are included, focusing on how different programming languages support the core of object-oriented concepts. C++ is used as the main sample language throughout this text. This monograph consists of two major parts. Part I provides an introduction to object-oriented concepts, their rationale and their implementation in programming languages. The object-oriented approach to programming in an object-oriented environment is discussed in Part II. This publication is intended for software professionals who are interested in learning the fundamental concepts of object-oriented programming and how to apply these concepts in a practical computer environment.




Software Engineering and Environment


Book Description

Software Engineering and Environment examines the various aspects of software development, describing a number of software life cycle models. Twelve in-depth chapters discuss the different phases of a software life cycle, with an emphasis on the object-oriented paradigm. In addition to technical models, algorithms, and programming styles, the author also covers several managerial issues key to software project management. Featuring an abundance of helpful illustrations, this cogent work is an excellent resource for project managers, programmers, and other computer scientists involved in software production.




Object-oriented Software Construction


Book Description

This volume aims to study how practicing software developers, in industrial as well as academic environments, can use object technology to improve the quality of the software they produce. It includes topics on concurrency and Internet programming.




An Object-oriented Environment


Book Description

Written by a well-respected authority on object technology, this volume explains what it means for an environment to be truly object-oriented: not just having a modern user interface, but by applying to its full extent the concept of data abstraction. It describes in detail the ISE Eiffel3 environment, which, from the ground up, was designed as the application of these principles.




Advanced R


Book Description

An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.




Object-oriented Software Construction


Book Description

Software -- Software Engineering.




Object-oriented Client/server Internet Environments


Book Description

For computer science courses focusing on distributed systems. This book systematically answers critical management and technical questions about the modern IT infrastructure, in particular, middleware.




Algebraic Specification Techniques in Object Oriented Programming Environments


Book Description

"The main aim of this monograph is to provide a framework for the integrated design of object-oriented programs with algebraic specification techniques. The design method pursued relies fundamentally on the structuring of systems based on the notion of data types. Depending on the level of abstraction, data types are described in an object-oriented way by algebraic specifications or by machine-executable object-oriented programs. The treatment involves two main aspects. First, object-oriented programs have to be related by a notion of correctness that models the transition from specifications to program implementations. The author presents a notion of correctness which relies on the idea of abstraction functions. Second, in order to obtain an integrated design environment, a uniform structuring concept for object oriented programs and algebraic specifications has to be provided. Inheritance, subtyping and clientship are three central notions of object-oriented structuring. Theauthor uses them to develop the kernel of a typed object- oriented programming language. The monograph provides the formal foundation for a unified framework of algebraic specifications and object-oriented programs. A major guideline is the development of a design method supporting the structured design and reuse of software in this environment."--PUBLISHER'S WEBSITE.




Visual Object-oriented Programming


Book Description

This book is intended as a serious introduction and reference for cutting-edge developers in the areas of visual and object-oriented programming. The first book on this topic, this guide focuses on the elements and strategies to help those who design visual object-oriented systems avoid some of the known pitfalls.




LISP-STAT


Book Description

Written for the professional statistician or graduate statistics student, the primary objective of this book is to describe a system, based on the LISP language, for statistical computing and dynamic graphics to show how it can be used as an effective platform for a wide range of statistical computing tasks ranging from basic calculations to customizing dynamic graphs. In addition, it introduces object-oriented programming and graphics programming in a statistical context. The discussion of these ideas is based on the Lisp-Stat system; readers with access to such a system can reproduce the examples presented and use them as a basis for further experimentation and study.