Autotools, 2nd Edition


Book Description

The long awaited update to the practitioner's guide to GNU Autoconf, Automake, and Libtool The GNU Autotools make it easy for developers to create software that is portable across many Unix-like operating systems, and even Windows. Although the Autotools are used by thousands of open source software packages, they have a notoriously steep learning curve. Autotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes with solutions to frequent problems encountered by Autotools users. This thoroughly revised second edition has been updated to cover the latest versions of the Autotools. It includes five new chapters on topics like pkg-config, unit and integration testing with Autotest, internationalizing with GNU tools, the portability of gnulib, and using the Autotools with Windows. As with the first edition, you'll focus on two projects: Jupiter, a simple "Hello, world!" program, and FLAIM, an existing, complex open source effort containing four separate but interdependent projects. Follow along as the author takes Jupiter's build system from a basic makefile to a full-fledged Autotools project, and then as he converts the FLAIM projects from complex, hand-coded makefiles to the powerful and flexible GNU build system. Learn how to: Master the Autotools build system to maximize your software's portability Generate Autoconf configuration scripts to simplify the compilation process Produce portable makefiles with Automake Build cross-platform software libraries with Libtool Write your own Autoconf macros This detailed introduction to the GNU Autotools is indispensable for developers and programmers looking to gain a deeper understanding of this complex suite of tools. Stop fighting against the system and make sense of it all with the second edition of Autotools!




Autotools


Book Description

The GNU Autotools make it easy for developers to create software that is portable across many Unix-like operating systems. Although the Autotools are used by thousands of open source software packages, they have a notoriously steep learning curve. And good luck to the beginner who wants to find anything beyond a basic reference work online. Autotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a quick hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes the book with detailed solutions to the most frequent problems encountered by first-time Autotools users. You'll learn how to: –Master the Autotools build system to maximize your software's portability –Generate Autoconf configuration scripts to simplify the compilation process –Produce portable makefiles with Automake –Build cross-platform software libraries with Libtool –Write your own Autoconf macros Autotools focuses on two projects: Jupiter, a simple "Hello, world!" program, and FLAIM, an existing, complex open source effort containing four separate but interdependent subprojects. Follow along as the author takes Jupiter's build system from a basic makefile to a full-fledged Autotools project, and then as he converts the FLAIM projects from complex hand-coded makefiles to the powerful and flexible GNU build system.




Autotools, 2nd Edition


Book Description




21st Century C


Book Description

Throw out your old ideas about C and get to know a programming language that’s substantially outgrown its origins. With this revised edition of 21st Century C, you’ll discover up-to-date techniques missing from other C tutorials, whether you’re new to the language or just getting reacquainted. C isn’t just the foundation of modern programming languages; it is a modern language, ideal for writing efficient, state-of-the-art applications. Get past idioms that made sense on mainframes and learn the tools you need to work with this evolved and aggressively simple language. No matter what programming language you currently favor, you’ll quickly see that 21st century C rocks. Set up a C programming environment with shell facilities, makefiles, text editors, debuggers, and memory checkers Use Autotools, C’s de facto cross-platform package manager Learn about the problematic C concepts too useful to discard Solve C’s string-building problems with C-standard functions Use modern syntactic features for functions that take structured inputs Build high-level, object-based libraries and programs Perform advanced math, talk to internet servers, and run databases with existing C libraries This edition also includes new material on concurrent threads, virtual tables, C99 numeric types, and other features.




Math Adventures with Python


Book Description

Learn math by getting creative with code! Use the Python programming language to transform learning high school-level math topics like algebra, geometry, trigonometry, and calculus! Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata. Once you've learned the programming basics like loops and variables, you'll write your own programs to solve equations quickly, make cool things like an interactive rainbow grid, and automate tedious tasks like factoring numbers and finding square roots. You'll learn how to write functions to draw and manipulate shapes, create oscillating sine waves, and solve equations graphically. You'll also learn how to: - Draw and transform 2D and 3D graphics with matrices - Make colorful designs like the Mandelbrot and Julia sets with complex numbers - Use recursion to create fractals like the Koch snowflake and the Sierpinski triangle - Generate virtual sheep that graze on grass and multiply autonomously - Crack secret codes using genetic algorithms As you work through the book's numerous examples and increasingly challenging exercises, you'll code your own solutions, create beautiful visualizations, and see just how much more fun math can be!




Managing Projects with GNU Make


Book Description

The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.




GNU Autoconf, Automake, and Libtool


Book Description

If you are a developer and are looking to participate in the Open Source development growth area you will need to learn new Open Source tools. GNU autoconf, GNU automake and GNU libtool are key tools for Open Source application development. These tools are not easy to learn, so some of the leading authorities on these tools have agreed to work together on this book to teach developers how to boost their productivity and the portability of their application. This book place New Riders/MTP at the center of the Open Source development community. Autoconf, Automake and Libtool is an efficient discourse on the use of autoconf, automake and libtool aimed at reducing the steep learning curve normally associated with these tools. This is a study guide to the interactions between the tools, and how best to get them to cooperate. If you are a developer and have no GNU build environment expertise, this book will help you develop these tools completely and confidently.




Effective C


Book Description

A detailed introduction to the C programming language for experienced programmers. The world runs on code written in the C programming language, yet most schools begin the curriculum with Python or Java. Effective C bridges this gap and brings C into the modern era--covering the modern C17 Standard as well as potential C2x features. With the aid of this instant classic, you'll soon be writing professional, portable, and secure C programs to power robust systems and solve real-world problems. Robert C. Seacord introduces C and the C Standard Library while addressing best practices, common errors, and open debates in the C community. Developed together with other C Standards committee experts, Effective C will teach you how to debug, test, and analyze C programs. You'll benefit from Seacord's concise explanations of C language constructs and behaviors, and from his 40 years of coding experience. You'll learn: How to identify and handle undefined behavior in a C program The range and representations of integers and floating-point values How dynamic memory allocation works and how to use nonstandard functions How to use character encodings and types How to perform I/O with terminals and filesystems using C Standard streams and POSIX file descriptors How to understand the C compiler's translation phases and the role of the preprocessor How to test, debug, and analyze C programs Effective C will teach you how to write professional, secure, and portable C code that will stand the test of time and help strengthen the foundation of the computing world.




Embedded Android


Book Description

Embedded Android is for Developers wanting to create embedded systems based on Android and for those wanting to port Android to new hardware, or creating a custom development environment. Hackers and moders will also find this an indispensible guide to how Android works.




Effective Computation in Physics


Book Description

More physicists today are taking on the role of software developer as part of their research, but software development isnâ??t always easy or obvious, even for physicists. This practical book teaches essential software development skills to help you automate and accomplish nearly any aspect of research in a physics-based field. Written by two PhDs in nuclear engineering, this book includes practical examples drawn from a working knowledge of physics concepts. Youâ??ll learn how to use the Python programming language to perform everything from collecting and analyzing data to building software and publishing your results. In four parts, this book includes: Getting Started: Jump into Python, the command line, data containers, functions, flow control and logic, and classes and objects Getting It Done: Learn about regular expressions, analysis and visualization, NumPy, storing data in files and HDF5, important data structures in physics, computing in parallel, and deploying software Getting It Right: Build pipelines and software, learn to use local and remote version control, and debug and test your code Getting It Out There: Document your code, process and publish your findings, and collaborate efficiently; dive into software licenses, ownership, and copyright procedures