Bronze Age Worlds


Book Description

Bronze Age Worlds brings a new way of thinking about kinship to the task of explaining the formation of social life in Bronze Age Britain and Ireland. Britain and Ireland’s diverse landscapes and societies experienced varied and profound transformations during the twenty-fifth to eighth centuries BC. People’s lives were shaped by migrations, changing beliefs about death, making and thinking with metals, and living in houses and field systems. This book offers accounts of how these processes emerged from social life, from events, places and landscapes, informed by a novel theory of kinship. Kinship was a rich and inventive sphere of culture that incorporated biological relations but was not determined by them. Kinship formed personhood and collective belonging, and associated people with nonhuman beings, things and places. The differences in kinship and kinwork across Ireland and Britain brought textures to social life and the formation of Bronze Age worlds. Bronze Age Worlds offers new perspectives to archaeologists and anthropologists interested in the place of kinship in Bronze Age societies and cultural development.




Bronze Age Worlds


Book Description

Introduction: Dowris -- Part I: Gifts -- A patina of journeys; 2500-1700 BC -- Dispersed lives; 2000-700 BC -- Part II: Dwellings -- Home ground; 2500-1200 BC -- Living and gathering; 1400-750 BC -- Part III: Landmarks -- Enchanting places; 2500-1500 BC -- Akin to land; 2200-700 BC -- Conclusion: A social prehistory.




European Societies in the Bronze Age


Book Description

The Bronze Age, roughly 2500 to 750 BC, was the last fully prehistoric period in Europe and a crucial element in the formation of the Europe that emerged into history in the later first millennium BC. This book focuses on the material culture remains of the period, and through them provides an interpretation of the main trends in human development that occurred during this timespan. It pays particular attention to the discoveries and theoretical advances of the last twenty years that have necessitated a major revision of received opinions about many aspects of the Bronze Age. Arranged thematically, it reviews the evidence for a range of topics in cross-cultural fashion, defining which major characteristics of the period were universal and which culture and area-specific. The result is a comprehensive study that will be of value to specialists and students, while remaining accessible to the non-specialist.




The Aegean Bronze Age


Book Description

Oliver Dickinson has written a scholarly, accessible, and up-to-date introduction to the prehistoric civilizations of Greece. The Aegean Bronze Age, the long period from roughly 3000 to 1000 BC, saw the rise and fall of the Minoan and Mycenaean civilizations. The cultural history of the region emerges through a series of thematic chapters that treat settlement, economy, crafts, exchange and foreign contact (particularly with the civilizations of the Near East), and religion and burial customs. Students and teachers will welcome this book, but it will also provide the ideal companion for amateur archaeologists visiting the Aegean.




The Bronze Age of Southeast Asia


Book Description

This book addresses the controversy over the origins of the Bronze Age of Southeast Asia. Charles Higham provides a systematic and regional presentation of the current evidence. He suggests that the adoption of metallurgy in the region followed a period of growing exchange with China. Higham then traces the development of Bronze Age cultures, identifying regionality and innovation, and suggesting how and why distinct cultures developed. This book is the first comprehensive study of the period, placed within a broader comparative framework.




Warfare in the Ancient World


Book Description

From the clash of bronze weapons on bronze armor to the fall of Rome, war often decided the course of ancient history. This volume is a practical introduction to the study of warfare in the ancient world, beginning with Egypt and Mesopotamia, and tracing the advances made in battle tactics, technology, and government over hundreds of years, culminating with developments in Greece and the Roman Empire. The chronological structure allows the reader to trace certain general themes down through the centuries: how various civilizations waged war; who served in the various armies and why; who the generals and officers were who made the decisions in the field; what type of government controlled these armies; and from what type of society they sprang. Major events and important individuals are discussed in their historical contexts, providing a complete understanding of underlying causes, and enabling readers to follow the evolution of ancient warfare as armies and empires became steadily larger and more sophisticated. Yet as Chrissanthos makes clear, history comes full circle during this period. Rome's collapse in 476 C.E. inaugurated an unforeseen dark age in which great armies were left decimated despite advanced technology that, while proving decisive in the outcome of many critical battles and stand-offs, had vanished amidst the Empire's crumbling walls. In addition to the chronological treatment, Chrissanthos also includes sections on such important topics as chariot warfare, cavalry, naval warfare, elephants in battle, the face of battle, and such vital, but often-overlooked topics as the provisioning of the army with sufficient food and water. Eyewitness accounts are incorporated throughout each chapter, allowing the reader brief glimpses into the life and times of peasants and soldiers, generals and politicians, all of whom were dealing with war and its irreconcilable consequences from differing vantage points. Battle diagrams and maps are carefully placed throughout the text to help the reader visualize particular aspects of ancient warfare. The book also furnishes a detailed timeline and an extensive bibliography containing both modern and ancient sources.




1177 B.C.


Book Description

A bold reassessment of what caused the Late Bronze Age collapse In 1177 B.C., marauding groups known only as the "Sea Peoples" invaded Egypt. The pharaoh's army and navy managed to defeat them, but the victory so weakened Egypt that it soon slid into decline, as did most of the surrounding civilizations. After centuries of brilliance, the civilized world of the Bronze Age came to an abrupt and cataclysmic end. Kingdoms fell like dominoes over the course of just a few decades. No more Minoans or Mycenaeans. No more Trojans, Hittites, or Babylonians. The thriving economy and cultures of the late second millennium B.C., which had stretched from Greece to Egypt and Mesopotamia, suddenly ceased to exist, along with writing systems, technology, and monumental architecture. But the Sea Peoples alone could not have caused such widespread breakdown. How did it happen? In this major new account of the causes of this "First Dark Ages," Eric Cline tells the gripping story of how the end was brought about by multiple interconnected failures, ranging from invasion and revolt to earthquakes, drought, and the cutting of international trade routes. Bringing to life the vibrant multicultural world of these great civilizations, he draws a sweeping panorama of the empires and globalized peoples of the Late Bronze Age and shows that it was their very interdependence that hastened their dramatic collapse and ushered in a dark age that lasted centuries. A compelling combination of narrative and the latest scholarship, 1177 B.C. sheds new light on the complex ties that gave rise to, and ultimately destroyed, the flourishing civilizations of the Late Bronze Age—and that set the stage for the emergence of classical Greece.




The End of the Bronze Age


Book Description

The Bronze Age came to a close early in the twelfth century b.c. with one of the worst calamities in history: over a period of several decades, destruction descended upon key cities throughout the Eastern Mediterranean, bringing to an end the Levantine, Hittite, Trojan, and Mycenaean kingdoms and plunging some lands into a dark age that would last more than four hundred years. In his attempt to account for this destruction, Robert Drews rejects the traditional explanations and proposes a military one instead.




The Making of Bronze Age Eurasia


Book Description

This book provides an overview of Bronze Age societies of Western Eurasia through an investigation of the archaeological record. The Making of Bronze Age Eurasia outlines the long-term processes and patterns of interaction that link these groups together in a shared historical trajectory of development. Interactions took the form of the exchange of raw materials and finished goods, the spread and sharing of technologies, and the movements of peoples from one region to another. Kohl reconstructs economic activities from subsistence practices to the production and exchange of metals and other materials. Kohl also argues forcefully that the main task of the archaeologist should be to write culture-history on a spatially and temporally grand scale in an effort to detect large, macrohistorical processes of interaction and shared development.




Jackals


Book Description

The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals – adventurers, explorers, sellswords, and scavengers – and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny...