Build Android-Based Smart Applications


Book Description

Build smart applications using cutting-edge technologies such as rules engines, code automation frameworks, and natural language processing (NLP). This book provides step-by-step instructions on how to port nine rules engines (CLIPS, JRuleEngine, DTRules, Zilonis, TermWare, Roolie, OpenRules, JxBRE, and JEOPS) to the Android platform. You’ll learn how to use each rules engine to build a smart application with sample code snippets so that you can get started with programming smart applications immediately. Build Android-Based Smart Applications also describes porting issues with other popular rules engines (Drools, JLisa, Take, and Jess). This book is a step-by-step guide on how to generate a working smart application from requirement specifications. It concludes by showing you how to generate a smart application from unstructured knowledge using the Stanford POS (Part of Speech) tagger NLP framework. What You Will Learn Evaluate the available rules engines to see which rules engine is best to use for building smart applications Build smart applications using rules engines Create a smart application using NLP Automatically generate smart application from requirement specifications Who This Book Is For Android and web developers with some experience.




Context-Aware Systems and Applications


Book Description

This book constitutes the refereed post-conference proceedings of the International Conference on Context-Aware Systems and Applications, held in October 2021. Due to COVID-19 pandemic the conference was held virtually. The 25 revised full papers presented were carefully selected from 52 submissions. The papers cover a wide spectrum of modern approaches and techniques for smart computing systems and their applications.




IoT Based Smart Applications


Book Description

This book provides insights into IoT, its applications, and various implementation techniques. The authors first discuss the IoT design methodology to define the domain model. They then cover various connection methodologies used in IoT such as Ethernet, Wi-Fi, low powered wide area network (LPWAN), Bluetooth, RFID, cellular, and satellite, and more, along with their challenges. An example is made on the designing process using Arduino, which offers smart, connected, and secure elements; they also illustrate the integration of IoT with Blockchain, cloud, machine learning, big data, embedded software, sensors, etc. The book going on to cover the future of IoT in various sectors and how IoT will continue to be game-changing technology.




Introduction to Android Application Development


Book Description

Revised edition of first part of: Android wireless application development / Shane Conder, Lauren Darcey. c2010.




Advanced Agent Technology


Book Description

This book constitutes the thoroughly refereed post-workshop proceedings of 5 workshops, held at the 10th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2011, in Taipei, Taiwan, May 2-6, 2011. The 37 revised full papers presented together with 1 invited paper were carefully reviewed and selected from numerous submissions. The papers are organized in sections on the workshops Agent-Based Modeling for Policy Engineering (AMPLE), Agent-Oriented Software Engineering (AOSE), Autonomous Robots and Multirobot Systems (ARMS), Data Oriented Constructive Mining and Multi-Agent Simulation, Massively Multi-Agent Systems: Models, Methods and Tools (DOCM3AS), and Infrastructures and Tools for Multiagent Systems (ITMAS).




Android Wireless Application Development


Book Description

Since Android's earliest releases, Android Wireless Application Development has earned a reputation as the most useful real-world guide for everyone who wants to build robust, commercial-grade Android apps. Now, authors Lauren Darcey and Shane Conder have systematically revised and updated this guide for the brand new version 4 of the Android SDK. To accommodate extensive new coverage, they've also split the book into two volumes. Volume I covers all the essentials of modern Android development, offering expert insights for the entire app development lifecycle, from concept to market. Darcey and Conder go beyond Android's core features, covering many of the SDK's most interesting and powerful features, from LiveFolders to wallpaper customization.




Professional NFC Application Development for Android


Book Description

A practical guide to developing and deploying Near Field Communication (NFC) applications There has been little practical guidance available on NFC programming, until now. If you're a programmer or developer, get this unique and detailed book and start creating apps for this exciting technology. NFC enables contactless mobile communication between two NFC-compatible devices. It's what allows customers to pay for purchases by swiping their smartphones with Google Wallet, for example. This book shows you how to develop NFC applications for Android, for all NFC operating modes: reader/writer, peer-to-peer, and card emulation. The book starts with the basics of NFC technology, an overview of the Android OS, and what you need to know about the SDK tools. It then walks you through all aspects of NFC app development, including SE programming. You'll find all you need to create an app, including functioning, downloadable code and a companion website with additional content. Valuable case studies help you understand each operating mode in clear, practical detail. Shows programmers and developers how to develop Near Field Communication (NFC) applications for Android, including Secure Element (SE) programming Expert authors are NFC researchers who have a deep knowledge of the subject Covers app development in all NFC operating modes: reader/writer, peer-to-peer, and card emulation Includes valuable case studies that showcase several system design and analysis methods, such as activity diagram, class diagram, UML, and others Professional NFC Application Development for Android offers the clear, concise advice you need to create great applications for this emerging and exciting technology.




Building Your Zillion Dollar App Empire


Book Description

This phenomenal book makes the process of creating your own Apps a breeze. Christine and Avinash start off with a unique transformational hands-on learning experience with the reader by guiding them step by step using a gamified environment unique to the examples used in this book. All you need is an Android Device (A Phone or Tablet or even a Computer) and the rest is left up to your imagination. This extraordinary book introduces you to App Inventor, a powerful Cloud-Based Visual Block Coding Environment that lets anyone build Mobile Apps instantaneously. Learn App Inventor basics using a Micro Learning approach with this step-by-step guide to building hours of fun filled projects for kids and adults alike. Build a Puppy App and see a Sheltie Puppy ‘Barking’ every time you touch the screen or shake your phone; Build a game of TIC-TAC-TOE and other 3D titles including 3D Pong; Create a Calculator App to show off to your friends; and Build an amazing Selfie App and sell it Online to Monetize on Google Play to start Building Your Zillion $$$ App Empire! The second half of this book features a primer on: HTML 5; CSS 3; jQuery; and JavaScript for the Mobile Apps platform. It helps the reader to understand the fundamentals of the App building process along with digesting small but unique computing concepts. Building your Zillion $$$ App Empire makes an excellent text for beginners and experienced Appreneurs of the App Ecosystem: · Make a Selfie App to take your pictures to the next level; · Create a TODO App and store your routine information on your phone; · Design Gaming Apps with 2D/3D Graphics and Animation using the Canvas Component; · Build a Tic-Tac-Toe App using Bluetooth and other Network Components; · Create Apps that help people during the Covid-19 Pandemic; · Create Event Driven Apps using Custom Animations and Multiple Screens; and · Build Location-Aware and Internet of Things (IoT) enabled Apps with your phone sensors; and store information on Google Drive to develop IoT and Internet Rich Apps. “This is an amazing text for sophomore, high school and university students alike for building Mobile Apps for all age groups. My students loved the examples especially building the Hello Alex App (featuring a Puppy Barking when the phone is shaken) which was extended into building their own creative apps like a Talking Parrot and using a Mirror for Selfie Apps. Overall, this is a great introductory text on Mobile Apps development for Professionals and Novices!” - Dr Marystella Amaldas, Senior Educator, Singapore International. “It is incredible to see how my students were able to build apps from scratch using this book. Personally, I have worked with the authors and they are truly remarkable at bringing such content to the Japanese and Taiwanese students. A void honestly filled by one’s research in one’s academic endeavors. Congratulations (Omedetou gozaimasu - おめでとうございます) on a job well done!” - Miki Yuasa, Consultant, Aries Group, India.




Trends in Computer Science, Engineering and Information Technology


Book Description

This book constitutes the refereed proceedings of the First International Conference on Computer Science, Engineering and Information Technology, CCSEIT 2011, held in Tirunelveli, India, in September 2011. The 73 revised full papers were carefully reviewed and selected from more than 400 initial submissions. The papers feature significant contributions to all major fields of the Computer Science and Information Technology in theoretical and practical aspects.




Android Wireless Application Development


Book Description

The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques! This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today's best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Greatly expanded coverage of Android manifest files, content providers, app design, and testing New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search Updated 3D graphics programming coverage reflecting OpenGL ES 2.0 An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market Even more tips and tricks to help you design, develop, and test applications for different devices A new appendix full of Eclipse tips and tricks This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers.