Computers and the Collaborative Experience of Learning


Book Description

Exploiting the US hosting of the 1994 World Cup series, the US Soccer Federation cornered a number of the world's authorities on sports medicine and the science of soccer for a June conference in Orlando, Florida, and assembled a reference accessible to volunteer coaches with no scientific or medical training and to physicians who would not know when to cheer at soccer game. The 44 contributions discuss biomechanics, the team physician, injuries, injury prevention and rehabilitation, youth, women, and sociological and psychological aspects. Annotation copyright by Book News, Inc., Portland, OR




Computers and the Collaborative Experience of Learning (1994)


Book Description

Originally published in 1994. Until this book was published, the application of computers to educational practice has received little input from psychological theory. Computers and the Collaborative Experience of Learning locates this topic within the contemporary movement of socio-cultural theory, drawing on the writing of Vygotsky and others. Charles Crook reviews psychological approaches to cognition and learning, in so far as they implicitly direct strategy in respect of computer-based learning. He also takes a novel stance in considering how new technology can enhance rather than undermine the social experience of learning and instruction, and can allow teachers to achieve more in the classroom. He argues that computers can provide the conditions for effective collaboration and enhance the social dimension of education. With its unique blend of theory and practice, from the primary school to university settings, Computers and the Collaborative Experience of Learning will be of interest to educational psychologists, as well as psychologists studying group processes, cognition and development.










What We Know About CSCL


Book Description

A Dutch policy scientist once said the information and knowledge in the twenty-first century has the shelf life of fresh fish, and learning in this age often means learning where and how to find something and how to relate it to a specific situation instead of knowing everything one needs to know. On top of this, the world has become so highly interconnected that we have come to realise that every decision that we make can have repercussions somewhere else. To touch as many bases as possible, we need to work with knowledgeable others from different fields (multiple agents) and take heed of their points of view (multiple representations). To do this, we make increasing use of computers and computer-mediated communication. If computer-supported collaborative learning (CSCL) is not simply a newly discovered hype in education, what is it and why are we writing a book about it? Dissecting the phrase into its constituent parts, we see that first of all CSCL is about learning, and in the twenty-first century this usually means constructivist learning.




On Collaboration


Book Description

On Collaboration: Personal, Educational and Societal Arenas provides an elaborated analysis of what it means to collaborate, particularly in educational contexts. It thereby adopts a mixed-genre approach, following L. Vygotsky, who maintained that, for example, the works of Shakespeare and of Dostoyevsky had as much to teach us about the human psyche as laboratory studies and field observations. The authors draw on results of scientific research, particularly on collaborative learning and work, as well as on autobiographical narrative and analysis of works of art. In addition, they broaden the scientific perspective on collaboration from purely educational perspectives by including personal, artistic, and societal contexts. By exploiting benefits of different styles and genres (expository, narrative, fictional, argumentative) this text intends to lead readers towards further reflection on collaboration in their own lives, and towards deeper understanding of the complexity and misconceptions of collaboration, including its societal relevance.




Discourse, Dialogue and Technology Enhanced Learning


Book Description

Discourse, Dialogue and Technology Enhanced Learning is invaluable to all those wanting to explore how dialogic processes work and how we facilitate them. Dialogue is an important learning tool and it is by understanding how language affects us and how we use language to encourage, empathise, inquire, argue and persuade that we come closer to understanding processes of change in ourselves and our society. Most researchers in Education will find themselves interpreting some form of data in the form of words; whether these words be explanations, conversations, narrations, reflections, debates or interviews and whether they are conducted through digital media or face-to-face. Discourse, textual or spoken, is therefore central to researching education. Each chapter focuses on the ways in which alternative levels of discourse analysis provide tools for the researcher, enabling insights into the way language works in learning, teaching practice and wider society. Drawing on the author’s own ‘DISCOUNT’ discourse analysis coding scheme and including a wide range of dialogue examples, this book covers: Why Dialogue? The Role of Dialogue in Education. Debate: Learning to Argue and Arguing to Learn Towards Meaning-Making: Inquiry, Narrative and Experience The Role of the Significant Other: Facilitation, Scaffolding and Mediation Inclusion, Collaboration and Community Media, Mode and Digital Literacy Researching Voices and Texts Discourse, Dialogue and Technology Enhanced Learning will be an essential resource for all students, educators and educational researchers who have an interest in the role of discourse in educational contexts.




Learning with Computers


Book Description

Contrary to the belief that computers isolate users, Karen Littleton and Paul Light demonstrate that learning with computers is often a collaborative and social activity. Learning with Computers brings together a significant body of research that shows how working with others at the computer can be beneficial to learners of all ages, from the early school years to the highest levels of education. It also investigates factors such as gender that explain why some interactions are not as productive as others.




Authentic Learning for the Digital Generation


Book Description

Why should we use technology to support learning? Where does the responsibility lie to prepare young people to be active and successful cybercitizens? Can we go on confiscating pupils’ smartphones indefinitely? Authentic Learning for the Digital Generation is a vital examination of young people’s use of personal devices, online creative communities and digital gaming. It calls into question the idea of the ‘digital native’ and shows clearly that the majority of young users need help and support in order to benefit from the rich learning potential of personal, mobile and online technology use. Written by a leading authority on the role of digital technologies in education, it looks in detail at the practice and implications of learning using personal devices, collaborative online spaces, learning platforms, user generated content and digital games. In particular, approaches to solving problems, building knowledge, manipulating data and creating texts are examined. It offers clear strategies, a vision for what effects on learning we might reasonably expect when children are given access to different types of technology, and explores the challenges of managing these practices in the classroom. Authentic Learning for the Digital Generation offers careful analysis at a time when there is much discussion about young people emerging from school unprepared for the world of work and often struggling to manage their personal relationships as they are exposed to strong content and harsh criticism online. It considers what we know of childhood experience in a digital world and offers ways in which schools and teachers can embrace the opportunity presented by ubiquitous ownership of connected, digital devices to enrich and deepen learning.