The Elements of Computing Systems


Book Description

This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.




Introduction to Computing Systems


Book Description

Introduction to Computing Systems: From bits & gates to C & beyond, now in its second edition, is designed to give students a better understanding of computing early in their college careers in order to give them a stronger foundation for later courses. The book is in two parts: (a) the underlying structure of a computer, and (b) programming in a high level language and programming methodology. To understand the computer, the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology, they use the C programming language. The book takes a "motivated" bottom-up approach, where the students first get exposed to the big picture and then start at the bottom and build their knowledge bottom-up. Within each smaller unit, the same motivated bottom-up approach is followed. Every step of the way, students learn new things, building on what they already know. The authors feel that this approach encourages deeper understanding and downplays the need for memorizing. Students develop a greater breadth of understanding, since they see how the various parts of the computer fit together.




Hard Real-Time Computing Systems


Book Description

This updated edition offers an indispensable exposition on real-time computing, with particular emphasis on predictable scheduling algorithms. It introduces the fundamental concepts of real-time computing, demonstrates the most significant results in the field, and provides the essential methodologies for designing predictable computing systems used to support time-critical control applications. Along with an in-depth guide to the available approaches for the implementation and analysis of real-time applications, this revised edition contains a close examination of recent developments in real-time systems, including limited preemptive scheduling, resource reservation techniques, overload handling algorithms, and adaptive scheduling techniques. This volume serves as a fundamental advanced-level textbook. Each chapter provides basic concepts, which are followed by algorithms, illustrated with concrete examples, figures and tables. Exercises and solutions are provided to enhance self-study, making this an excellent reference for those interested in real-time computing for designing and/or developing predictable control applications.




Computer Systems


Book Description

For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.




Programming Distributed Computing Systems


Book Description

An introduction to fundamental theories of concurrent computation and associated programming languages for developing distributed and mobile computing systems. Starting from the premise that understanding the foundations of concurrent programming is key to developing distributed computing systems, this book first presents the fundamental theories of concurrent computing and then introduces the programming languages that help develop distributed computing systems at a high level of abstraction. The major theories of concurrent computation—including the π-calculus, the actor model, the join calculus, and mobile ambients—are explained with a focus on how they help design and reason about distributed and mobile computing systems. The book then presents programming languages that follow the theoretical models already described, including Pict, SALSA, and JoCaml. The parallel structure of the chapters in both part one (theory) and part two (practice) enable the reader not only to compare the different theories but also to see clearly how a programming language supports a theoretical model. The book is unique in bridging the gap between the theory and the practice of programming distributed computing systems. It can be used as a textbook for graduate and advanced undergraduate students in computer science or as a reference for researchers in the area of programming technology for distributed computing. By presenting theory first, the book allows readers to focus on the essential components of concurrency, distribution, and mobility without getting bogged down in syntactic details of specific programming languages. Once the theory is understood, the practical part of implementing a system in an actual programming language becomes much easier.




Self-aware Computing Systems


Book Description

Taking inspiration from self-awareness in humans, this book introduces the new notion of computational self-awareness as a fundamental concept for designing and operating computing systems. The basic ability of such self-aware computing systems is to collect information about their state and progress, learning and maintaining models containing knowledge that enables them to reason about their behaviour. Self-aware computing systems will have the ability to utilise this knowledge to effectively and autonomously adapt and explain their behaviour, in changing conditions. This book addresses these fundamental concepts from an engineering perspective, aiming at developing primitives for building systems and applications. It will be of value to researchers, professionals and graduate students in computer science and engineering.




Security of Ubiquitous Computing Systems


Book Description

The chapters in this open access book arise out of the EU Cost Action project Cryptacus, the objective of which was to improve and adapt existent cryptanalysis methodologies and tools to the ubiquitous computing framework. The cryptanalysis implemented lies along four axes: cryptographic models, cryptanalysis of building blocks, hardware and software security engineering, and security assessment of real-world systems. The authors are top-class researchers in security and cryptography, and the contributions are of value to researchers and practitioners in these domains. This book is open access under a CC BY license.




Modelling Computing Systems


Book Description

This title explores concepts of games and strategies to provide a paradigm for understanding the nature of computation and provides an elementary introduction to the mathematics and modelling of computing systems through exercises and examples, giving readers the opportunities to test their understanding and broaden their knowledge.




Trust in Computer Systems and the Cloud


Book Description

Learn to analyze and measure risk by exploring the nature of trust and its application to cybersecurity Trust in Computer Systems and the Cloud delivers an insightful and practical new take on what it means to trust in the context of computer and network security and the impact on the emerging field of Confidential Computing. Author Mike Bursell’s experience, ranging from Chief Security Architect at Red Hat to CEO at a Confidential Computing start-up grounds the reader in fundamental concepts of trust and related ideas before discussing the more sophisticated applications of these concepts to various areas in computing. The book demonstrates in the importance of understanding and quantifying risk and draws on the social and computer sciences to explain hardware and software security, complex systems, and open source communities. It takes a detailed look at the impact of Confidential Computing on security, trust and risk and also describes the emerging concept of trust domains, which provide an alternative to standard layered security. Foundational definitions of trust from sociology and other social sciences, how they evolved, and what modern concepts of trust mean to computer professionals A comprehensive examination of the importance of systems, from open-source communities to HSMs, TPMs, and Confidential Computing with TEEs. A thorough exploration of trust domains, including explorations of communities of practice, the centralization of control and policies, and monitoring Perfect for security architects at the CISSP level or higher, Trust in Computer Systems and the Cloud is also an indispensable addition to the libraries of system architects, security system engineers, and master’s students in software architecture and security.




Feedback Control of Computing Systems


Book Description

This is the first practical treatment of the design and application of feedback control of computing systems. MATLAB files for the solution of problems and case studies accompany the text throughout. The book discusses information technology examples, such as maximizing the efficiency of Lotus Notes. This book results from the authors' research into the use of control theory to model and control computing systems. This has important implications to the way engineers and researchers approach different resource management problems. This guide is well suited for professionals and researchers in information technology and computer science.




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