Conker's Bad Fur Day


Book Description

Attack Strategies, Advanced Moves, and Gameplay Tips Complete Details On Over 80 Critters Map Walkthrough of All Nine Chapters The Lowdown On All Context Sensitive Buttons Exclusive Naughtiness Meter and Pub Quiz Madcap Boss Tactics Covers Multiplayer Games, Maps, and Strategies Checklist of All Cash Locations




The Minds Behind Adventure Games


Book Description

Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.




The Myst Reader


Book Description

This omnibus edition of the hugely popular Myst trilogy is published to coincide with the release of Myst Revelations, the latest in the line of the bestselling Myst interactive CD-ROM games. The award-winning Myst series is one of the most successful interactive CD-ROM computer games in history with sales of more than 12 million copies worldwide. Myst captivated the world when it was first conceived and created by brothers Rand and Robyn Miller. Its extraordinary success has gone on to spawn Riven, Myst III Exile, and most recently, Uru: The Ages Beyond Myst. Devoted fans of these surreal adventure games gather yearly at "Mysterium" (whose event sites are spreading to other countries) to exchange game strategies, share stories, and meet up with old friends. The Myst Reader is a literary companion to the CD-ROM games and a compendium of the bestselling official Myst trilogy: The Book of Atrus, The Book of Ti'ana, and The Book of D'ni. Devoted fans and new players alike will be delighted to have three books in this mythic saga together for the first time in one value-priced volume, which will be published in time to coincide with the long-awaited release of Myst Revelations.




Garfield's Judgment Day


Book Description

There's a terrible storm brewing. It's coming soon. It could mean the end of everything! And only the cats and dogs sense its approach! How can they warn the humans about this impending doom? It's up to the ever-resourceful Garfield to discover a solution. He's racing against time and the deadly storm, but with the help of all the pets in town, and a little Garfield genius, he might find a way to avert disaster! There's no rest for the weary, Garfield. Judgment Day is right around the corner!




I Hate Fairyland Vol. 1


Book Description

From superstar writer and artist SKOTTIE YOUNG (Rocket Raccoon, Wizard of Oz, Fortunately, The Milk), comes the first volume of an allnew series of adventure and mayhem. An Adventure Time/Alice in Wonderland-style epic that smashes its cute little face against grown-up Tank Girl/ Deadpool-esque violent madness. Follow Gert, a forty-year-old woman in a sixyear- oldÍs body, who has been stuck in the magical world of Fairyland for nearly thirty years. Join her and her giant battleaxe on a delightfully bloodsoaked journey to see who will survive the girl who HATES FAIRYLAND. Collects I HATE FAIRYLAND #1-5.




Mario and the Incredible Rescue


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Just Grandma and Me


Book Description




The Making of Prince of Persia


Book Description

The creator of one of the most innovative and best-selling video games of all time gives an unvarnished look into the process in this one-of-a-kind compilation. Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person, Jordan Mechner. Mechner's candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry... and the creative, technical, and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide. Now, on the 30th anniversary of Prince of Persia’s release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that established him as a pioneer of cinematic storytelling in the industry. This beautifully illustrated and annotated collector’s edition includes: 300 pages of Jordan’s original journals, Present-day margin notations by Jordan adding explanation, context, and affectionate cartoons of real-life characters, Archival visuals illustrating the stages of the game’s creation, Work-in-progress sketches, rotoscoped animation, screen shots, interface design, memos, and more, A full-color 32-page "Legacy" section in which Jordan and fans share Prince of Persia memories from the past 30 years, including the Ubisoft games and Disney movie. The Making of Prince of Persia is both a tribute to a timeless classic, and an indelible look at the creative process that will resonate with retro-gaming fans, game developers, and writers, artists, and creators of all stripes.




The Ultimate Code Book


Book Description

Evoke the cheater within! For GameCube: • Gauntlet Dark Legacy • Resident Evil • WrestleMania X8 For PS2: • Grand Theft Auto 3 • Medal of Honor Frontline • Tony Hawk Pro Skater 3 For Xbox: • Blood Wake • Dead or Alive 3 • Max Payne For Game Boy Advance: • Harry Potter and the Sorcerer's Stone • Sonic Adventure • Star Wars Attack of the Clones For Game Boy: • Cubix • Megaman Xtreme • Shrek For PC: • Duke Nukem: Manhattan Project • Return to Castle Wolfenstein • The Sum of All Fears For PSX: • Army Men: World War–Team Assault • Digimon 3 • Lilo & Stitch For N64: • Banjo-Tooie • Conker's Bad Fur Day AND OVER 15,000 MORE!