Cooperative Multimodal Communication


Book Description

This book constitutes the thoroughly refereed post-proceedings of the Second International Conference on Cooperative Multimodal Communication, CMC'98, held in Tilburg, The Netherlands, in January 1998. The 13 revised full papers presented together with an introductory survey by the volume editors have passed through two rounds of reviewing, selection, and revision. The book offers topical sections on multimodal generation, multimodal cooperation, multimodal interpretation, and multimedia platforms and test environments.




Multimodal Aac for Individuals with Down Syndrome


Book Description

This volume examines the role of multimodal augmentative and alternative communication (AAC) in supporting speech, language, and communication of individuals with Down syndrome, across the lifespan.







Primate Communication


Book Description

Multimodal approach to primate communication with focus on its cognitive foundations and how this relates to theories of language evolution.




Multimodal Human-Computer Communication


Book Description

This book constitutes the strictly reviewed post-workshop documentation of the First International Conference on Cooperative Multimodal Communication held in Eindhoven, The Netherlands, in 1995. The volume presents an introductory survey and carefully re vised and updated full versions of three invited contributions and 14 papers selected for inclusion in the book after intensive reviewing. Among the issues addressed are intelligent multimedia retrieval, cooperative conversation, agent system communication, multimodal maps, multimodal plan presentation, multimodal user interfaces, multimodal dialog, and various systems for multimodal HCI.




Groupware: Design, Implementation, and Use


Book Description

Welcome to the 8th International Workshop on Groupware (CRIWG 2002)! The previous workshops took place in Lisbon, Portugal (1995), Puerto Varas, Chile (1996), El Escorial, Spain (1997), Búzios, Brazil (1998), Cancun, Mexico (1999), Madeira, Portugal (2000), and Darmstadt, Germany (2001). CRIWG workshops follow a simple recipe for success: good papers, a small number of participants, extensive time for lively and constructive discussions, and a high level of cooperation both within and between paper sessions. CRIWG 2002 continued this tradition. CRIWG 2002 attracted 36 submissions from 13 countries, nine of them outside Ibero-America. Each of the 36 articles submitted was reviewed by at least three members of an internationally renowned Program Committee. This year we used a double-blind reviewing process, i. e. , the reviewers did not know who the authors of the papers were. In addition, the reviewers were chosen based on their expertise and we also ensured that they came from countries and institutions not related to those of the paper’s authors. This reviewer assignment worked remarkably well, as indicated by the high average confidence value the reviewers gave their own reviews. This means that papers were usually reviewed by experts in the paper’s topic. As a consequence, reviews were usually quite extensive and contained many suggestions for - provements. I would like to thank all the members of the Program Committee for their hard work, which I am sure contributed to improving the quality of the final articles.




Conflict and Multimodal Communication


Book Description

This book explores the use of technology to detect, predict and understand social cues, in order to analyze and prevent conflict. Traditional human sciences approaches are enriched with the latest developments in Social Signal Processing aimed at an automatic understanding of conflict and negotiation. Communication—both verbal and non-verbal, within the context of a conflict—is studied with the aim of promoting the use of intelligent machines that automatically measure and understand the escalation of conflict, and are able to manage it, in order to support the negotiation process. Particular attention is paid to the integration of human sciences findings with computational approaches, from the application of correct methodologies for the collection of valid data to the development of computational approaches inspired by research on verbal and multimodal communication. In the words of the trade unionist Pierre Carniti, "We should reevaluate conflict, since without conflict there is no social justice." With this in mind, this volume does not approach conflict simply as an obstacle to be overcome, but as a concept to be fully analyzed. The philosophical, linguistic and psychological aspects of conflict, once understood, can be used to promote conflict management as a means for change and social justice.




Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds


Book Description

Lars Qvortrup The world of interactive 3D multimedia is a cross-institutional world. Here, researchers from media studies, linguistics, dramaturgy, media technology, 3D modelling, robotics, computer science, sociology etc. etc. meet. In order not to create a new tower of Babel, it is important to develop a set of common concepts and references. This is the aim of the first section of the book. In Chapter 2, Jens F. Jensen identifies the roots of interaction and interactivity in media studies, literature studies and computer science, and presents definitions of interaction as something going on among agents and agents and objects, and of interactivity as a property of media supporting interaction. Similarly, he makes a classification of human users, avatars, autonomous agents and objects, demon strating that no universal differences can be made. We are dealing with a continuum. While Jensen approaches these categories from a semiotic point of view, in Chapter 3 Peer Mylov discusses similar isues from a psychological point of view. Seen from the user's perspective, a basic difference is that between stage and back-stage (or rather: front-stage), i. e. between the real "I" and "we" and the virtual, representational "I" and "we". Focusing on the computer as a stage, in Chapter 4 Kj0lner and Lehmann use the theatre metaphor to conceptualize the stage phenomena and the relationship between stage and front-stage.




Embodied Communication in Humans and Machines


Book Description

When people communicate face to face they don't just exchange verbal information. Rather, communication encompasses the whole body. Communication partners synchronize their body sway, and mimic or imitate each other's body postures and actions. They produce a multitude of manual and facial gestures that help to illustrate what is being said, show how communication partners feel, or or reveal verbal deception. Moreover, face-to-face communication takes place in shared contexts where partners jointly attend and refer to the same objects, often while working on joint tasks such as carrying a table or repairing a car together. Traditionally, communication research has neglected these parts of communication using the engineering model of signal transmission as the main theoretical metaphor. This book takes a new look at recent empirical findings in the cognitive and neurosciences, showing that the traditional approach is insufficient, and presenting a new interdisciplinary perspective, the Embodied Communication perspective. The core claim of the Embodied Communication perspective is that human communication involves parallel and highly interactive couplings between communication partners. These couplings range from low-level systems for performing and understanding instrumental actions, like the mirror system, to higher-systems that interpret symbols in a cultural context. The book can also serve as a guide for engineers who construct artificial agents and robots that should be able to interact with humans.




The Structure of Multimodal Dialogue II


Book Description

Most dialogues are multimodal. When people talk, they use not only their voices, but also facial expressions and other gestures, and perhaps even touch. When computers communicate with people, they use pictures and perhaps sounds, together with textual language, and when people communicate with computers, they are likely to use mouse gestures almost as much as words. How are such multimodal dialogues constructed? This is the main question addressed in this selection of papers of the second Venaco Workshop, sponsored by the NATO Research Study Group RSG-10 on Automatic Speech Processing, and by the European Speech Communication Association (ESCA).