Creating Manga Comics


Book Description

Manga characters can appear complicated to draw, but readers learn how to create these characters through helpful instructions that guide them through every step of the process. Readers are presented with a variety of characters to draw, including a martial artist and a monster trainer. They also learn important techniques used to draw manga characters, such as depicting emotions and drawing special effects. With helpful sketches of each step in the drawing process and colorful illustrations of each finished work of art, readers will be creating their own manga characters in no time at all!




Brody's Ghost Volume 1


Book Description

Brody hoped it was just a hallucination. But no, the teenaged ghostly girl who'd come face to face with him in the middle of a busy city street was all too real. And now she was back, telling him she needed his help in hunting down a dangerous killer, and that he must undergo training from the spirit of a centuries-old samurai to unlock his hidden supernatural powers. Thirteen-time Eisner nominee Mark Crilley joins Dark Horse to launch his most original and action-packed saga to date in Brody's Ghost, the first in a six-volume limited series. * Paramount Pictures and Brad Pitt's Plan B have acquired Miki Falls, a four-volume manga series created by Mark Crilley. * Crilley is best known for his Akiko young-adult novels and comic books. From the creator of the Eisner-nominated Akiko!




Creating Comics!


Book Description

DIVComics are a unique form of storytelling created by talented and visionary artists. Creating Comics! is the first book to truly explore the backstories of the most talented visual artists currently practicing. Two of the most successful comic artists, Paul Gulacy and Michael Cavallaro, pen the foreword and introduction of the book, setting the tone for a truly remarkable collection of interviews from artists. Featured artists include Ryan Alexander-Tanner, Joseph Arthur, Gregory Benton, Ben Brown, Jeffrey Brown, Keith Carter, Michael Cavallaro, Amanda Conner, Henry Covert, Molly Crabapple, Marguerite Dabaie, Fly, Dylan Gibson, Michael Golden, Dan Goldman, Paul Gulacy, Chris Haughton, Glenn Head, Danny Hellman, John Holmstrom, R. Kikuo Johnson, Justin Kavoussi, Jim Lawson, Sonia Leong, Benjamin Marra, Paul Maybury, Tara McPherson, Josh Neufeld, Hyeondo Park, Chari Pere, Paul Pope, James Romberger/Marguerite Van Cook, J.J. Sedelmaier, Dash Shaw, R. Sikoryak, Maria Smedstad, Steve Spatucci, Jim Steranko, Denis St. John, Ward Sutton, Neil Swaab, Mark Texeira, Shawnti Therrien, Sara Varon, and Todd Webb. These artists walk readers through their conceptual process when devising story lines with powerful graphics. This is a must-read for all graphic novel enthusiasts!/div




Creating Comics


Book Description

For creative writers and artists, comics provide unique opportunities for expression – but unique challenges, too. Creating Comics brings together in one volume an authoritative guide to the creative process, with practical drawing exercises throughout and an anthology of comics demonstrating the eclectic possibilities of the form. Creating Comic covers: · Using images to conceive and develop characters and stories · The complete range of possible relationships between two images · The step-by-step structure of visual narratives · How to approach each page like a unique canvas · Combining words and images to create new meanings Fully integrated with the main guide, the anthology section includes work by creators including: Lynda Barry, Alison Bechdel, Jaime Hernandez, Marjane Satrapi, Adrian Tomine, and many others.




Mangatopia


Book Description

Fascinating insights on what Japanese manga and anime mean to artists, audiences, and fans in the United States and elsewhere, covering topics that range from fantasy to sex to politics. Within the last decade, anime and manga have become extremely popular in the United States. Mangatopia: Essays on Manga and Anime in the Modern World provides a sophisticated anthology of varied commentary from authors well versed in both formats. These essays provide insights unavailable on the Internet, giving the interested general reader in-depth information well beyond the basic, "Japanese Comics 101" level, and providing those who teach and write about manga and anime valuable knowledge to further expand their expertise. The topics addressed range widely across various artists and art styles, media methodology and theory, reception of manga and anime in different cultural markets, and fan behavior. Specific subjects covered include sexually explicit manga drawn and read by women; the roots of manga in Japanese and world film; the complexity of fan activities, including "cosplay," fan-drawn manga, and fans' highly specific predilections; right-wing manga; and manga about Hiroshima and despair following World War II. The book closes with an examination of the international appeal of manga and anime.




Careers for People Who Love Comics, Animation, and Manga


Book Description

There are many different forms of entertainment, but comics, animation, and manga are among the most popular. Many people dream of working in these fields, but some may find the prospect of finding a job without a college education daunting. However, there are countless opportunities awaiting those with a passion for these crafts, whether they're artists or simply enthusiasts. This guidebook helps your readers lay a solid foundation for entry into roles across these exciting fields, many of which they may already posses the skills for, without college.




Manga


Book Description

Once upon a time, one had to read Japanese in order to enjoy manga. Today manga has become a global phenomenon, attracting audiences in North America, Europe, Africa, and Australia. The style has become so popular, in fact, that in the US and UK publishers are appropriating the manga style in a variety of print material, resulting in the birth of harlequin mangas which combine popular romance fiction titles with manga aesthetics. Comic publishers such as Dark Horse and DC Comics are translating Japanese "classics", like Akira, into English. And of course it wasn't long before Shakespeare received the manga treatment. So what is manga? Manga roughly translates as "whimsical pictures" and its long history can be traced all the way back to picture books of eighteenth century Japan. Today, it comes in two basic forms: anthology magazines (such as Shukan Shonen Jampu) that contain several serials and manga 'books' (tankobon) that collect long-running serials from the anthologies and reprint them in one volume. The anthologies contain several serials, generally appear weekly and are so thick, up to 800 pages, that they are colloquially known as phone books. Sold at newspaper stands and in convenience stores, they often attract crowds of people who gather to read their favorite magazine. Containing sections addressing the manga industry on an international scale, the different genres, formats and artists, as well the fans themselves, Manga: An Anthology of Global and Cultural Perspectives is an important collection of essays by an international cast of scholars, experts, and fans, and provides a one-stop resource for all those who want to learn more about manga, as well as for anybody teaching a course on the subject.




Draw Like an Artist: 100 Lessons to Create Anime and Manga Characters


Book Description

This is your go-to drawing and visual reference book for creating anime and manga characters, featuring more than 600 drawings demonstrating basic techniques and depicting a wide range of characters. For student and aspiring artists, illustrators, character designers, and more, Draw Like an Artist: 100 Lessons to Create Anime and Manga Characters demonstrates foundational art concepts like proportion and anatomy as you learn to draw a broad array of characters and their poses and expressions, all shown from a variety of perspectives. Each set of step-by-step illustrations takes you from beginning sketch lines to a finished drawing. Artist and author Alex Brennan-Dent’s expert drawing techniques and video tutorials to key concepts accessible via QR codes make this a must-have sourcebook for animators and manga artists. This comprehensive guidebook includes: Anime and manga drawing fundamentals, including anatomy, poses and body language, and features such as hair, eyes, mouths, and hands A guide to figure proportions, differentiated by age group Step-by-step instructions for drawing a wealth of different characters, including characters from everyday life, sports, music, fantasy, sci-fi and horror, and role-playing games Tips on depicting interactions, both friendly and fighting Draw Like an Artist: 100 Lessons to Create Anime and Manga Characters is a library essential for any artist interested in learning the fundamental techniques for drawing these popular entertainment genres. The books in the Draw Like an Artist series are richly illustrated visual references for learning how to draw classic subjects through hundreds of step-by-step images created by expert artists and illustrators.




See What I Mean


Book Description

If you're an executive, designer, product manager, marketer, or engineer, communication is part of your work. Using images and text in unique ways, comics can engage readers in ways traditional methods can't. In See What I Mean, you'll learn how to create comics about your products and processes without an illustrator—just like Google, eBay, and Adobe do.




Manga


Book Description

A wide-ranging introductory guide for readers making their first steps into the world of manga, this book helps readers explore the full range of Japanese comic styles, forms and traditions from its earliest texts to the internationally popular comics of the 21st century. In an accessible and easy-to-navigate format, the book covers: · The history of Japanese comics, from influences in early visual culture to the global 'Manga Boom' of the 1990s to the present · Case studies of texts reflecting the range of themes, genres, forms and creators, including Osamu Tezuka, Machiko Hasegawa and Katsuhiro Otomo · Key themes and contexts – from gender and sexuality, to history and censorship · Critical approaches to manga, including definitions, biography and reception and global publishing contexts The book includes a bibliography of essential critical writing on manga, discussion questions for classroom use and a glossary of key critical terms.