Data, Matter, Design


Book Description

Data, Matter, Design presents a comprehensive overview of current design processes that rely on the input of data and use of computational design strategies, and their relationship to an array of outputs. Technological changes, through the use of computational tools and processes, have radically altered and influenced our relationship to cities and the methods by which we design architecture, urban, and landscape systems. This book presents a wide range of curated projects and contributed texts by leading architects, urbanists, and designers that transform data as an abstraction, into spatial, experiential, and performative configurations within urban ecologies, emerging materials, robotic agents, adaptive fields, and virtual constructs. Richly illustrated with over 200 images, Data, Matter, Design is an essential read for students, academics, and professionals to evaluate and discuss how data in design methodologies and theoretical discourses have evolved in the last two decades and why processes of data collection, measurement, quantification, simulation, algorithmic control, and their integration into methods of reading and producing spatial conditions, are becoming vital in academic and industry practices.




Why Materials Matter


Book Description

This visually stunning investigation of natural and man-made materials will change the way you look at the world around you, while offering hope for the future of our planet. What does it mean to live in a material world, and how do materials of the past and present hold the keys to our future? This book tackles these questions by focusing on various issues that human beings face and by discussing potential materials-related solutions. Through the lens of intriguing projects by designers, artists, makers, and scientists, it presents a colorful panoply of ideas, technologies, and creative efforts that focus on the earth's most basic elements, while also showing how these elements can be transformed into entirely new materials. It explores, for example, how ancient practices such as dyeing fabric and making glue may hold the secret to renewable and earth-friendly consumer products, as well as how recycling plastics can tackle food waste, and how a type of light metal being developed may one day make air travel less fuel-reliant. This book also investigates the potential of the digital experience, suggesting how this most ephemeral type of matter can be used to improve our world. Eye-catching and provocative, Why Materials Matter serves as both a stimulating catalog of possibilities and a timely manifesto on how to consume, manufacture, and design for a better future.




Do You Matter?


Book Description

“Definitely, a game changer! Design experience is the power shift to our era what mass marketing was to the last century.” John Sculley former CEO, Pepsi and Apple “Great design is about creating a deep relationship with your customers. If you don’t, you’re roadkill. This book shows you how and much, much more. Be prepared to have your mind blown.” Bill Burnett Executive Director, Design Program, Stanford University “Design is the last great differentiator, and yet so few really understand it. Do You Matter? offers a marvelous series of direct, in-your-face observations and drives home the means to an absolutely integrated design strategy.” Ray Riley Design GM, Entertainment and Devices, Microsoft “This book will challenge you to ask and answer what arguably are the most important questions an executive can ponder today. So open up.” Noah Kerner CEO, Noise and coauthor, Chasing Cool More and more companies are coming to understand the competitive advantage offered by outstanding design. With this, you can create products, services, and experiences that truly matter to your customers' lives and thereby drive powerful, sustainable improvements in business performance. But delivering great designs is not easy. Many companies accomplish it once, or twice; few do it consistently. The secret: building a truly design-driven business, in which design is central to everything you do. Do You Matter? shows how to do precisely that. Legendary industrial designer Robert Brunner (who laid the groundwork for Apple's brilliant design language) and Stewart Emery (Success Built to Last) begin by making an incontrovertible case for the power of design in making emotional connections, deepening relationships, and strengthening brands. You'll learn what it really means to be "design-driven" and how that translates into action at Nike, Apple, BMW and IKEA. You'll learn design-driven techniques for managing your entire experience chain; define effective design strategies and languages; and learn how to manage design from the top, encouraging "risky" design innovations that lead to entirely new markets. The authors show how (and how not) to use research; how to extend design values into marketing, manufacturing, and beyond; and how to keep building on your progress, truly "baking" design into all your processes and culture.




Protocols for Collecting and Using Traffic Data in Bridge Design


Book Description

TRB's National Cooperative Highway Research Program (NCHRP) Report 683: Protocols for Collecting and Using Traffic Data in Bridge Design explores a set of protocols and methodologies for using available recent truck traffic data to develop and calibrate vehicular loads for superstructure design, fatigue design, deck design, and design for overload permits. The protocols are geared to address the collection, processing, and use of national weigh-in-motion (WIM) data. The report also gives practical examples of implementing these protocols with recent national WIM data drawn from states/sites around the country with different traffic exposures, load spectra, and truck configurations. The material in this report will be of immediate interest to bridge engineers. This report replaces NCHRP Web-Only Document 135: Protocols for Collecting and Using Traffic Data in Bridge Design. Appendices A through F for NCHRP Report 683 are available only online.




Make Design Matter


Book Description

A pocket guide to meaningful design in seven steps.




Data-Driven Science and Engineering


Book Description

A textbook covering data-science and machine learning methods for modelling and control in engineering and science, with Python and MATLAB®.




Dark Matter and Trojan Horses


Book Description

Strategic design is about applying the principles of traditional design to "big picture" systemic challenges such as healthcare, education and the environment. It redefines how problems are approached and aims to deliver more resilient solutions. In this short book, Dan Hill outlines a new vocabulary of design, one that needs to be smuggled into the upper echelons of power. He asserts that, increasingly, effective design means engaging with the messy politics - the "dark matter" - taking place above the designer's head. And that may mean redesigning the organisation that hires you.




Data Mapping for Data Warehouse Design


Book Description

Data mapping in a data warehouse is the process of creating a link between two distinct data models’ (source and target) tables/attributes. Data mapping is required at many stages of DW life-cycle to help save processor overhead; every stage has its own unique requirements and challenges. Therefore, many data warehouse professionals want to learn data mapping in order to move from an ETL (extract, transform, and load data between databases) developer to a data modeler role. Data Mapping for Data Warehouse Design provides basic and advanced knowledge about business intelligence and data warehouse concepts including real life scenarios that apply the standard techniques to projects across various domains. After reading this book, readers will understand the importance of data mapping across the data warehouse life cycle. Covers all stages of data warehousing and the role of data mapping in each Includes a data mapping strategy and techniques that can be applied to many situations Based on the author’s years of real-world experience designing solutions




Design for Information


Book Description

The visualization process doesn’t happen in a vacuum; it is grounded in principles and methodologies of design, cognition, perception, and human-computer-interaction that are combined to one’s personal knowledge and creative experiences. Design for Information critically examines other design solutions —current and historic— helping you gain a larger understanding of how to solve specific problems. This book is designed to help you foster the development of a repertoire of existing methods and concepts to help you overcome design problems. Learn the ins and outs of data visualization with this informative book that provides you with a series of current visualization case studies. The visualizations discussed are analyzed for their design principles and methods, giving you valuable critical and analytical tools to further develop your design process. The case study format of this book is perfect for discussing the histories, theories and best practices in the field through real-world, effective visualizations. The selection represents a fraction of effective visualizations that we encounter in this burgeoning field, allowing you the opportunity to extend your study to other solutions in your specific field(s) of practice. This book is also helpful to students in other disciplines who are involved with visualizing information, such as those in the digital humanities and most of the sciences.




Making Data Matter


Book Description