UX Design for Mobile


Book Description

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view




Designing Mobile Interfaces


Book Description

With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces




IP Design for Mobile Networks


Book Description

As the cellular world and the Internet converge, mobile networks are transitioning from circuit to packet and the Internet Protocol (IP) is now recognized as the fundamental building block for all next-generation communication networks. The all-IP vision provides the flexibility to deliver cost-effective services and applications that meet the evolving needs of mobile users. RF engineers, mobile network designers, and system architects will be expected to have an understanding of IP fundamentals and how their role in delivering the end-to-end system is crucial for delivering the all-IP vision that makes the Internet accessible anytime, anywhere. IP Design for Mobile Networks discusses proper IP design theory to effectively plan and implement your next-generation mobile network so that IP integrates all aspects of the network. The book outlines, from both a standards and a design theory perspective, both the current and target state of mobile networks, and the technology enablers that will assist the migration. This IP transition begins with function-specific migrations of specific network domains and ends with an end-to-end IP network for radio, transport, and service delivery. The book introduces many concepts to give you exposure to the key technology trends and decision points affecting today’s mobile operators. The book is divided into three parts: Part I provides an overview of how IP is being integrated into mobile systems, including radio systems and cellular networks. Part II provides an overview of IP, the technologies used for transport and connectivity of today’s cellular networks, and how the mobile core is evolving to encompass IP technologies. Part III provides an overview of the end-to-end services network based on IP, including context awareness and services. Presents an overview of what mobile networks look like today–including protocols used, transport technologies, and how IP is being used for specific functions in mobile networks Provides an all-inclusive reference manual for IP design theory as related to the broader application of IP for mobile networks Imparts a view of upcoming trends in mobility standards to better prepare a network evolution plan for IP-based mobile networks This book is part of the Networking Technology Series from Cisco Press®, which offers networking professionals valuable information for constructing efficient networks, understanding new technologies, and building successful careers. ciscopress.com




All Things Paper


Book Description

Make decorative, simple do-it-yourself projects with this friendly guide to paper crafting. You and your family will love to spend hours making beautiful paper art, jewelry, and decorations with All Things Paper. This easy paper crafts book comes with simple-to-follow instructions and detailed photos that show you how to create colorful and impressive art objects to display at home--many of which have practical uses. It is a great book for experienced paper craft hobbyists looking for new ideas or for new folders who want to learn paper crafts from experts. Projects in this papercrafting book include: Candle Luminaries Citrus Slice Coasters Mysterious Stationery Box Everyday Tote Bag Silver Orb Pendant Fine Paper Yarn Necklace Wedding Cake Card Perfect Journey Journal And many more… All the projects in this book are designed by noted paper crafters like Benjamin John Coleman, Patricia Zapata, and Richela Fabian Morgan. They have all been creating amazing objects with paper for many years. Whether you're a beginner or have been paper crafting for many years, you're bound to find something you'll love in All Things Paper. Soon you will be on your way to creating your own designs and paper art.










Fall Prevention Through Design in Construction


Book Description

The role of designers has traditionally been to design a building so that it conforms to accepted local building codes. The safety of workers is left up to the contractor building the designs. Research shows, however, that designers can have an especially strong influence on construction safety during the concept, preliminary and detailed design phases. This book establishes the new knowledge and conceptual frameworks necessary to develop a mobile computing-enabled knowledge management system that can help reduce the high rate of construction falls. There are three main objectives of this book: 1. To create a new Prevention through Design (PtD) knowledge base to model the relationships between fall risks and design decisions; 2. To develop a PtD mobile App to assist building designers in fall prevention through design; 3. To evaluate the practical implications of the PtD mobile App for the construction industry, especially for building designers and workers. The cutting edge technologies explored in this book have the potential to significantly reduce the rate of serious injuries that occur in the global construction industry. This is essential reading for researchers and advanced students of construction management with an interest in safety or mobile technologies.




FTC Mobile Home Sales and Service Rule


Book Description




Mobile Design and Development


Book Description

Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget




Virtual Futures for Design, Construction and Procurement


Book Description

This book brings together some of the best practitioners andthinkers from around the world to discuss the likely future ofinformation and communication technologies for the constructionindustry. It addresses a range of innovative developments, state of the artapplications, research work and theoretical arguments with regardto the use of virtual technologies in design, construction andprocurement. From a future oriented perspective, the book presentswhat can be expected from the next generation of thesetechnologies.