Digital Costume Design & Rendering


Book Description

For theatre, film, television, entertainment or fashion design, Digital Costume Design & Rendering will help you master digital tools to increase productivity and creativity. Using Corel Painter or Adobe Photoshop, author Annie Cleveland's years of professional experience as a costume designer and a teacher will quickly immerse you in the world of digital costume design. Written by a costume designer for costume and fashion designers, this definitive, how-to guide takes you from the basics of opening the program and exploring the workspace to working with color and layers. Selections and transformations are followed by working with patterns and then it's on to the finishing touches for your final design. Included as a bonus is a unique chapter on digital makeup design to complete your work.




Digital Costume Design and Collaboration


Book Description

Digital Costume Design and Collaboration gives in-depth instruction on how to draw, render, and fully design costumes using online tools and software. Grounded in the use of Photoshop, the book explains the process of building a costume design from scratch, including information on digital tools and painting techniques. The book demonstrates how to utilize social media, such as Flickr and Pinterest, to compile research; how to create user-friendly web based slide shows; and how to archive digital files for portfolios and personal websites. It also demonstrates how to organize spec sheets, plots and inventories using Google Docs for easy editing and Dropbox for easy file sharing. A companion YouTube channel featuring video tutorials of exercises and applications compliments the book.




Teaching Costume Design and Costume Rendering


Book Description

Teaching Costume Design and Costume Rendering: A Guide for Theatre and Performance Educators clarifies the teaching process for Costume Design and Costume Rendering courses and offers a clear and tested path to success in the classroom. Drawing on the knowledge and experience of the author’s twenty-five years of teaching as well as many decades of work by multiple other educators, this book provides a clear roadmap for teaching these two popular Theatre courses. It includes information on pedagogical theory, creating syllabi, preparing and structuring classes, crafting lectures, and analyzing students’ work, with a heavy focus on specific teaching projects that have been proven to work in the classroom. All aspects of teaching costume design and rendering are considered, including body awareness, cultural sensitivities, script analysis, elements and principles of design, psychology of dress, choosing fabrics, period styling, and requirements of dance costumes. Included in the appendices are sample syllabi, and additional reading and research resources. Teaching Costume Design and Costume Rendering is a guide for theatre and performance educators ranging from secondary education to undergraduate programs and graduate studies. It is a valuable resource both for costume educators approaching costume design and rendering classes for the first time and for experienced instructors looking for new material for these courses.




Digital Painting and Rendering for Theatrical Design


Book Description

Digital Painting and Rendering for Theatrical Design explores the tools and techniques for creating dazzling, atmospheric, and evocative digitally painted renderings for scenic, costume, and projection/integrated media design. By focusing on technique rather than the structure of a particular software, this book trains theatrical designers to think and paint digitally, regardless of the software or hardware they choose. The text begins with the construction of the artist’s physical and digital workspace, then delves into an explanation of tool functionality, technique-building exercises, and examples from professional theatrical designers to help contextualize the concepts presented. Each chapter gradually progresses in complexity through skill-building exercises and advanced tool functionality, covering concepts like brush construction, various forms of masking, and layer interaction. The book explores various methods of constructing a digital rendering, including producing digital paintings that look like traditional media and photo bashing – the practice of using extant photographs to create a collaged image. Concepts are contextualized throughout the text using illustrations, quotes, and interviews with working professional designers. This beautifully illustrated guide is written for professional theatrical artists, students of theatrical design, and other visual artists looking to broaden their digital painting skillset.




Digital Costume Design and Collaboration


Book Description

Digital Costume Design and Collaboration gives in-depth instruction on how to draw, render, and fully design costumes using online tools and software. Grounded in the use of Photoshop, the book explains the process of building a costume design from scratch, including information on digital tools and painting techniques. The book demonstrates how to utilize social media, such as Flickr and Pinterest, to compile research; how to create user-friendly web based slide shows; and how to archive digital files for portfolios and personal websites. It also demonstrates how to organize spec sheets, plots and inventories using Google Docs for easy editing and Dropbox for easy file sharing. A companion YouTube channel featuring video tutorials of exercises and applications compliments the book.




3D Fashion Design


Book Description

Digital technologies in fashion are becoming more accessible and now any creative with a basic knowledge of fashion design and computing can create convincing still or animated 3D visualizations of styles, designs and products. With this technology, the designer is able to present a lifelike design that shows how the fabrics will look and how the garment fits on the body. 3D Fashion Design presents an overview of current technologies and their uses. It is packed with case studies and step-by-step tutorials showing the far-reaching capabilities of 3D fashion software. The author begins with an introduction to 3D software and the principals of working in three dimensions. He then moves onto creating the mannequin avatar, garments, accessories and textures and shows how to present and publish the finished article. Various software programmes are covered including Clo3D and Marvellous Designer for fashion-orientated design, and Maya, Mudbox, Rhino and Photoshop for more general digital design, visual effects and rendering. This authoritative guide is aimed at all levels, from beginners and fashion students working with digital technologies to advanced fashion designers, digital designers and visual effects specialists for film and animation.




Rendering Tips for the Costume Designer


Book Description

Rendering Tips for the Costume Designer: Simple Steps for Better Drawing and Painting is a guide for students and costume designers who want to improve their drawing, painting, and rendering skills. The book is divided into three sections – Drawing Tips, Painting Tips, and Linework Tips – and includes detailed step-by-step instructions for chapters such as "How to Draw Faces and Hair," "How to Draw Hands," and "How to Draw Feet and Shoes". This format allows readers to pick and choose which techniques to study, enabling them to focus on the areas that give them the most difficulty. Filled with practical information and over 100 illustrations, this reference guide can be used in conjunction with any figure drawing method or painting media. Within these pages, readers will find the answers to the most common rendering questions: Where do the shadows go? How do I make my figures look less stiff? How do I draw patterned fabric? Rendering Tips for the Costume Designer is an invaluable resource for students in Costume Rendering and Costume Design courses, along with professional costume designers looking to improve their rendering skills.




Costume Design: The Basics


Book Description

Costume Design: The Basics provides an overview of the fundamental principles of theatrical costume design, from pre-production through opening night. Beginning with a discussion of what is costume design, why do people wear clothes, and what is the role of the costume designer, this book makes accessible the art and practice of costume design. Peppered with interviews with working costume designers, it provides an understanding of what it means to be a costume designer and offers a strong foundation for additional study. Readers will learn: How to use clues from the script to decipher a character’s wardrobe Methods used to sketch ideas using traditional or digital media How to discuss a concept with a team of directors, producers, and designers Strategies to use when collaborating with a professional costume shop How to maintain a healthy work/life balance Courses of action when working under a limited money and labor budget. Costume Design: The Basics is an ideal starting point for aspiring designers looking for ways to achieve the best costumes on stage and realize their vision into a visual story told through clothing.




The Art and Practice of Costume Design


Book Description

In The Art and Practice of Costume Design, a panel of seven designers offer a new multi-sided look at the current state and practice of theatrical costume design. Beginning with an exploration of the role of a Costume Designer, the subsequent chapters analyse and explore the psychology of dress, the principles and elements of design, how to create costume renderings, and collaboration within the production. The book also takes a look at the costume shop and the role of the designer within it, and costume design careers within theatrical and fashion industries.




Digital Costume Design and Collaboration


Book Description

Digital Costume Design and Collaboration gives in-depth instruction on how to draw, render, and fully design costumes using online tools and software. Grounded in the use of Photoshop, the book explains the process of building a costume design from scratch, including information on digital tools and painting techniques. The book demonstrates how to utilize social media, such as Flickr and Pinterest, to compile research; how to create user-friendly web based slide shows; and how to archive digital files for portfolios and personal websites. It also demonstrates how to organize spec sheets, plots and inventories using Google Docs for easy editing and Dropbox for easy file sharing. A companion YouTube channel featuring video tutorials of exercises and applications compliments the book.