Discrete and Computational Geometry and Graphs


Book Description

This book constitutes the thoroughly refereed post-conference proceedings of the 16th Japanese Conference on Discrete and computational Geometry and Graphs, JDCDGG 2013, held in Tokyo, Japan, in September 2013. The total of 16 papers included in this volume was carefully reviewed and selected from 58 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics.




Discrete and Computational Geometry, Graphs, and Games


Book Description

This book constitutes the thoroughly refereed post-conference proceedings of the 21st Japanese Conference on Discrete and Computational Geometry and Graphs, JCDCGGG 2018, held in Quezon City, Philippines, in September 2018. The total of 14 papers included in this volume was carefully reviewed and selected from 25 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics.




Discrete and Computational Geometry and Graphs


Book Description

This book constitutes the thoroughly refereed post-conference proceedings of the 18th Japanese Conference on Discrete and Computational Geometry and Graphs, JDCDGG 2015, held in Kyoto, Japan, in September 2015. The total of 25 papers included in this volume was carefully reviewed and selected from 64 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics. This proceedings are dedicated to Naoki Katoh on the occasion of his retirement from Kyoto University.




Handbook of Discrete and Computational Geometry


Book Description

The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.




Discrete and Computational Geometry


Book Description

An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only)




Discrete and Computational Geometry


Book Description

An impressive collection of original research papers in discrete and computational geometry, contributed by many leading researchers in these fields, as a tribute to Jacob E. Goodman and Richard Pollack, two of the ‘founding fathers’ of the area, on the occasion of their 2/3 x 100 birthdays. The topics covered by the 41 papers provide professionals and graduate students with a comprehensive presentation of the state of the art in most aspects of discrete and computational geometry, including geometric algorithms, study of arrangements, geometric graph theory, quantitative and algorithmic real algebraic geometry, with important connections to algebraic geometry, convexity, polyhedral combinatorics, the theory of packing, covering, and tiling. The book serves as an invaluable source of reference in this discipline.




Discrete and Computational Geometry, Graphs, and Games


Book Description

This book constitutes the thoroughly refereed post-conference proceedings of the 21st Japanese Conference on Discrete and Computational Geometry and Graphs, JCDCGGG 2018, held in Quezon City, Philippines, in September 2018. The total of 14 papers included in this volume was carefully reviewed and selected from 25 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics.




Computational Geometry, Graphs and Applications


Book Description

This book constitutes the thoroughly refereed post-conference proceedings of the China-Japan Joint Conference on Computational Geometry, Graphs and Applications, CGGA 2010, held in Dalian, China, in November 2010. The 23 revised full papers presented were carefully selected during two rounds of reviewing and improvement from numerous submissions. All aspects of computational and discrete geometry, graph theory, graph algorithms, and their applications are covered.




New Trends in Discrete and Computational Geometry


Book Description

Discrete and computational geometry are two fields which in recent years have benefitted from the interaction between mathematics and computer science. The results are applicable in areas such as motion planning, robotics, scene analysis, and computer aided design. The book consists of twelve chapters summarizing the most recent results and methods in discrete and computational geometry. All authors are well-known experts in these fields. They give concise and self-contained surveys of the most efficient combinatorical, probabilistic and topological methods that can be used to design effective geometric algorithms for the applications mentioned above. Most of the methods and results discussed in the book have not appeared in any previously published monograph. In particular, this book contains the first systematic treatment of epsilon-nets, geometric tranversal theory, partitions of Euclidean spaces and a general method for the analysis of randomized geometric algorithms. Apart from mathematicians working in discrete and computational geometry this book will also be of great use to computer scientists and engineers, who would like to learn about the most recent results.




Surveys on Discrete and Computational Geometry


Book Description

This volume contains nineteen survey papers describing the state of current research in discrete and computational geometry as well as a set of open problems presented at the 2006 AMS-IMS-SIAM Summer Research Conference Discrete and Computational Geometry--Twenty Years Later, held in Snowbird, Utah, in June 2006. Topics surveyed include metric graph theory, lattice polytopes, the combinatorial complexity of unions of geometric objects, line and pseudoline arrangements, algorithmic semialgebraic geometry, persistent homology, unfolding polyhedra, pseudo-triangulations, nonlinear computational geometry, $k$-sets, and the computational complexity of convex bodies.