Distributed Objects


Book Description

One of the most influential anthropological works of the last two decades, Alfred Gell’s Art and Agency is a provocative and ambitious work that both challenged and reshaped anthropological understandings of art, agency, creativity and the social. It has become a touchstone in contemporary artifact-based scholarship. This volume brings together leading anthropologists, archaeologists, art historians and other scholars into an interdisciplinary dialogue with Art and Agency, generating a timely re-engagement with the themes, issues and arguments at the heart of Gell’s work, which remains salient, and controversial, in the social sciences and humanities. Extending his theory into new territory – from music to literary technology and ontology to technological change – the contributors do not simply take stock, but also provoke, critically reassessing this important work while using it to challenge conceptual and disciplinary boundaries.




Engineering Distributed Objects


Book Description

This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Engineering Distributed Objects, EDO 2000, held in November 2000 in Davis, California, USA.The 15 revised full papers presented together with session surveys were carefully reviewed and selected from 30 submissions. The book presents topical sections on middleware selection, resource management, architectural reasoning, distributed communication, advanced transactions, and service integration.




A Theory of Distributed Objects


Book Description

Distributed and communicating objects are becoming ubiquitous. In global, Grid and Peer-to-Peer computing environments, extensive use is made of objects interacting through method calls. So far, no general formalism has been proposed for the foundation of such systems. Caromel and Henrio are the first to define a calculus for distributed objects interacting using asynchronous method calls with generalized futures, i.e., wait-by-necessity -- a must in large-scale systems, providing both high structuring and low coupling, and thus scalability. The authors provide very generic results on expressiveness and determinism, and the potential of their approach is further demonstrated by its capacity to cope with advanced issues such as mobility, groups, and components. Researchers and graduate students will find here an extensive review of concurrent languages and calculi, with comprehensive figures and summaries. Developers of distributed systems can adopt the many implementation strategies that are presented and analyzed in detail. Preface by Luca Cardelli




The Essential Distributed Objects Survival Guide


Book Description

Winner! 1996 Software Development/Jolt Productivity Award! "The first clear roadmap to commercial-grade object-oriented systems that many have been waiting for." -Tibbets and Bernstein, Information Week "A worthy sequel to The Essential Client/Server Survival Guide. It frames the CORBA and OLE/COM debate in ways useful to anyone curious about the technical underpinnings of a global computing fabric." -Jon Udell, Byte "Chock-full of useful information." -Mark Betz, Windows Tech Journal This is your best source to help you make intelligent decisions about distributed objects, component technologies, and their standards. Bestselling authors Orfali, Harkey, and Edwards combine detailed technical explanations with their unique brand of offbeat humor-using clever cartoons, controversial soapboxes, and witty quotes. You'll get the full story on distributed objects, including: * What CORBA 2.0 and OLE/COM can do, and how they differ * How distributed objects, components, and client/server come together * Detailed coverage of object frameworks, component suites, business objects, compound documents, and TP monitors * The inside scoop on key products like SOM, Orbix, ObjectBroker, Newi, and DOE Visit our web page at www.wiley.com/compbooks/




Formal Techniques for Distributed Objects, Components, and Systems


Book Description

This book constitutes the proceedings of the 37th IFIP WG 6.1 International Conference on Formal Techniques for Distributed Objects, Components, and Systems, FORTE 2017, held in Neuchâtel, Switzerland, in June 2017, as part of the 12th International Federated Conference on Distributed Computing Techniques, DisCoTec 2017. The 13 revised full papers presented together with 3 short and 1 tool papers were carefully reviewed and selected from 30 submissions. The papers present a wide range of topics on distributed computing models and formal specification, testing, and verification methods.




Formal Techniques for Distributed Objects, Components, and Systems


Book Description

This book constitutes the proceedings of the 40th IFIP WG 6.1 International Conference on Formal Techniques for Distributed Objects, Components, and Systems, FORTE 2020, held in Valletta, Malta, in June 2020, as part of the 15th International Federated Conference on Distributed Computing Techniques, DisCoTec 2020.* The 10 full papers and 1 short paper presented were carefully reviewed and selected from 25 submissions. The conference is dedicated to fundamental research on theory, models, tools, and applications for distributed systems. *The conference was held virtually due to the COVID-19 pandemic. Chapter ‘Conformance-Based Doping Detection for Cyber-Physical Systems’ is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.




Fundamentals of Distributed Object Systems


Book Description

Distributed Object Computing teaches readers the fundamentals of CORBA, the leading architecture for design of software used in parallel and distributed computing applications. Since CORBA is based on open standards, it is the only effective way to learn object-oriented programming for distributed systems. This language independent book allows material to be taught using Java, C++ or other Object Oriented Programming Languages.




Distributed Object Architectures with CORBA


Book Description

Distributed Object Architectures with CORBA is a guide to designing software comprised of distributed components. While it is based on OMG's Common Object Request Broker Architecture (CORBA) standard, the principles also apply to architecture built with other technology (such as Microsoft's DCOM). As ORB products evolve to incorporate new additions to CORBA, the knowledge and experience required to build stable and scalable systems is not widespread. With this volume the reader can develop the skills and knowledge that are necessary for building such systems. The book assumes a familiarity with object-oriented concepts and the basics of CORBA. Software developers who are new to building systems with CORBA-based technologies will find this a useful guide to effective development.




Distributed Object Technology


Book Description

This text presents a unifying "vision" of how users would like to see information systems accessed to tie together all the concepts presented. It discusses DOT technologies, COBRA, OLE and the WWW and how each will impact the way in which we organize and access information, both separately and together.




Java Distributed Computing


Book Description

This book shows how to build software in which two or more computers cooperate to produce results. It covers Java's RMI (Remote Method Invocation) facility, in addition to CORBA and strategies for developing a distributed framework. It pays attention to often-neglected issues such as protocol design, security, and bandwidth requirements.




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