Dragonskull: Wrath of the Warlock


Book Description

A frozen wasteland. A ruthless warlock. All who challenge his power have fallen. Gareth Arban seeks to find and destroy the Dragonskull, the legendary lost relic of dark magic. But to reach the Dragonskull, he must cross the wastelands ruled by tribes of brutal lizardmen. And his enemies, the sorceress Azalmora and the warlock Mharoslav, are ahead of him. They desire the Dragonskull, and will kill anyone to claim its power. Including Gareth and his friends...




Dragonskull: Talons of the Sorcerer


Book Description

A malevolent sorcerer. A grim fortress. Those who cross its gates never return... Gareth Arban seeks to stop the sorceress Azalmora from finding the Dragonskull, a powerful relic of dark magic. But the fortress of Nifheldun lies in his path, and to pursue Azalmora, Gareth must help the warriors of the Norvangir seize the fortress. But the sorcerous master of Nifheldun is cunning, and Gareth and his friends might be the latest warriors to fall before his deadly spells...




Dragonskull: Shield of the Knight


Book Description

Dark magic hunts a young knight. Gareth Arban is now a knight of the Northerland, riding to escort his friend Prince Tywall to the High King's seat of Tarlion. But the spider priestesses who rule the Heptarchy have not forgotten their hatred towards Tywall and will stop at nothing to assassinate him. It will take all of Gareth's courage and skill to protect his friend. But what Gareth hasn't realized is that the dark power is coming for him...




Dragonskull: Sword of the Squire


Book Description

War comes for an unprepared squire. Gareth Arban wants to become a knight and win glory enough to marry the girl he loves. But death is the other face of glory. When invaders sweep out of the north wielding mighty dark magic, it will take more than a squire’s bravery to stop them…




Dragonskull: Fury of the Barbarians


Book Description

Even barbarian warriors cannot face the wrath of a dragon. The quest of the Dragonskull has taken Gareth Arban and his friends to the land of the Norvangir, a people unknown to the men of Andomhaim. Proud and fierce, the Norvangir are both loyal friends and ferocious enemies. Yet an ancient curse haunts the Norvangir. For the shadow of the Dragonskull lies upon their land, a shadow that might kill Gareth and his companions...




Dragonskull: Curse of the Orcs


Book Description

A perilous quest. A haunted forest. Even the bravest knight might never return... Gareth Arban knows he must stop the sorceress Azalmora from seizing the Dragonskull, a legendary relic of power. But to catch Azalmora, Gareth must first cross the Qazaluuskan Forest, a land of dark magic and monsters. But even the orcs who dwell within the forest are amenable to bargains. And the cost of their bargains might be the lives of Gareth and his friends...




The First Sorceress


Book Description

A dark sorceress begins a quest that will lead her to ultimate power or final destruction. Azalmora is a priestess of the Seven Temples, one of the brutal rulers of the Heptarchy. But like all the priestesses, she desires to ascend, to become a true urdmordar and rule a realm of her own. When the armies of the Heptarchy attack Andomhaim, Azalmora discovers the secret of her ascension at last. But Azalmora might perish before she can fulfill her quest. For only the most ruthless will possess the magic of the Dragonskull...




The First Warlock


Book Description

The path of dark magic leads to endless destruction or ultimate power. Mharoslav is a master warlock of the orcish city of Vhalorast, one of the most feared enemies of the realm of Owyllain. But for all his power, he has many enemies. To survive, Mharoslav will need to find even greater power. But the cost of entering the Pyramid of Iron Skulls is higher than any mortal can bear...




World of Warcraft: Dawn of the Aspects


Book Description

"Contains the never-before-published prologue Charge of the Aspects by Matt Burns"--Cover.




Dragon Magic


Book Description

An exploration of two of the most exciting components of D&D(, "Dragon Magic"* changes the way dragons are used in D&D campaigns by imagining a world in which dragons openly share their magical secrets with humans and other races.




Recent Books