Drawing Action Comics: Easel-Does-It


Book Description

With special photography, Drawing Action Comics: Easel Does It shows how to draw and color action superheroes, and how to place them in exciting scenes ten creative step-by-step projects, demonstrating how to draw and ink larger-than-life figures, how to get action into your artwork, how to use color creatively, and how to make your male, female, and otherworldly superheroes come alive all materials, equipment, and techniques needed to create superheroes are fully explained and accompanied by a gallery of action heroes by professional artists




Drawing Action Manga: Easel-Does-It


Book Description

The popularity of Japanese comics ("manga") remains wildly popular, with more and more fans turning becoming interested in learning how to create manga's dynamic characters themselves. Drawing Action Manga: Easel-Does-It combines easy-to-follow, step-by-step instructions with the convenience of an easel format to provide the perfect package for anyone -- children and adults alike -- to learn how to draw in this dynamic, kinetic style. Featuring a detailed list of the materials required to get started, Drawing Action Manga leads the reader through everything they need to know and then presents ten individual projects that progress in difficulty as you build your skills. Whatever your age or skill level, from budding artist to polished professional, Drawing Action Manga: Easel-Does-It is the perfect guide to this exciting drawing style.




Jeff Herman's Guide to Book Publishers, Editors and Literary Agents 2006


Book Description

Now updated for 2008, this annual edition of the classic bestselling directory provides everything working writers need to find the most receptive publishers, editors, and agents for their work.




Back Alleys and Urban Landscapes


Book Description

TORONTO'S HIDDEN PASSAGEWAYS BROUGHT TO LIGHT IN A CELEBRATION OF URBAN LIFE Michael Cho began creating drawings of the back alleys near his Toronto home in 2008. With this book, he has amassed a collection that speaks to the beauty of the urban landscape: sometimes grittily citified, sometimes unexpectedly pastoral, and always bewitching. Cho is a skilled draftsman, and Back Alleys and Urban Landscapes shines with lovingly rendered details, from expletive-filled graffiti splayed across backyard fences to the graceful twists of power lines over a bend in the road. Back Alleys and Urban Landscapes meanders through the city, functioning as a sort of caught-on-paper psychogeographical Jane's Walk. With each season's change, different color schemes become dominant, and a whole range of moods and moments are articulated. Cho lets the reader visit his city as a virtual flaneur, lingering equally over dilapidated sheds and well-groomed gardens in a dazzling tribute to the urban environs.




Draw Longer, Draw Stronger


Book Description

Understand repetitive drawing injuries from the perspective of a committed drawer: explore R.I.C.E. Therapy, avoid worsening your injuries, preventive tips, and more!




Projections


Book Description

“A fascinating read for anyone with an interest in the graphic novel, its origins, and its continuing evolution as a literary art form.” —Midwest Book Review When Art Spiegelman’s Maus won the Pulitzer Prize in 1992, it marked a new era for comics. Comics are now taken seriously by the same academic and cultural institutions that long dismissed the form. And the visibility of comics continues to increase, with alternative cartoonists now published by major presses and more comics-based films arriving on the screen each year. Projections argues that the seemingly sudden visibility of comics is no accident. Beginning with the parallel development of narrative comics at the turn of the 20th century, comics have long been a form that invites—indeed requires—readers to help shape the stories being told. Today, with the rise of interactive media, the creative techniques and the reading practices comics have been experimenting with for a century are now in universal demand. Recounting the history of comics from the nineteenth-century rise of sequential comics to the newspaper strip, through comic books and underground comix, to the graphic novel and webcomics, Gardner shows why they offer the best models for rethinking storytelling in the twenty-first century. In the process, he reminds us of some beloved characters from our past and present, including Happy Hooligan, Krazy Kat, Crypt Keeper, and Mr. Natural. “Provocative . . . examine[s] the progress of the form from a variety of surprising angles.” —Jonathan Barnes, Times Literary Supplement “A landmark study.” —Charles Hatfield, California State University, Northridge, author of Alternative Comics: An Emerging Literature “A succinct and savvy cultural history of American comics.” —Hillary Chute, University of Chicago




Action Comics (1938-2011) #2


Book Description

After investigating Alex Greer, Superman finds those responsible for instigating war in Europe. This is a Superman-only issue.




Cloud Town


Book Description

An exciting middle-grade graphic novel about best friends, giant robots, and monsters from another universe! In Daniel McCloskey’s debut graphic novel, best friends Pen and Olive live in Cloud Town, an impoverished community on Floating Island, a mysterious landmass that drifts above the earth and happens to sit dangerously close to the Rip—a tear in the fabric of the universe. No big deal or anything. While Pen is brash and brave, Olive is quiet, kind, and also fearful of bullies at school. That is, at least until the day they are nearly squashed by a Care Corp Storm Catcher, a giant android built to protect Cloud Town and the rest of Floating Island from Hurricanes, monsters that travel across the Rip. It isn’t the event itself that changes the girls’ relationship. It isn’t the fear of death that drives them apart, or the questionable decision-making that leads Pen to drag Olive into the cab of the crashed robot. It’s the fact that Olive can move the 90-foot-tall machine and Pen can’t. Care Corp recruits Olive to train as a pilot, so that she can protect Floating Island when the next attack comes. It’s a role reversal, for which neither of the girls are prepared. McCloskey’s original art style shines in this wild adventure—it sets the tone for a story that is not only filled with fantastic monsters and mad science, but also the journey of two friends growing up and growing apart in a border town on the edge of the possible.




The System of Comics


Book Description

This edition of Thierry Groensteen’s The System of Comics makes available in English a groundbreaking work on comics by one of the medium’s foremost scholars. In this book, originally published in France in 1999, Groensteen explains clearly the subtle, complex workings of the medium and its unique way of combining visual, verbal, spatial, and chronological expressions. The author explores the nineteenth-century pioneer Rodolphe Töpffer, contemporary Japanese creators, George Herriman’s Krazy Kat, and modern American autobiographical comics. The System of Comics uses examples from a wide variety of countries including the United States, England, Japan, France, and Argentina. It describes and analyzes the properties and functions of speech and thought balloons, panels, strips, and pages to examine methodically and insightfully the medium’s fundamental processes. From this, Groensteen develops his own coherent, overarching theory of comics, a “system” that both builds on existing studies of the “word and image” paradigm and adds innovative approaches of his own. Examining both meaning and appreciation, the book provides a wealth of ideas that will challenge the way scholars approach the study of comics. By emphasizing not simply “storytelling techniques” but also the qualities of the printed page and the reader’s engagement, the book’s approach is broadly applicable to all forms of interpreting this evolving art.




How To Draw Comics The Marvel Way


Book Description

Information on how to design and illustrate comicbook superheros.