Book Description
An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.
Author : Richard Baker
Publisher :
Page : 0 pages
File Size : 46,16 MB
Release : 2006
Category : Dungeons and Dragons (Game)
ISBN : 9780786939381
An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.
Author : Peter Okonkwo
Publisher :
Page : 139 pages
File Size : 20,27 MB
Release : 2021-03-04
Category :
ISBN :
FATE, IN THE DUNGEON OF DOOM, is a contemplative literary work on the kismet of the human person. It is a sort of an entreaty of a traumatized lad who has been thrust to throes in the underground prison of doom. It explains some sort of unknown facts about the orlay of a man, it answers the many chronic questions of the reality of a man's fate, with ideas susceptible to debate - if a man knows his destiny? - If fate itself is a stringent or a lenient spirit? - if fate's visitation would change the lifestyle of a man or cause him to die suddenly? - and how fate relates itself to the lifetime of a man. This book is made up of three sections: The Poems of Fate, The narrative and tragedic poems of Kwame, and other breathtaking poems.This collection has an intuitional interpretation of what a man's fate exhibit amidst impediments, endurance, abnegation, innocence, and most importantly, doom. It is a fatalistic poetry collection. *******RECOMMENDATIONS -"In his new collection of poems titled Fate, in the Dungeon of Doom, his follow-up to Ecstasy of the Dead, Peter Okonkwo oscillates between inspirational hope and clinical despondency, as he attempts to determine the nature of Fate, alternately referred to as kismet and destiny, and its function in a man's lives.Okonkwo in one instance consoles Fate as a partner to help us along life's journey...and in another instance, spurns him as a cruel trickster. He woos her as a would-be lover and then futilely pursues. Peter explains and asked gnarly questions on the true identity of a man's fate. Is kismet a place of our making or a destination? A question that vacillates my intuition, In the pages of Fate, in the Dungeon of Doom, the author presents fate as both a treasure to be attained and a curse that will destroy all.All this might tempt one to question Peter's sanity or at least his ability to illustrate the nature of a man's fate. But that would be missing the point...that within these pages, he is offering a sample of his pondering, inviting us to take a plunge into the ocean depths of his heart concerning a subject matter as evocative as that of the existence of God himself." FROM - "Kevin M. Kraft (Author of the DOBORO THE BOTTLENECKER book series, MOMO)."*********"Taking the themes and concepts he explored in his previous work, Ecstasy of the Dead, author Peter Okonkwo delivers another thoughtful, contemplative, and insightful collection of poetry and narrative verses. In many ways, Fate, in the Dungeon of Doom feels like a continuation of the author's earlier anthology, developing the narrative of Kwame's plight, and continuing his examination of a vast variety of ideas and issues through his raw, arresting writing.All at once, this anthology manages to be intellectually engaging, emotionally affecting, and sincerely thought-provoking. If you appreciate works that stimulate the mind and leave you mulling them over long after you've finished reading, you'll be sure to find enjoyment in this book. Much like his debut, Fate, in the Dungeon of Doom opens discussion on matters of the human psyche and the nature of Man's spirituality through the author's powerful words.Okonkwo is a smart and highly skilled young writer with a bright future ahead of him, and these two collections certainly illustrate his potential within this field. His voice is clear and insistent, and his passion for confronting and tackling any topic is very admirable. He is a talent to keep an eye on for sure" - FROM, "NIGHT TERROR NOVELS"
Author : Ed Greenwood
Publisher : Wizards of the Coast
Page : 280 pages
File Size : 19,9 MB
Release : 2011-11-08
Category : Fiction
ISBN : 0786961511
When the gods are stripped of their powers, Elminster must carry the weight of Mystra’s magic upon his mortal shoulders It was the eve of the Time of Troubles. The chaos of spilled blood, lawless strife, monsters unleashed, and avatars roaming Faerûn was still to come. Unbeknownst to mortals, the gods had been summoned together—and among them was Mystra, grown proud and willful in the passing eons. With the others, she was about to be stripped of her godhood. The secret of her power gave her an idea. She made certain preparations, looking always for one who would be her successor . . . But until that person's ascension, her power must be preserved. A lone mortal must carry the greater share of her divine energy until the power could be reclaimed, and it was the fate of this mortal to risk being destroyed or driven wild, involuntarily and without warning. This was the occasion of Elminster's Doom.
Author : Rose Estes
Publisher :
Page : 157 pages
File Size : 13,87 MB
Release : 1983
Category : Fiction
ISBN : 9780880381000
The reader's decisions will determine whether Morgan, a young magician, can defeat the evil sorcerer, Zed, and the black dragon he has conjured up.
Author : David Kushner
Publisher : Random House Trade Paperbacks
Page : 361 pages
File Size : 20,22 MB
Release : 2004-05-11
Category : Biography & Autobiography
ISBN : 0812972155
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Author : Scott Keith
Publisher : Kensington Publishing Corp.
Page : 244 pages
File Size : 16,40 MB
Release : 2012-03-01
Category : Sports & Recreation
ISBN : 0806535628
"Asking Scott Keith about professional wrestling is like asking Wayne Gretzky about hockey." --Murtz Jaffer, Inside Pulse The True Story Behind Wrestling's Deadly Secret On June 25, 2007, Canadian pro wrestler Chris Benoit, his wife Nancy, and their seven-year-old son Daniel were found dead in their Fayetteville, Georgia, home. The ruling of murder-suicide caused a media frenzy and stunned wrestling fans around the world. Yet the Benoit tragedy was only the latest in a string of disasters that have dogged Stampede Wrestling, operated by the Calgary-based Hart family. In the first book of its kind, Scott Keith offers an in-depth look at the Hart family "curse" that has left all the Stampede Wrestling alumnae either crippled or dead. Were these deaths preventable or inevitable? How did a sport famous for showmanship and entertainment become overrun by rampant drug use, depravity, and greed? Chris Benoit isn't the only wrestler to be brought down by a history of drug use--many other big names in the sport have fallen victim to wrestling's drug culture and steroid obsession. Why has nothing been done about this, even now after these latest deaths? Scott Keith knows wrestling from the inside out. This compelling and candid account reveals not only what's gone wrong in the world's most spectacular sport but what must be done to save it.
Author : David L. Craddock
Publisher : CRC Press
Page : 172 pages
File Size : 34,97 MB
Release : 2021-08-10
Category : Computers
ISBN : 1000425673
In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.
Author : Peter Friend
Publisher : Createspace Independent Publishing Platform
Page : 136 pages
File Size : 21,54 MB
Release : 2017-03-27
Category :
ISBN : 9781544879451
You and your friends are sucked into a secret bonus level of your favorite computer game. Now you must explore a crazy dungeon, and try to find a way out. There are many ways to succeed, but even more ways to die.
Author : Matteo Sciutteri
Publisher : Independently Published
Page : 42 pages
File Size : 20,17 MB
Release : 2021-02-08
Category :
ISBN :
Ruins of Doom is an OSR fantasy dungeon crawler - a game full of brutality, with a very high mortality rate. It's a low-magic fantasy game with a lot of random tables, dungeon crawling, dangerous enemies, and deadly traps. Are you and your friends brave enough to delve into the deeper ruins of the underworld? Can the dungeoneers survive their journey? Will someone collect a Doom's Shard, defeating the Eldritch Horrors? If you dare... good luck.
Author : Jason A. Holt
Publisher :
Page : pages
File Size : 25,36 MB
Release : 2021-11-25
Category :
ISBN : 9781950841103
Fred's world seems to be a ridiculously generic tabletop roleplaying game. And he loves it! He always has monsters to fight, treasure to gain, and friends to share it with. But his new friends are making him question the very nature of reality.Why are dungeon corridors always ten feet wide? Why do monsters mindlessly attack? Why do people have "hit points"?Fred will not find answers to any of these questions. But he will explore the Dungeon of Doom. And while he leads his friends through the darkness, maybe he can show them why adventures are so much fun.