Fireside Games


Book Description

Reprint of the original, first published in 1859. The publishing house Anatiposi publishes historical books as reprints. Due to their age, these books may have missing pages or inferior quality. Our aim is to preserve these books and make them available to the public so that they do not get lost.




Fireside Games


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Fireside Book of Chess


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The chess community’s favorite pair of authors Irving Chernev and Fred Reinfeld bring players the world’s greatest collection of stories, cartoons, and amusing anecdotes in this exciting read. The Fireside Book of Chess brings readers into the world of chess with a comprehensive and exciting collection of stories and illustrations regarding the game. Including curious and interesting chess games, Chernev and Reinfeld have put together the memories, anecdotes, puzzles, lists, and trivia that surrounds the world of chess. Perfect for those who have a deep abiding passion for chess and those who only dabble in the game, The Fireside Book of Chess shares fake histories, tongue-in-cheek stories, poignant memories and more.




Ham Helsing #1: Vampire Hunter


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The monster hunt is on! A rip-roaring graphic novel adventure about the latest in a famous family of vampire-hunting pigs, inspired by legendary monster slayer Van Helsing! Ham Helsing is the descendant of a long line of adventurers and monster hunters--who don't often live to rest on their laurels. Ham has always been the odd pig out, preferring to paint or write poetry instead of inventing dangerous (dumb) new ways to catch dangerous creatures. His brother Chad was the daredevil carrying on the family legacy of leaping before looking, but after his death, it's down to Ham. Reluctantly, he sets out on his first assignment, to hunt a vampire. But Ham soon learns that people aren't always what they seem and that you need a good team around you to help save your bacon!




Games for All Seasons


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The School Journal


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Geyer's Stationer


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It's All a Game


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"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.




Games That Time Forgot


Book Description

Parlor games were a staple of indoor entertainment during the 19th and early 20th century. Millions partook in these games which slowly fell out of favor for more modern forms of entertainment by the early 1910s.Eventually these games fell into obscurity, becoming lost over time.Games That Time Forgot shines a light on over 100 forgotten parlor games, which include detailed easy-to-follow instructions for those interested inreviving these games in their own households.This book will aid in turning any home into a location of living history, where you can enjoy these games as many did so long ago.




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