Garfield's Magic Eye
Author :
Publisher :
Page : 36 pages
File Size : 32,36 MB
Release : 1995
Category : Computer art
ISBN : 9780590602853
Author :
Publisher :
Page : 36 pages
File Size : 32,36 MB
Release : 1995
Category : Computer art
ISBN : 9780590602853
Author : N.E. Thing Enterprises
Publisher : Andrews McMeel Pub
Page : 32 pages
File Size : 34,77 MB
Release : 1995
Category : Art
ISBN : 9780836270532
A collection of computer generated scenes that reveal three-dimensionial Looney Tunes characters includes such favorites as Bugs Bunny, the Tasmanian Devil, and Marvin the Martian
Author : N.E. Thing Enterprises
Publisher : Scholastic
Page : 32 pages
File Size : 38,37 MB
Release : 1995-01-01
Category :
ISBN : 9780590160049
Titre original: Garfield's Magic Eye. Serie d'images 3-D(Tridimensionnelles).
Author : N.E. Thing Enterprises
Publisher : Andrews McMeel Publishing
Page : 37 pages
File Size : 13,67 MB
Release : 1993-10
Category : Design
ISBN : 0836270061
People worldwide are adding another dimension to their lives: the third dimension! Thanks to the 3D wonder of Magic Eye, people of all ages find themselves spellbound by the hidden images that suddenly are leaping from book pages, greeting cards, calendars, even T-shirts and mugs. This colorful Magic Eye book guides gazers through 23 different 3D, computer-generated illustrations. Complete instructions, including two detailed viewing techniques, will have them searching for visual surprises through beautifully executed, full-page designs. Expand your Magic Eye vision and watch the wonderful happen!
Author : George Skaff Elias
Publisher : MIT Press
Page : 331 pages
File Size : 46,41 MB
Release : 2020-12-08
Category : Games & Activities
ISBN : 0262542692
Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.
Author : Jim Davis
Publisher : Random House Worlds
Page : 98 pages
File Size : 31,83 MB
Release : 2010-04-27
Category : Humor
ISBN : 0345491785
Garfield's Got the Magic Touch Garfield knows what matters in life—whether he's stealing Jon's dinner, performing for his favorite audience, or simply pondering the vastness of space. And he must be doing something right, because this is his twentieth book and he's still going strong. Live it up, Garfield, and take your millions of fans along for the ride! The GARFIELD CLASSICS series collects the early years of the GARFIELD comic strip in a larger, full-color format. Garfield may have gone through a few changes, but one thing has stayed the same: his enormous appetite for food and fun. So laugh along with the classic cat, because classics are always in style.
Author : Jim Davis
Publisher :
Page : 130 pages
File Size : 18,45 MB
Release : 1984
Category : Art
ISBN : 9780345320612
Garfield lives his life to the fullest . . . 9 times! Cave Cat -- the first cat crawled out of the sea 10 million years ago. He was happy to be out of the water -- until he met Big Bob! The Vikings -- he was big, he was mean, he was a Viking. Garfield the Orange had looted a lot of cities, but none like St. Paul, Minnesota. Babes and Bullets -- Sam Spayed wasn't the best private investigator in the world, but he did have one terrific thing going for him -- a secretary who made a great cup of coffee. The Exterminators -- no mouse was safe from the exterminators. Catching mice was their life. It wasn't a pretty job -- especially the way they did it. Lab Animal -- specimen 19-GB was not happy at the prospect of being dissected, so he did something about it. What happened set the federal government on its ear. The Garden -- life was a carefree romp among hovering harmonicas for Cloey and the orange kitten . . . until they confronted the crystal box. Primal Self -- he was an ordinary house cat leading an ordinary existence. A shadowy memory from another time changed all that. Garfield -- the marvelous cat we all know and love. This is his life in a nutshell. Space Cat -- he was lost in space with a computer built by the lowest bidder. And, he was not about to let his life slip away that easily.
Author : Bobby Hundreds
Publisher : MCD
Page : 218 pages
File Size : 27,1 MB
Release : 2019-06-25
Category : Biography & Autobiography
ISBN : 0374718350
The story of The Hundreds and the precepts that made it an iconic streetwear brand by Bobby Hundreds himself Streetwear occupies that rarefied space where genuine "cool" coexists with big business; where a star designer might work concurrently with Nike, a tattoo artist, Louis Vuitton, and a skateboard company. It’s the ubiquitous style of dress comprising hoodies, sneakers, and T-shirts. In the beginning, a few brands defined this style; fewer still survived as streetwear went mainstream. They are the OGs, the “heritage brands.” The Hundreds is one of those persevering companies, and Bobby Hundreds is at the center of it all. The creative force behind the brand, Bobby Kim, a.k.a. Bobby Hundreds, has emerged as a prominent face and voice in streetwear. In telling the story of his formative years, he reminds us that The Hundreds was started by outsiders; and this is truly the story of streetwear culture. In This Is Not a T-Shirt, Bobby Hundreds cements his spot as a champion of an industry he helped create and tells the story of The Hundreds—with anecdotes ranging from his Southern California, punk-DIY-tinged youth to the brand’s explosive success. Both an inspiring memoir and an expert assessment of the history and future of streetwear, this is the tale of Bobby’s commitment to his creative vision and to building a real community.
Author : Luke Flowers
Publisher : Scholastic Inc.
Page : 36 pages
File Size : 26,25 MB
Release : 2016-12-27
Category : Juvenile Fiction
ISBN : 0545945054
You've never met a helpful ninja like Moby Shinobi before! In the first book in this fun Level 1 reader series, Moby Shinobi heads to the farm! Moby tries to collect eggs, gather hay, and feed the pigs, but each try ends in a funny mess. Moby wants to help Farmer Bob, but what if his ninja skills aren't right for the job? Then the cows break down the gate-can Moby use his ninja tricks to save the day before the runaway cows ruin the farm? Rhyming text and energetic full-color artwork make this the perfect book for young readers!
Author : Kathi S. Barton
Publisher : World Castle Publishing, LLC
Page : 124 pages
File Size : 10,15 MB
Release : 2023-01-10
Category : Fiction
ISBN : 1960076191
Garfield watched the unconscious pretty woman thrashing on the bed. He had already determined that the woman, Sable, wasn’t his mate, but he couldn’t take his eyes off her. When he grabbed her hand to keep her from hurting herself, his entire body seemed to be touched by an electrical wire. No matter how hard he tried, he couldn’t let go. Just before Garfield passed out, he realized that not only was Sable his mate, but she was transferring an enormous amount of power to him….