Geezettes Book Two


Book Description

The Geezettes are at it again, and the town of Stuporville is totally unprepared for whats in store. Winter has just left the small North Dakota town, and all sorts of fun begins to spring up just as lifelong friends Rena, Melva, and Madge reunite. The three women the Geezettes, as they are affectionately known by their husbandsstep forward and settle in to find solutions to problems as varied as undesirable odors assaulting the town, eligible California Women entering the scene and stirring up local bachelors, and local small businesses fading away. When Rena decides to run for mayor, the pot really starts to boil. Away from the public eye, though, the women also struggle with family problems, community chaos, grave health concerns, and marital strife. Even so, they struggle together, and that makes all the difference. Geezettes: Golden Girls on the Prairie, by Dr. Mary Ellen Erickson, IP Award-winning author, takes us to the heart of friendship and proves once again that there is no better place to live and grow old than small-town America.




Geezettes


Book Description

"I guess what it all boils down to-even for us old couples-is that being loved after fifty is still important." Every week, seven women-newbie snowbird Melva, big-hearted Judy, sweet homemaker Mary Jane, pious Alice, good-time girl Lola, cocktail-loving Doris, and man-hating Vicky-meet for the Old Broads Breakfast Club at their wintertime retirement community in Arizona. But on one particular morning, Melva has had enough. She's done reminiscing about what life used to be like and ready to start living it again. And she's not the only one. The sixty-something retirees agree that it's time to boost the excitement and passion in their lives. Their joint efforts to "spice things up" include steamy romance novels all around, "chick flicks," and even a naughty girls' night out at a Chippendales show. But it's the women's individual romantic adventures (and comedic misadventures) that prove what's possible-at any age or stage-when you set out to renew love, rekindle spirits, and reawaken your dreams. Geezettes is a folksy, funny, and uplifting tale about what it really means to love and be loved, and how much rollicking fun retirement can be, when you grow into it with wild and wonderful, lasting friends.




Did Bigfoot Steal Christmas?


Book Description

The escapades of the Peanut Butter Club continue in this exciting third installment of the Peanut Butter Club Mysteries. On this adventure, Abby and Josh take their four grandchildren and two friends to a northern Minnesota ski lodge called the Husky Hideaway to celebrate Christmas and to visit cousins Hannah and Basil. Soon they discover that intrigue and excitement await them there. The ski lodge has plenty of chores to keep the children busy, like chopping wood and caring for a bunch of Siberian husky race dogs. Even so, theres still time for fun. Thirteen-year-old Audrey has to make the tough decisions to keep her rambunctious twelve-year-old cousin Jenny and shy friend Missy in line. DennyJennys twinand his buddy Randy continue to take risks that bring them face-to-face with a big black wolf. Eight-year-old Ty is a source of delight as he and Laddie, the family dog, have one adventure after another, including a run-in with an angry bull moose. But the fun comes to a halt when the kids find out that someone is vandalizing the Husky Hideaway and trying to prevent Basil from winning the Northern Lights Sled Dog Race. Who could it be? Is the culprit Bigfoot? With good teamwork, true friendship, and some help from the adults, the Peanut Butter Club members search for clues to solve the mystery!




Dontcha Know?


Book Description

It is April 2013. Gen Fletcher leaves her husband behind and heads to Little Beaver, Minnesota, to complete the school year for Evelyn Pretsler, a high school teacher who has mysteriously disappeared. As a young educator who does not like being told where she can go and what she can do, Gen has already ignored the naysayers and is more than ready to embrace new experiences. But as Gen arrives in the small isolated town and checks into the Bumblebee Inn, she has no idea that she has unwittingly placed herself smack dab in the middle of a crisis. As the newest stranger in town, Gen soon discovers that the people of Little Beaver are an eclectic group that includes a Native American, a lumberjack poet, and a sheriff unwilling to disclose the details of Pretslers disappearance. As Gen begins immersing herself in her six-week adventure, she learns further information about Pretsler that leaves her with more questions than answers. But when Gen is left to deal with troublesome students in her classroom, what she finds soon draws her into the murder investigation and leaves her teaching career in jeopardy. Dontcha Know? shares the tale of a young womans adventure in a small Minnesota town after she agrees to take over a missing teachers classroom and finds herself embroiled in a complex mystery.




Economic Foundations for Creative Ageing Policy, Volume II


Book Description

Aging populations are a major consideration for socio-economic development in the early 21st century. This demographic change is mainly seen as a threat rather than as an opportunity to improve the quality of human life. Aging population is taking place in every continent of the world with Europe in the least favourable situation due to its aging population and reduction in economic competitiveness. Economic Foundations for Creative Aging Policy offers public policy ideas to construct positive answers for ageing populations. This exciting new volume searches for economic solutions that can enable effective social policy concerning the elderly. Klimczuk covers theoretical analysis and case study descriptions of good practices, to suggest strategies that could be internationally popularised.




Nightlord


Book Description

It's not easy, being King. Especially since he has an allergy to sunrise and sunset, a fire-goddess for a mother-in-law, demonic adversaries, random assassins, and a basement full of insecurities to cope with. Add to that his daughter, the priestess/princess, a couple of lightly-deranged professional magicians, a whole city full of wizards, and enough squabbling princes to resemble a kindergarten argument. It's enough to make a man want to just go home. Luckily for Eric, he has the world's largest pet rock, a smart-mouthed sword, and a horse that not only understands him, but likes him anyway.




First Login


Book Description

Diving into a revolutionary new video game, Jason and his friends are working to move their entire guild to Pro-Gamer status. Unlike the current line of MMORPGs and PVRMMORPG games on the market, FIVRMMORPG introduces a new gaming technology unlike anything experienced before. Choosing a Nightmare start to get ahead of the wave of new players starting the game, Jason finds himself alone in the wilds tasked with saving a group of refugees from goblin invaders. Although he manages to save the survivors that is just the beginning of his trials as he desperately fights to bring them back from the edge of annihilation. Jason is quickly swept up in the adventure as he struggles to build a home for his guildmates and the NPCs that he's saved. As the trouble heats up, he quickly discovers that marauding goblins are the least of his concerns. Warning: This story contains adult situations, foul language, MMORPG-style violence and other fun things. Read at your own risk.




I'm One


Book Description

This rare collection of photographs provides a sensitive portrayal of Britain's Mod community from the past decade and a unique insight into the diversity of the contemporary Mod scene.




The Art of Days Gone


Book Description

A masterfully designed book collecting over 200 pages of art and commentary from the creators of the brutal and thrilling Days Gone! Set in the beautiful and rugged landscape of the Pacific Northwest high desert, a global pandemic has wreaked havoc on everyone and everything in sight. Now, former outlaw biker turned bounty hunter Deacon St. John must fight for survival against all odds. Witness the creation of Deacon's epic adventure with The Art of Days Gone! From Dark Horse Books and Bend Studio (Syphon Filter, Resistance: Retribution, Uncharted: Golden Abyss), The Art of Days Gone takes an unflinching look at the lovingly detailed production of this hugely anticipated game, featuring hundreds of pieces of concept art and exclusive commentary directly from the team who created it!




First Person Accounts of Mental Illness and Recovery


Book Description

In First Person Accounts of Mental Illness, case studies of individuals experiencing schizophrenia, mood disorders, anxiety disorders, personality disorders, substance use disorders, and other mental ailments will be provided for students studying the classification and treatment of psychopathology. All of the cases are written from the perspective of the mentally ill individual, providing readers with a unique perspective of the experience of living with a mental disorder. "In their book First Person Accounts of Mental Illness and Recovery, LeCroy and Holschuh offer the student, researcher, or layperson the intimate voice of mental illness from the inside. First Person Accounts of Mental Illness and Recovery is a wonderful book, and it is an ideal, even indispensable, companion to traditional mental health texts. I am grateful that they have given the majority of this book to the voices that are too often unheard." —John S. Brekke, PhD, Frances G. Larson Professor of Social Work Research, School of Social Work, University of Southern California; Fellow, American Academy of Social Work and Social Welfare "This is absolutely a must-read for anyone who has been touched by someone with a mental illness, whether it be personal or professional. It is imperative that this book be required reading in any course dealing with psychopathology and the DSM, whether it be in psychology, psychiatry, social work, nursing, or counseling." —Phyllis Solomon, PhD, Professor in the School of Social Policy & Practice and Professor of Social Work in Psychiatry at the University of Pennsylvania A unique volume of first person narratives written from the perspective of individuals with a mental illness Drawing from a broad range of sources, including narratives written expressly for this book, self-published accounts, and excerpts from previously published memoirs, this distinctive set of personal stories covers and illustrates a wide spectrum of mental disorder categories, including: Schizophrenia and other psychotic disorders Mood disorders Anxiety disorders Personality disorders Substance-related disorders Eating disorders Impulse control disorders Cognitive disorders Somatoform disorders Dissociative disorders Gender identity disorders Sleep disorders Disorders usually first diagnosed in infancy, childhood, or adolescence Reflecting a recovery orientation and strengths-based approach, the authentic and relevant stories in First Person Accounts of Mental Illness and Recovery promote a greater appreciation for the individual's role in treatment and an expansion of hope and recovery.