From Shadow to Light


Book Description

From Shadow to Light: The Life and Art of Mort Meskin is a coffee table art book and critical biography of one of the twentieth century’s most influential comic book artists. Meskin’s career spanned both the Golden and Silver ages of comics, from the 1940s to the 1960s. His drawing, chiaroscuro technique, and storytelling are considered by connoisseurs of the form to be among the most sophisticated of his time. His passion for his artwork was equaled by his skill, and the quality of his overall oeuvre blurs the artificial distinction between high and low art. Yet he is known mostly among hard-core aficionados today, eclipsed by many of his peers, some of whom he profoundly influenced. Among Meskin’s fans and admirers are Jim Steranko, Joe Kubert, Alex Toth, Carmine Infantino, Steve Ditko, Jerry Robinson, and Jack Kirby. From Shadow to Light: The Life and Art of Mort Meskin will finally give this neglected artist the recognition he’s due.




Secondary Action Heroes of Golden Age Comics


Book Description

The 1940s saw the birth of many enduring superheroes like Superman, Batman, Captain America and Captain Marvel. Outside of the superhero genre, the golden age of comics also featured a host of lesser-known, evil-fighting action figures, and this book contains a wealth of information about these heroes without capes. Covered here are jungle heroines like Sheena, Rulah and Princess Pantha; science fiction stalwarts including Spacehawk, Hunt Bowman and Futura; adventurers such as Kayo Kirby, Werewolf Hunter and Senorita Rio; and Western heroes ranging from Tom Mix to the Ghost Rider.




Reframing Western Comics in Translation


Book Description

This book adopts an intermedial, translational, and transnational approach to the study of the Western genre in European Francophone comics and their English and Spanish translations, offering an innovative form of analysis with potential applications in future research on the translation of comics. Martinez takes the application of Bourdieu’s work on the sociology of culture to translation studies to explore the role of diverse social agents in shaping the products, processes, and reception of translations of Western comics. The book focuses on Jean-Michel Charlier and Jean Giraud’s iconic Blueberry Western comic book series as a lens through which to examine agency and sociocultural norms that influence translations and the degrees to which cartoonists, editors, translators, and censors frame the genre on a global scale. The volume both extends the borders of translation studies research beyond interlingual translation and showcases the study of comics and graphic narratives as an area of inquiry in its own right within the field. This book will be of interest to scholars in translation studies, comics studies, visual culture, and cultural studies.




Redrawing the Western


Book Description

"As the Western began to flourish in literature, it also began to appear in illustrations and early comic strips of the late 19th and early 20th centuries. William Grady charts the history of the genre in comic strips and books from its origins in this period through its mid-century heyday to its gradual decline in the 60s and 70s, ending with a brief look at the current "afterlife" of Western comics over the last few decades. In doing so, he also argues for the importance of comics in the development of the Western alongside both literature and film/television. He explains how the mythic-historical settings of Western comics allowed the young readers at whom they were aimed to explore different aspects of their contemporary society, wrestle with taboo topics, and envision different futures for the US. Grady begins by exploring the origins of the Western genre in the late 19th century and shows the importance of illustrated narratives and cartoons in helping readers visualize the West, thus establishing much of its iconic imagery of frontier life, including racist stereotypes of Indigenous Peoples. He moves forward in time to show how the West became mythologized and fantastic elements were introduced into the real landscape in comic strips such as Gasoline Alley and Krazy Kat, until the Great Depression, where strips emphasized the escapist adventures of the West in Red Ryder, Lone Ranger, and others. The postwar Western spread into comic books and was used alternately as positive and negative commentaries on the Cold War and America's place in the world, but in the era of Vietnam and Watergate, Western comics portrayed darker reflections of American culture and history and eventually more or less died out. Despite the genre's apparent demise, Grady ends by examining its ongoing influence over the last decades as its tropes are used to interrogate and subvert the idea of the mythic West and explore diverse perspectives on the genre"--




The Comic Book Western


Book Description

The Comic Book Western explores how the myth of the American West played out in popular comics from around the world.




Encyclopedia of Weird Westerns


Book Description

From automatons to zombies, many elements of fantasy and science fiction have been cross-pollinated with the Western movie genre. In its second edition, this encyclopedia of the Weird Western includes many new entries covering film, television, animation, novels, pulp fiction, short stories, comic books, graphic novels and video and role-playing games. Categories include Weird, Weird Menace, Science Fiction, Space, Steampunk and Romance Westerns.




Understanding Superhero Comic Books


Book Description

This work dissects the origin and growth of superhero comic books, their major influences, and the creators behind them. It demonstrates how Batman, Wonder Woman, Captain America and many more stand as time capsules of their eras, rising and falling with societal changes, and reflecting an amalgam of influences. The book covers in detail the iconic superhero comic book creators and their unique contributions in their quest for realism, including Julius Schwartz and the science-fiction origins of superheroes; the collaborative design of the Marvel Universe by Jack Kirby, Stan Lee, and Steve Ditko; Jim Starlin's incorporation of the death of superheroes in comic books; John Byrne and the revitalization of superheroes in the modern age; and Alan Moore's deconstruction of superheroes.




Secondary Superheroes of Golden Age Comics


Book Description

 When Superman debuted in 1938, he ushered in a string of imitators--Batman, Wonder Woman, Captain Marvel, Captain America. But what about the many less well-known heroes who lined up to fight crooks, super villains or Hitler--like the Shield, the Black Terror, Crimebuster, Cat-Man, Dynamic Man, the Blue Beetle, the Black Cat and even Frankenstein? These and other four-color fighters crowded the newsstands from the late 1930s through the early 1950s. Most have since been overlooked, and not necessarily because they were victims of poor publication. This book gives the other superheroes of the Golden Age of comics their due.




Comics through Time [4 volumes]


Book Description

Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.




The Routledge Companion to Comics


Book Description

This cutting-edge handbook brings together an international roster of scholars to examine many facets of comics and graphic novels. Contributor essays provide authoritative, up-to-date overviewsof the major topics and questions within comic studies, offering readers a truly global approach to understanding the field. Essays examine: the history of the temporal, geographical, and formal development of comics, including topics like art comics, manga, comix, and the comics code; issues such as authorship, ethics, adaptation, and translating comics connections between comics and other artistic media (drawing, caricature, film) as well as the linkages between comics and other academic fields like linguistics and philosophy; new perspectives on comics genres, from funny animal comics to war comics to romance comics and beyond. The Routledge Companion to Comics expertly organizes representative work from a range of disciplines, including media and cultural studies, literature, philosophy, and linguistics. More than an introduction to the study of comics, this book will serve as a crucial reference for anyone interested in pursuing research in the area, guiding students, scholars, and comics fans alike.