Graphic Life: Michael Gericke


Book Description

* A small selection of projects covered in the book include: One World Trade Center (SOM), Marina Bay Sands (Safdie), Hudson Yards (KPF), The Vessel (Heatherwick), Post 9/11 installations at the WTC site, New York's new Penn Station (SOM), Jewel Changi Airport (Safdie), Rockefeller Center, City Point (a hip new Brooklyn center), Cooper Hewitt National Design Museum (DSR), The Skyscraper Museum - NY, New York's iconic 42nd St Public Library, Mumbai's International Airport (SOM), Toronto's Pearson Airport (Safdie & SOM), GSK's North American Headquarters (Stern), Hotel Hankyu, Japan, Cornell Tech's Manhattan campus (Morphosis & SOM), Arizona Cardinals NFL football stadium (Eisenman)Michael Gericke is one of the most influential graphic designers in the world today. This much anticipated monograph covers four decades of work by the acclaimed graphic designer and Pentagram partner. Lavishly illustrated throughout at close to 500 pages, the book is driven by a celebration of places, telling stories, and making images and symbols - predominantly through Gericke's work with projects for buildings, civic moments, exhibitions and visual identities, including for posters, magazines, New York's AIA chapter (America's largest) and the Center for Architecture that, through graphics and images, continues to portray the spirit of architecture and design in New York City today. Prefaced by the prize-winning architect Moshe Safdie, with commentary by Pulitzer Prize-winning architectural critic and educator Paul Goldberger, this encyclopedic compilation is a must for all collectors and aficionados of contemporary design, branding, and visual identity. Michael Gericke's design work lies at the intersection of image making, communications, and the built environment, and




The Graphic Lives of Fathers


Book Description

This book explores the representation of fatherhood in contemporary North American autobiographical comics that depict paternal conduct from the post-war period up to the present. It offers equal space to autobiographical comics penned by daughters who represent their fathers’ complicated and often disappointing behavior, and to works by male cartoonists who depict and usually celebrate their own experiences as fathers. This book asks questions about how the desire to forgive or be forgiven can compromise the authors’ ethics or dictate style, considers the ownership of life stories whose subjects cannot or do not agree to be represented, and investigates the pervasive and complicated effects of dominant masculinities. By close reading these cartoonists’ complex strategies of (self-)representation, this volume also places photography and archival work alongside the problematic legacy of self-deprecation carried on from underground comics, and shows how the vocabulary of graphic narration can work with other media and at the intersection of various genres and modes to produce a valuable scrutiny of contemporary norms of fatherhood.




Graphic Lives: Hari


Book Description

Graphic Lives is a series of highly engaging graphic novels for young people who may need counselling and psychotherapy. The key aims of these books are: to demystify counselling and psychotherapy so that it is more appealing and accessible to young people; to destigmatise emotional and mental health problems so that young people are better able to accept help; to encourage young people to embark upon their own healing journeys, equipped with the sense that there is a way forward. Hari - As fifteen year-old Hari approaches his mock-GCSEs, he begins to experience anxiety attacks aggravated by his fears of failure to meet his own and his family's expectations. When intermittent feigned illness escalates to the point where he runs out of an exam and hides in a cupboard, Hari agrees to see Steph, the school counsellor. Together they explore ways for Hari to manage his own anxiety and be less critical of himself.




Graphic Lives


Book Description

Graphic Lives is a series of highly engaging graphic novels for young people who may need counselling and psychotherapy. Each book introduces the difficulties faced by a teenage character and follows them as they travel on their therapeutic journey with a skilled and creative therapist. The key aims of these books are: to demystify counselling and psychotherapy so that it is more appealing and accessible to young people; to destigmatise emotional and mental health problems so that young people are better able to accept help; to encourage young people to embark upon their own healing journeys, equipped with the sense that there is a way forward. The essential support guide, designed to be used alongside the Graphic Lives novels, provides therapists and counsellors with a range of support resources, linked to the stories and the issues covered. For each graphic novel, this guide offers: clear and concise coverage of risk factors and warning signs relating to the issue covered in the story; detailed exploration of each therapeutic session in the story so that you can devise you own sessions that link to the therapy in the story; an up-to-date summary of research around the issue covered in the book along with professional guidance on working with that issue to help you achieve the best possible outcomes for the young people you work with.




Graphic Lives: Lexi


Book Description

Graphic Lives is a series of highly engaging graphic novels for young people who may need counselling and psychotherapy. Each book introduces the difficulties faced by a teenage character and follows them as they travel on their therapeutic journey with a skilled and creative therapist. The key aims of these books are: to demystify counselling and psychotherapy so that it is more appealing and accessible to young people; to destigmatise emotional and mental health problems so that young people are better able to accept help; to encourage young people to embark upon their own healing journeys, equipped with the sense that there is a way forward. Following the traumatic break-up of her parents' marriage, Lexi feels excluded and unloved. Unable to cope with her emotions, she self-harms, cutting herself with a scalpel. When her boyfriend splits up with her the self-harm intensifies until Lexi's sister persuades her to see Steph, the school counsellor. Together they explore some of the experiences that have shaped the way Lexi responds to negative emotions, and though the challenges she faces remain the same, as the therapy continues she learns how to experience those emotions without self-harming.




Graphic Lives: Ava


Book Description

Graphic Lives is a series of highly engaging graphic novels for young people who may need counselling and psychotherapy. Each book introduces the difficulties faced by a teenage character and follows them as they travel on their therapeutic journey with a skilled and creative therapist. The key aims of these books are: to demystify counselling and psychotherapy so that it is more appealing and accessible to young people; to destigmatise emotional and mental health problems so that young people are better able to accept help; to encourage young people to embark upon their own healing journeys, equipped with the sense that there is a way forward. Sixteen year-olds Ava and Jade are obsessed with food, calories, and staying thin. Pleased with the many compliments they receive they push themselves into anorexia. Ava's mother is alarmed by her daughter's weight loss and forces her into therapy with the school counsellor, Steph. However after only two sessions Steph touches a raw nerve, Ava storms out and refuses to continue. Only when Jade is admitted to hospital does Ava return to therapy, where she begins to understand the causes of her anorexic tendencies.




Graphic Women


Book Description

Some of the most acclaimed books of the twenty-first century are autobiographical comics by women. Aline Kominsky-Crumb is a pioneer of the autobiographical form, showing women's everyday lives, especially through the lens of the body. Phoebe Gloeckner places teenage sexuality at the center of her work, while Lynda Barry uses collage and the empty spaces between frames to capture the process of memory. Marjane Satrapi's Persepolis experiments with visual witness to frame her personal and historical narrative, and Alison Bechdel's Fun Home meticulously incorporates family documents by hand to re-present the author's past. These five cartoonists move the art of autobiography and graphic storytelling in new directions, particularly through the depiction of sex, gender, and lived experience. Hillary L. Chute explores their verbal and visual techniques, which have transformed autobiographical narrative and contemporary comics. Through the interplay of words and images, and the counterpoint of presence and absence, they express difficult, even traumatic stories while engaging with the workings of memory. Intertwining aesthetics and politics, these women both rewrite and redesign the parameters of acceptable discourse.




In Real Life


Book Description

Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake. From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash. This title has common Core connections. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Anne Frank


Book Description

When she turned thirteen years old, Anne received a gift that would change her life: a personal diary. In it, she expressed her desires, fears and hopes while living in confinement with her family during World War II. After the war, despite her early death, her diary became a shocking testimony about the persecution of Jewish people, and an invaluable contribution to the fight for human rights.




Graphic Violence


Book Description

Graphic Violence provides an innovative introduction to the relationship between violence and visual media, discussing how media consumers and producers can think critically about and interact with violent visual content. It comprehensively surveys predominant theories of media violence and the research supporting and challenging them, addressing issues ranging from social learning, to representations of war and terrorism, to gender and hyper-masculinity. Each chapter features original artwork presenting a story in the style of a graphic novel to demonstrate the concepts at hand. Truly unique in its approach to the subject and medium, this volume is an excellent resource for undergraduate students of communication and media theory as well as anyone interested in understanding the causes and effects of violence in media.