Guinness Sports Record Book 1987-1988


Book Description

An updated alphabetical list of records held in various sports from aerobatics to yachting.










Guinness Sports Record Book, 1989-90


Book Description

After background material, each sport is handled separately in alphabetical order including Olympic competitions and such games as chess and scrabble.




Guinness Sports Record Book, 1990-91


Book Description

From archery to yachting, this book gives records set in over 60 sports.




New York Yankee Records


Book Description

Here are essential statistics, analysis and lore for fans of the Bronx Bombers. Reveals who has lost more games than any other Yankee, how many of the nine rookie records that Joe DiMaggio set have since been broken, who held the Yankee record for most home runs in a season before Babe Ruth, and much more. Photos.




The Cumulative Book Index


Book Description

A world list of books in the English language.




Sex and Gender Hierarchies


Book Description

This edited collection attempts to revive a unified anthropological approach to the study of sex and gender hierarchies. Seventeen distinguished contributors - from cultural anthropology, physical anthropology, archaeology, and anthropological linguistics - have produced a wealth of fascinating data on human and primate, ancient and contemporary, and 'primitive' and developed societies, covering topics such as mothering and child care, work, health, intrafamily relationships, and public power. The interdisciplinary approach successfully contributes to the development of better theory and methodology in anthropology.




A History of Competitive Gaming


Book Description

Competitive gaming, or esports – referring to competitive tournaments of video games among both casual gamers and professional players – began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022 the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon. This book studies the full history of competitive gaming from the 1970s to the 2010s against the background of the arrival of the electronic and computer age. It investigates how competitive gaming has grown into a new form of entertainment, a sport-like competition, a lucrative business and a unique cultural sensation. It also explores the role of competitive gaming in the development of the video game industry, making a distinctive contribution to our knowledge and understanding of the history of video games. A History of Competitive Gaming will appeal to all those interested in the business and culture of gaming, as well as those studying modern technological culture.




British Sport: a Bibliography to 2000


Book Description

Volume one of a bibliography documenting all that has been written in the English language on the history of sport and physical education in Britain. It lists all secondary source material including reference works, in a classified order to meet the needs of the sports historian.