Half a Century of Chess


Book Description

In this collection of his best games, former world champion Mikhail Botvinnik demonstrates the deep strategic style that took him to the title. Written by one of the greatest players of all time Contains 90 annotated games from Botvinnik's career Includes victories over Capablanca, Alekhine, Smyslov, Tal and Petrosian Incorporates background material on key personalities and events




One Hundred Selected Games


Book Description

World champion who dominated chess in the 1940s and '50s selects and annotates his own best games to 1946. 221 diagrams.




Evil-Doer


Book Description

Viktor Korchnoi was one of the leading grandmasters of the 20th century, coming within one game of winning the world championship in 1978. His battles with Karpov for the world crown were among the most important chess matches ever played. A man with a unique - and in many ways tragic - life and career, Korchnoi's defection to the West in 1976 was a major event in Cold War politics. Grandmaster Genna Sosonko was Korchnoi's coach and second during tournaments and candidates matches in 1970-71 and then a close friend of Korchnoi for decades. Indeed, Sosonko's emigration to the West in 1972, which is described in detail in this memoir, had a key impact on Korchnoi's decision to defect four years later. They would meet up at tournaments and at home and discuss chess, politics, and just about everything else. Their conversations constitute an important part of this book, in which Sosonko tackles difficult questions about Korchnoi's personality and places much of his often challenging behavior into its historical context. This book, like Sosonko's previous masterpiece The Rise and Fall of David Bronstein, contains no games but focuses on Korchnoi's life, from his early childhood to his final years. Further, it includes many previously unpublished photos from the private collections of Sosonko and the Korchnoi family.







The Kids' Book of Chess


Book Description

Traces the history of chess, describes the pieces and how they move, and discusses the strategy of the game.




Seven Games: A Human History


Book Description

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.







The Classical Era of Modern Chess


Book Description

First introduced by Arabs to newly gained territories in the Mediterranean during the 8th and 9th centuries, the game of chess soon spread throughout Europe, slowly evolving from the less dynamic shatranj version into modern chess. This study examines the classical era of what became modern chess from the late 15th century into the 1640s, paying special attention to key developments in the medieval period and later. After tracing the birth of modern chess in Europe, it offers a critical appreciation of relevant chess literature--including works by von der Lasa, van der Linde, Murray, Chicco, Eales, Petzold, Sanvito, Garzon and many others--and chronicles all openings and games of the era and the long drawn-out development of laws and rules like "en passant" taking and castlings. At 616 pages, with a glossary, appendices, bibliography, an exhaustive index and more than 150 illustrations, this is the definitive overview of a transformative era in the history of chess.




Chess Story


Book Description

Chess Story, also known as The Royal Game, is the Austrian master Stefan Zweig’s final achievement, completed in Brazilian exile and sent off to his American publisher only days before his suicide in 1942. It is the only story in which Zweig looks at Nazism, and he does so with characteristic emphasis on the psychological. Travelers by ship from New York to Buenos Aires find that on board with them is the world champion of chess, an arrogant and unfriendly man. They come together to try their skills against him and are soundly defeated. Then a mysterious passenger steps forward to advise them and their fortunes change. How he came to possess his extraordinary grasp of the game of chess and at what cost lie at the heart of Zweig’s story. This new translation of Chess Story brings out the work’s unusual mixture of high suspense and poignant reflection.




A History of Chess


Book Description