Inspired 3D Short Film Production


Book Description

A guide to creating short three-dimensional films that includes examples, exercises, case studies, and more to help producers understand the basic concepts, theories, and applications of 3D film production; includes a DVD with dozens of award-winning short films.




Inspired 3D Character Animation


Book Description

Clark's book takes an in-depth look at the methods and technology that professionals use to create realistic and believable characters using computer technology.




Inspired 3D Lighting and Compositing


Book Description

To survive in today?s competitive 3D computer graphics industry, one must possess the technical and artistic skills necessary to create believable visual effects. Through tutorials, interviews, and industry-proven examples, this book provides a complete breakdown of lighting and compositing a digital image or scene, from the basic concepts of lighting to the advanced and challenging special effects used on some of the most well-known feature films in recent history. This exploration of the day-to-day workings of veterans in the visual effects industry makes Inspired 3D Lighting and Compositing a great tool for anyone looking to break into the field.




Prepare to Board!


Book Description

Packed with illustrations, this book explains the methods and techniques of animation preproduction, with a focus on story development and character design.




Picture Composition


Book Description

Behind each shot there lies an idea or purpose. When setting up a shot, the camera operator can employ a range of visual techniques that will clearly communicate the idea to an audience. Composition is the bedrock of the operator's craft, yet is seldom taught in training courses in the belief that it is an intuitive, personal skill. Peter Ward shows how composition can be learned, to enhance the quality of your work. Based on the author's own practical experience, the book deals with the methods available for resolving practical production questions such as: Does the shot composition accurately reflect the idea that initiated the shot? Will the content and method of presenting the subject accurately convey the idea? Major innovations in television and film production since the previous edition have affected the styles of composition, such as wide-screen and the use of mini DV cameras. These new technologies and their implications for picture composition are addressed in this new edition. A new colour plate section is also being included to update the section on colour. If you are a practising camera operator, trainee camera operator, student or lecturer on a television or film production course, or simply a video enthusiast wishing to progress to a more professional standard you will find this book essential in enhancing the quality of your work.




The Complete Animation Course


Book Description

Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animationï¿1/2cell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations. This volumeï¿1/2s six chapters cover the following topics: The art of story telling and storyboarding . . . How to create stop-action animation . . . Simple cell animation, the technique for simple movie cartoon sequences . . . Full cell animation, as used by Disney, Warner Brothers, and similar studios . . . Web animation for showcasing your skill over the Internet . . . and Computer modeling and animation, including 3D modeling. The bookï¿1/2s concluding sections discuss modern hardware and software, with emphasis on affordable beginnersï¿1/2 equipment. Also provided is an overview of the animation industry and its applications to movies, TV, and computer games. More than 250 instructive illustrations enhance this fascinating how-to volume.




Presentation Zen


Book Description

FOREWORD BY GUY KAWASAKI Presentation designer and internationally acclaimed communications expert Garr Reynolds, creator of the most popular Web site on presentation design and delivery on the Net — presentationzen.com — shares his experience in a provocative mix of illumination, inspiration, education, and guidance that will change the way you think about making presentations with PowerPoint or Keynote. Presentation Zen challenges the conventional wisdom of making "slide presentations" in today’s world and encourages you to think differently and more creatively about the preparation, design, and delivery of your presentations. Garr shares lessons and perspectives that draw upon practical advice from the fields of communication and business. Combining solid principles of design with the tenets of Zen simplicity, this book will help you along the path to simpler, more effective presentations.




Hybrid Animation


Book Description

Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.




The Computer-animated Film


Book Description

An exploration of first person narrative documentary in China's post-Mao era




The Art of the Book of Life


Book Description

A tale packed with adventure, The Book of Life celebrates the power of friendship and family, and the courage to follow your dreams. To determine whether the heart of humankind is pure and good, two godlike beings engage in an otherworldly wager during Mexico's annual Day of the Dead celebration. They tether two friends, Manolo and Joaquin, into vying for the heart of the beautiful and fiercely independent Maria, with comical and sometimes dangerous consequences. This volume is an inspirational behind-the-scenes look at the making of the animated feature film The Book of Life, from visionary producer Guillermo del Toro (Pan's Labyrinth) and director Jorge R. Gutierrez (El Tigre: The Adventures of Manny Rivera).




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