Java Gently


Book Description

The third edition of Java Gently by Judith Bishop continues the successful approach that made earlier versions popular and has added improvements which will maintain its place as a worldwide bestseller. Java Gently teaches the reader how to program and how to do it in the best possible style in Java. In the process, it details the fundamental structures of the Java 2 language and most of its core libraries and utilities. The book covers object-orientation, software design, structured programming, graphical user interfacing, event-driven programming, networking, and an introduction to data structures. Java Gently gets students started on meaningful input/output in an object-oriented way without hiding basic concepts. Applets, multimedia, graphics, and networking are introduced as students encounter and can handle classes, objects, instantiation, and inheritance. The textbook's excellent pedagogy reinforces understanding and demonstrates good programming practice. The three kinds of diagrams include model, form, and algorithm diagrams. The fully worked examples have been carefully chosen to illustrate recently introduced concepts and solve real-world problems in a user-friendly manner. End of chapter multiple choice quizzes and problems allow students to test their comprehension of the material. Features - NEW! Updated for Java 2 including an introduction to the Swing set - NEW! Model diagrams easier to draw and brought into line with UML-based notation - NEW! Expanded form diagrams include a semantics section and are collected at the end of the book as a useful reference - NEW! A Web site containing quizzes, examples, FAQs, a discussion board and emailcontact with the author and the Java Gently team can be found at www.booksites.net Java Gently is intended for first time programmers as well as those fascinated by the possibilities of Java and the Internet. Judith Bishop is Professor of Computer Science at the University of Pretoria, and has a wealth of experience teaching programming to undergraduates. She is the author of nine other textbooks. She serves on IFIP and IEEE committees concerned with the technical programming issues and the worldwide promotion of computing.




Java Gently for Engineers and Scientists


Book Description

Taking an integrated approach to numerical methods and programming, this book draws on range of engineering and scientific problems to teach Java. It provides more than 60 worked examples with complete progams and test runs.




JavaTech, an Introduction to Scientific and Technical Computing with Java


Book Description

JavaTech is a practical introduction to the Java programming language with an emphasis on the features that benefit technical computing. After presenting the basics of object-oriented programming in Java, it examines introductory topics such as graphical interfaces and thread processes. It goes on to review network programming and develops Web client-server examples for tasks such as monitoring remote devices. The focus then shifts to distributed computing with RMI. Finally, it examines how Java programs can access the local platform and interact with hardware. Topics include combining native code with Java, communication via serial lines, and programming embedded processors. An extensive web site supports the book with additional instructional materials. JavaTech demonstrates the ease with which Java can be used to create powerful network applications and distributed computing applications. It will be used as a textbook for programming courses, and by researchers who need to learn Java for a particular task.




Head First Java


Book Description

Learning a complex new language is no easy task, especially when it's an object-oriented computer programming language like Java. Your brain doesn't always want to take in the dry, technical stuff you're forced to study. Your brain craves novelty. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. Despite its playful appearance, Head First Java is serious: a complete introduction to object-oriented programming and Java. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. The second edition focuses on Java 5.0, a major update to the platform, with deep, code-level changes.--From publisher description.




Java for Students


Book Description

Aware that many students need a careful introduction to programming and that they respond well to graphical illustration, this concise book adopts a visual approach to programming. Throughout the text, programs that use graphical images are emphasized to clearly demonstrate all the important programming principles. The authors use a spiral approach to programming concepts; introducing concepts simply early on, then in a more sophisticated way later, (e.g., objects are integrated throughout five chapters). Java for Students emphasizes the use of applets but also shows how to program free-standing applications. The authors have been careful to put together a text that covers the powerful features of Java and presents the language to students as both a fun and useful tool.




A Little Java, a Few Patterns


Book Description

foreword by Ralph E. Johnson and drawings by Duane Bibby 'This is a book of 'why' not 'how.' If you are interested in the nature of computation and curious about the very idea behind object orientation, this book is for you. This book will engage your brain (if not your tummy). Through its sparkling interactive style, you will learn about three essential OO concepts: interfaces, visitors, and factories. A refreshing change from the 'yet another Java book' phenomenon. Every serious Java programmer should own a copy.' -- Gary McGraw, Ph.D., Research Scientist at Reliable Software Technologies and coauthor of Java Security Java is a new object-oriented programming language that was developed by Sun Microsystems for programming the Internet and intelligent appliances. In a very short time it has become one of the most widely used programming languages for education as well as commercial applications. Design patterns, which have moved object-oriented programming to a new level, provide programmers with a language to communicate with others about their designs. As a result, programs become more readable, more reusable, and more easily extensible. In this book, Matthias Felleisen and Daniel Friedman use a small subset of Java to introduce pattern-directed program design. With their usual clarity and flair, they gently guide readers through the fundamentals of object-oriented programming and pattern-based design. Readers new to programming, as well as those with some background, will enjoy their learning experience as they work their way through Felleisen and Friedman's dialogue. src='/graphics/yellowball.gif' href='/books/FELTP/Java-fm.html'Foreword and Preface




Informatics Curricula and Teaching Methods


Book Description

Several aspects of informatics curricula and teaching methods at the university level are reported in this volume, including: *Challenges in defining an international curriculum; *The diversity in informatics curricula; *Computing programs for scientists and engineers; *Patterns of curriculum design; *Student interaction; *Teaching of programming; *Peer review in education. This book contains a selection of the papers presented at the Working Conference on Informatics Curricula, Teaching Methods and Best Practice (ICTEM 2002), which was sponsored by the International Federation for Information Processing (IFIP) Working Group 3.2, and held in Florianópolis, Brazil in July 2002. The working groups were organized in three parallel tracks. Working Group 1 discussed the "Directions and Challenges in Informatics Education". The focus of Working Group 2 was "Teaching Programming and Problem Solving". Working Group 3 discussed "Computing: The Shape of an Evolving Discipline."




Systems Development Handbook, Fourth Edition


Book Description

The Systems Development Handbook provides practical guidance for the range of new applications problems, featuring contributions from many industry experts. The book provides step-by-step charts, tables, schematics, and a comprehensive index for easy access to topics and areas of related interest. Topics include cooperative processing; the transition to object-oriented development; rapid application development tools and graphical user interfaces (GUIs); database architecture in distributed computing; development tools and techniques, including design, measurement, and production; and more.




Architectures for E-Business Systems


Book Description

As dot.com companies grapple with rigid market conditions and we keep hearing how the big technology players are being punished on Wall Street, it becomes easy to think of the Internet as a fad. The Internet frenzy may have subsided, but interest in the Internet as a business and marketing tool is still strong. It will continue to impact organizati




Information Systems Programming with Java


Book Description

Written by a highly successful teacher and author, this book teaches users how to program in Java from the beginning.Exceptionally readable, it conforms to current OO technology and the Java 1.4 SDK, requires no previous programming knowledge, and introduces object-oriented programming gently afterlearners have mastered basic programming concepts. KEY TOPICSThe book features chapters on object-oriented programming, graphical user interfaces, GUIs, using Swing components, applets and graphics, and multidimensional arrays. Twenty "Problem Solving in Action" case studies focus on business applications and scenarios involving event-driven programming, e-commerce, inventory control, present value, payroll professional baseball stats, and easy equation solution.For all IS and IT professionals.