Book Description
A young bird with a flair for discovery and invention learns self-acceptance one blue-footed step at a time.
Author : Sue Macartney
Publisher :
Page : 32 pages
File Size : 18,24 MB
Release : 2020-06-16
Category : Juvenile Fiction
ISBN : 9781772781113
A young bird with a flair for discovery and invention learns self-acceptance one blue-footed step at a time.
Author : Elvie Richter
Publisher : B.D. Bridges, LLC
Page : 262 pages
File Size : 38,43 MB
Release : 2013-11-17
Category : Juvenile Fiction
ISBN : 0991236122
Fourteen-year-old Danielle MacGowan has never quite fit in— but she always thought that one day she would figure out how to be normal. Then a pint-sized invisible dragon starts following her around and she meets a boy with emerald eyes from the bad part of town. Danielle is faced with a beautiful, deadly world she never knew existed. She must call on her own hidden power if she is to survive.
Author : Kara L. Laughlin
Publisher : Child's World
Page : 0 pages
File Size : 28,85 MB
Release : 2020
Category : English language
ISBN : 9781503835429
Emergent readers will learn to recognize vowel blends through short sentences and full-color photographs that illustrate the vowel blended word used in the sentence..
Author : Leo Lionni
Publisher : Dragonfly Books
Page : 49 pages
File Size : 12,76 MB
Release : 2017-01-17
Category : Juvenile Fiction
ISBN : 0399555536
Beloved picture book creator and four-time Caldecott Honor-winner Leo Lionni's very first story for children, and a New York Times Best Illustrated Book of the Year. Little Blue and Little Yellow are best friends, but one day they can’t find each other. When they finally do, they give each other such a big hug that they turn green! How they find their true colors again concludes a wonderfully satisfying story told with colorful pieces of torn paper and very few words. Leo Lionni launched his children’s book career in 1959 with Little Blue and Little Yellow, and this 50th-anniversary edition, complete with Lionni’s own explanation of how the book came to be, is sure to resonate with children today.
Author :
Publisher :
Page : 230 pages
File Size : 36,95 MB
Release : 1884
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Publisher :
Page : 534 pages
File Size : 32,81 MB
Release : 1903
Category : Biology
ISBN :
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Publisher :
Page : 640 pages
File Size : 44,29 MB
Release : 1913
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Author : Nancy Inteli
Publisher :
Page : 0 pages
File Size : 15,87 MB
Release : 2001
Category : Bears
ISBN : 9780689838729
Join an exciting treasure hunt around the Big Blue House. Bear invites kids along with all his friends on a mysterious lift-the-flap rainy day adventure. Full-color illustrations & photos.
Author : T. J. Crowder
Publisher : John Wiley & Sons
Page : 608 pages
File Size : 48,62 MB
Release : 2020-06-30
Category : Computers
ISBN : 1119367964
All of JavaScript's newest features, in depth, made easy to understand. JavaScript is a rapidly changing language and it can be challenging to keep up with all the new toys being added. JavaScript: The New Toys explores the newest features of the world's most popular programming language while also showing readers how to track what's coming next. After setting the stage by covering who manages the process of improving JavaScript, how new features get introduced, terminology, and a high-level overview of new features, it details each new or updated item in depth, with example uses, possible pitfalls, and expert recommendations for updating old habits in light of new features. JavaScript: The New Toys: Covers all the additions to JavaScript in ES2015-ES2020 plus a preview of what's coming next Explores the latest syntax: nullish coalescing, optional chaining, let and const, class syntax, private methods, private fields, new.target, numeric separators, BigInt, destructuring, default parameters, arrow functions, async functions, await, generator functions, ... (rest and spread), template literals, binary and octal literals, ** (exponentiation), computed property/method names, for-of, for-await-of, shorthand properties, and others Details the new features and patterns including modules, promises, iteration, generators, Symbol, Proxy, reflection, typed arrays, Atomics, shared memory, WeakMap, WeakSet, and more Highlights common pitfalls and explains how to avoid them Shows how to follow the improvements process and even participate in the process yourself Explains how to use new features even before they're widely supported With its comprehensive coverage and friendly, accessible style, JavaScript: The New Toys provides an invaluable resource for programmers everywhere, whether they work in web development, Node.js, Electron, Windows Universal Apps, or another JavaScript environment.
Author : Aditi Majumder
Publisher : CRC Press
Page : 448 pages
File Size : 23,89 MB
Release : 2018-01-31
Category : Computers
ISBN : 1315355523
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.