Mage's Odyssey 12


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Mage's Odyssey 6


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Summoning Light


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The explosive space epic continues, as the techno-mages come face-to-face with the devastating evil of the Shadows . . . War against the Shadows is inevitable, and the ruling Circle has ordered the techno-mages into hiding. Many are unhappy with this decision--none more so than Galen, the only mage who has faced the Shadows and lived. But the Shadows aren't Galen's only enemy--he is driven to hunt and kill Elizar, the traitor who murdered the beautiful mage Isabelle while Galen stood by helplessly, his hands tied by the Circle's sacred code he had sworn to follow. Now a new mission awaits as the Circle contrives a plan that may enable the five hundred mages to escape without leaving a trace. Dispatched to the Shadow's ancient capitol to uncover the enemy's plans, Galen will find everything he so desperately seeks--including a shocking legacy that threatens to consume his very soul. Babylon 5 created by J. Michael Straczynski




Mage-Commander


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Some soldiers are the shields of innocent souls Others are the fanatics of their cause And for them...no war is ever truly over! Tempered on the anvil of the war against the secessionist UnArcana Worlds and tested against the evil of Project Orpheus, Mage-Commander Roslyn Chambers has risen through the ranks of the Royal Martian Navy to serve as second-in-command of one of their most prestigious battlecruisers, Duke of Magnificence. A desperate call for help sends Roslyn and her new ship deep into the frontiers of Protectorate space, where they discover that hold-outs of the UnArcana Worlds' fleets have returned to plunder innocent ships across the Fringe. To protect the innocent and serve her Queen, Roslyn Chambers must rise to the task before her. She must learn to command-both herself and a warship of the Mage-Queen of Mars!







Invoking Darkness


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As the Shadows gather for their ultimate victory over the galaxy, Galen, the possessor of the unstoppable Spell of Destruction, leaves the stronghold of the techno-mages to lend his assistance in the final, apocalyptic battle against the evil of the Shadows.




The Realms of the Gods


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During a dire battle against the fearsome Skinners, Daine and her mage teacher Numair are swept into the Divine Realms. Though happy to be alive, they are not where they want to be. They are desperately needed back home, where their old enemy, Ozorne, and his army of strange creatures are waging war against Tortall. Trapped in the mystical realms Daine discovers her mysterious parentage. And as these secrets of her past are revealed so is the treacherous way back to Tortall. So they embark on an extraordinary journey home, where the fate of all Tortall rests with Daine and her wild magic.







Babylon 5


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Tech Mage


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Enslaved and Forced to Fight Dragons Aran awakens in chains with no memory. He's conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities, while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: Learning to trust the very people who enslaved him.