Monkey Games


Book Description

The rain forest is all fun and games until you take a closer look. There have been battles for land among the monkeys for as far back as anyone can remember, and they continue to rage on as the monkey ballers must find out. Thrust from there fun and tom-foolery they must put aside any petty squabbles they have had in the past, and unite against the new threat. Will they be ready in time?




Monkey Game Development


Book Description

The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.




The Hundredth Monkey


Book Description




Monkey Puzzle


Book Description

Poor little monkey! He's lost his mum. Luckily butterfly is nearby to help him find her..."I've lost my mum!" It's not too much fun being lost in the jungle, and little monkey wants his mummy. Kindly butterfly is keen to help, but they don't seem to be having much luck as the well-meaning butterfly misunderstands monkey's descriptions and leads him to all sorts of unsuitable animals! But eventually, they find ... Dad! It's just as well that he knows exactly where mum is, and she's waiting with a well-deserved cuddle. Monkey Puzzle is a clever, funny and charming tale from the unparalleled picture-book partnership of Julia Donaldson and Axel Scheffler, creators of The Gruffalo. This edition features the classic story with a stunning, redesigned cover and beautiful finish, making it a must-have addition to the bookshelves of all Donaldson and Scheffler fans - big and small! Also available with redesigned covers are The Gruffalo, The Gruffalo's Child, Room on the Broom, The Snail and the Whale, The Smartest Giant in Town, Charlie Cook's Favourite Book, and A Squash and a Squeeze.




500 Five Minute Games


Book Description

Presents five hundred alphabet, counting, math, science, drama, listening, and other types of games for three- to six-year-olds that take only five minutes to play, and includes a skills index.




100 Greatest Video Game Franchises


Book Description

Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.




Lying on the Bed with a Monkey on Her Head


Book Description

Lying on the Bed with a Monkey on her Head is the first in a series of books about a mischievous little monkey known as Redhead Fred who lives with a human family. Fred has decided to aEURoemake campaEUR on top of a head, much to the dismay of his humans! Enhance your child's knowledge of rhyme, onomatopoeia, and of New World monkeys, their habitat, characteristics, and endangerment. Educators, connect Redhead Fred with common core standards and fun games. Let the fun begin!




The Book of Vintage Board Games


Book Description

Discover and Delight in Old-Fashioned Board Games from the Past Discover the world of old-fashioned board games from Wall Street Journal acclaimed Adrian Seville, an international expert on the cultural history of printed board games. The golden age of board games. Explore the world of vintage board games in this lavishly illustrated book that traces their evolution and cultural significance. From geography and moral lessons to just fun, discover the diverse array of old-fashioned board games from a bygone era. Step back in time. Delve into a bygone era of gaming with this remarkable illustrated board game book. It showcases the exquisite artistry and ingenuity of these games, which covered themes ranging from educational to gambling to simply pure entertainment. Learn all about the moral board games that aimed to instill proper behavior or immerse yourself in the excitement of lottery board games, all while gaining insights into the cultural influences that shaped these games. The Book of Vintage Board Games offers a glimpse into where games started in Europe and the emergence of board games in America. Inside explore: The history of geography board games and more Distant lands through war or journey board games A treasure trove of beautifully designed boards each reflecting its unique historical context If you enjoyed board game books such as Board and Table Games from Many Civilizations, Oxford History of Board Games, or Seven Games: A Human History, then you will love Adrian Seville’s The Book of Vintage Board Games.




Coding Games in Scratch


Book Description

Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.




Describing and Studying Domain-Specific Serious Games


Book Description

This book describes research outcomes on domain-specific serious games. The first part of the book focuses on the design and major characteristics of actual (mainly math-related) serious games. The second part of the book presents recent empirical studies on these games, exploring topics such as the effectiveness of serious games for learning and increasing motivation and the influence of learners’ domain-specific and game competencies. The integration of serious games into the curriculum and subsequent performance and motivation outcomes are also presented.