Nightmare of the Scarecrows


Book Description

Josh and Safi dream of winning the scarecrow competition, but dreams turn to nightmares when the scarecrows go missing. Have they been stolen ... or did they walk? Graphic novels serve a number of needs. They encourage reluctant readers because of the high ratio of pictures to text and because they are viewed as a leisure activity rather than school work. In spite of this perception, pupils can learn a lot from them, such as the use of direct speech, the logical order in which to read text boxes and, of course, narrative forms. This brilliantly illustrated series of six books will excite and engage readers of about 11-13 who have a very low reading age of 6-7.




Scarecrow's Nightmare Maze


Book Description

A night of fun turns into a night of fear when Scarecrow takes over the corn maze at the Gotham City Harvest Festival. Now it's up to Batman and Robin to rescue a group of teensÜincluding the Governor's daughterÜfrom the nightmare maze. Can the Dynamic Duo capture Scarecrow in the twisting labyrinth without giving in to their worst fears?




The Scarecrow Walks at Midnight (Classic Goosebumps #16)


Book Description

Goosebumps now on Disney+! Jodie loves visiting her grandparents' farm. Okay, so it's not the most exciting place in the world. Still, Grandpa tells great scary stories. And Grandma's chocolate chip cookies are the best.But this summer the farm has really changed. The cornfields are sparse. Grandma and Grandpa seem worn out. And the single scarecrow has been replaced by twelve evil-looking ones.Then one night Jodie sees something really odd. The scarecrows seem to be moving. Twitching on their stakes. Coming alive . . .




A Scarecrow's Dream


Book Description

It is an ordinary tale of not so ordinary circumstance, where nothing is as it seems. It is a tale where heroes aren't exactly heroes and villains save the day. It is a test of endurance and a journey that leads to a cryptic discovery that perhaps we are nothing more than scarecrows on our perches dreaming of better lives. It is ultimately the age old tale of good verses evil, but in this case, the lines between those domains are as clear as chalk lines beneath a tempest storm.




Nightmare of the Scarecrows


Book Description

It's always difficult to find books for teenagers with very low reading ages that aren't childish or dull. These books certainly aren't dull, they are packed full of illustrations and fun stories including terrifying scarecrows, an un-dead headmaster and giant ants - all in the tradition of graphic novels action.




Batman Arkham: Scarecrow


Book Description

The iconic Batman villainÕs greatest stories from the past 60 years are collected here for the first time ever! Featuring work from legendary creators, including Peter J. Tomasi (BATMAN AND ROBIN), Doug Moench (SPECTRE), Gardner Fox (FLASH), Bill Finger (DETECTIVE COMICS), Kelley Jones (SWAMP THING), Gene Colan (NIGHT FORCE) and many more! Professor Jonathan Crane has always been obsessed with one thing: fear. Using his twisted experiments to discover peopleÕs darkest phobias, he has become one of the Dark KnightÕs deadliest foes. When the Scarecrow decides to commit a crime, the main motivation isnÕt money or revenge-itÕs to learn his victimÕs greatest fear and use it to further his own twisted agenda. In their showdowns, the Caped Crusader must contend not only with the Scarecrow, but his own hidden fears! Collects DETECTIVE COMICS #23.3, #73, #389, #486, #540; BATMAN #189, #296, #373, #523, #524; BATMAN ANNUAL #19; WORLDÕS FINEST #3 and JOKERÕS ASYLUM: SCARECROW #1




Scarecrow's Panic Plot


Book Description

After he falls into Scarecrow's trap, Batman is fitted with a helmet that slowly releases a fear-inducing gas, leaving him terrified of everything around him--even Robin and Nightwing, who are trying to save him.




Small Spaces


Book Description

New York Times bestselling adult author of The Bear and the Nightingale makes her middle grade debut with a creepy, spellbinding ghost story destined to become a classic. Now in paperback. After suffering a tragic loss, eleven-year-old Ollie who only finds solace in books discovers a chilling ghost story about a girl named Beth, the two brothers who loved her, and a peculiar deal made with "the smiling man"—a sinister specter who grants your most tightly held wish, but only for the ultimate price. Captivated by the tale, Ollie begins to wonder if the smiling man might be real when she stumbles upon the graves of the very people she's been reading about on a school trip to a nearby farm. Then, later, when her school bus breaks down on the ride home, the strange bus driver tells Ollie and her classmates: "Best get moving. At nightfall they'll come for the rest of you." Nightfall is, indeed, fast descending when Ollie's previously broken digital wristwatch begins a startling countdown and delivers a terrifying message: RUN. Only Ollie and two of her classmates heed these warnings. As the trio head out into the woods—bordered by a field of scarecrows that seem to be watching them—the bus driver has just one final piece of advice for Ollie and her friends: "Avoid large places. Keep to small." And with that, a deliciously creepy and hair-raising adventure begins.




Justice League (2011-) #39


Book Description

The Amazo Virus concludes with haunting consequences!




Nightmare Hour TV Tie-in Edition


Book Description

Enter the most terrifying place of all...the mind of R.L. Stine! The Nightmare Hour...the time when the lights fade, the real world slips into shadow, and the cold, moonlit world of evil dreams takes over your mind. What horror awaits a boy who has to spend Halloween in a darkened hospital? How do you outwit a ghost who wants your skin? What makes Nightmare Inn the most frightening place to visit? In this spine-tingling collection of stories that inspired the hit TV show R.L. Stine’s The Haunting Hour, bestselling author R.L. Stine spins a web of terror that will trap you in the world of nightmares. And there’s more... In Nightmare Hour, the author shares the secrets behind his twisted tales. Where did the idea for each bone-chilling story come from?