Object Oriented Simulation


Book Description

Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models. Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.




Principles of Object-Oriented Modeling and Simulation with Modelica 2.1


Book Description

Provides an introduction to modern object-oriented design principles and applications for the fast-growing area of modeling and simulation Covers the topic of multi-domain system modeling and design with applications that have components from several areas Serves as a reference for the Modelica language as well as a comprehensive overview of application model libraries for a number of application domains




Principles of Object-Oriented Modeling and Simulation with Modelica 3.3


Book Description

Fritzson covers the Modelica language in impressive depth from the basic concepts such as cyber-physical, equation-base, object-oriented, system, model, and simulation, while also incorporating over a hundred exercises and their solutions for a tutorial, easy-to-read experience. The only book with complete Modelica 3.3 coverage Over one hundred exercises and solutions Examines basic concepts such as cyber-physical, equation-based, object-oriented, system, model, and simulation




Object-Oriented Simulation with Hierarchical, Modular Models


Book Description

Object-Oriented Simulation with Hierarchical, Modular Models: Intelligent Agents and Endomorphic Systems describes an approach to object-oriented discrete event simulation and the concepts of hierarchical, modular model construction, The implementation of the concepts of multifaceted modeling methodology in the DEVS-Scheme modeling and simulation environment is discussed. The use of the DEVS-Scheme environment in modeling artificial intelligent agents is also considered, along with the concept of endomorphism to characterize the application of self-embedded models, including models of self. Comprised of 15 chapters, this book begins with an overview of the dimensions of knowledge representation in simulation environments, followed by a discussion on object-oriented programming as well as the concepts of modular, hierarchical models and the system entity structure. Subsequent chapters focus on digraph-models and experimental frames; DEVS formalism and DEVS-Scheme simulation environment; a model base for simple multi-computer architectures; and rule-based specification of atomic models. Model bases in endomorphic systems and intelligent agents are also examined. This monograph will be of interest to simulation theorists as well as practitioners and researchers in the fields of artificial intelligence, systems engineering, computer science and engineering, and operations research.




Practical Process Simulation Using Object-oriented Techniques and C++


Book Description

Intended to help novices and seasoned pros better understand the construction and use of the process interaction approach to discrete-event simulation using object-oriented modeling and programming, this book details both the fundamentals and implementation aspects of simulation modeling using C++. Analysts, software engineers, and programmers faced with the challenge of developing medium to large complex systems will put this book to work in helping them more efficiently design and test systems and alternative concepts.




Object-Oriented Discrete-Event Simulation with Java


Book Description

Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.




Object-oriented Analysis and Simulation


Book Description

Following an extensive study of the major OO Analysis and Design techniques, the author illustrates a modeling method adapted to simulation and shows how this can be translated to industrial and research applications, including automatic simulation code generation for the simulation and animation of manufacturing systems.




Performance Modeling of Operating Systems Using Object-Oriented Simulations


Book Description

This book introduces the fundamental concepts and practical simulation techniques for modeling different aspects of operating systems to study their general behavior and their performance. The approaches applied are object-oriented modeling and the process interaction approach to simulation. Most other books on performance modeling use only analytical approaches, and very few apply these modeling concepts to the study of operating systems. Thus, the unique feature of the book is that it concentrates on the study of operating systems using practical simulation techniques. In addition, the book illustrates the dynamic behavior of operating systems using a rich collection of simulation models. The book does not present the detailed theory of operating systems which appears in standard textbooks on the subject. In this respect, this book is a supplemental book to the standard operating systems textbooks, and it concentrates on the practical aspects of performance modeling with simulation.




Object Oriented Simulation


Book Description

Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models. Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.




Object-oriented Networks


Book Description

Applies object-oriented modeling techniques to the design of networks, network interoperability (operations) and network management tools based on the Internet Management Protocol and the Simple Network Management Protocol. Develops novel modeling concepts specialized to communication networks and includes many examples of object-oriented technology applied to design of network software.