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Cloud Computing and Security


Book Description

This two volume set LNCS 10602 and LNCS 10603 constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Cloud Computing and Security, ICCCS 2017, held in Nanjing, China, in June 2017. The 116 full papers and 11 short papers of these volumes were carefully reviewed and selected from 391 submissions. The papers are organized in topical sections such as: information hiding; cloud computing; IOT applications; information security; multimedia applications; optimization and classification.




Contracting Problems at EPA


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Contracts Management Manual


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IBM Platform Computing Solutions for High Performance and Technical Computing Workloads


Book Description

This IBM® Redbooks® publication is a refresh of IBM Technical Computing Clouds, SG24-8144, Enhance Inbound and Outbound Marketing with a Trusted Single View of the Customer, SG24-8173, and IBM Platform Computing Integration Solutions, SG24-8081, with a focus on High Performance and Technical Computing on IBM Power SystemsTM. This book describes synergies across the IBM product portfolio by using case scenarios and showing solutions such as IBM SpectrumTM Scale (formerly GPFSTM). This book also reflects and documents the IBM Platform Computing Cloud Services as part of IBM Platform Symphony® for analytics workloads and IBM Platform LSF® (with new features, such as a Hadoop connector, a MapReduce accelerator, and dynamic cluster) for job scheduling. Both products are used to help customers schedule and analyze large amounts of data for business productivity and competitive advantages. This book is targeted at technical professionals (consultants, technical support staff, IT Architects, and IT Specialists) that are responsible for delivering cost-effective cloud services and big data solutions on IBM Power Systems to uncover insights among client data so that they can take actions to optimize business results, product development, and scientific discoveries.




3D Graphics Rendering Cookbook


Book Description

Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook Description OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes. Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project. You'll also get to grips with core techniques such as physically based rendering, image-based rendering, and CPU/GPU geometry culling, to name a few. As you advance, you'll explore common techniques and solutions that will help you to work with large datasets for 2D and 3D rendering. Finally, you'll discover how to apply optimization techniques to build performant and feature-rich graphics applications. By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks. What you will learnImprove the performance of legacy OpenGL applicationsManage a substantial amount of content in real-time 3D rendering enginesDiscover how to debug and profile graphics applicationsUnderstand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGLIntegrate various rendering techniques into a single applicationFind out how to develop Vulkan applicationsImplement a physically based rendering pipeline from scratchIntegrate a physics library with your rendering engineWho this book is for This book is for 3D graphics developers who are familiar with the mathematical fundamentals of 3D rendering and want to gain expertise in writing fast rendering engines with advanced techniques using C++ libraries and APIs. A solid understanding of C++ and basic linear algebra, as well as experience in creating custom 3D applications without using premade rendering engines is required.




Formal Methods for Industrial Applications


Book Description

This book, with the CD-ROM included, is the documentation of a unique collaborative effort in evaluating formal methods for usage under industrial constraints: the major techniques for formally supported specification, design, and verification of large programs and complex systems are applied to a non-trivial and non-academic problem which is typical for industrial informal requirements specifications. The 21 papers included in the book, together with an introduction and competition report, were selected from 33 candidate solutions. This book comes with a CD-ROM containing, besides the printed papers, executable code, full definitions of all parts of the specifications, and detailed descriptions of foundational matters where appropriate.




Algol-like Languages


Book Description

To construct a compiler for a modern higher-level programming languagel one needs to structure the translation to a machine-like intermediate language in a way that reflects the semantics of the language. little is said about such struc turing in compiler texts that are intended to cover a wide variety of program ming languages. More is said in the Iiterature on semantics-directed compiler construction [1] but here too the viewpoint is very general (though limited to 1 languages with a finite number of syntactic types). On the other handl there is a considerable body of work using the continuation-passing transformation to structure compilers for the specific case of call-by-value languages such as SCHEME and ML [21 3]. ln this paperl we will describe a method of structuring the translation of ALGOL-like languages that is based on the functor-category semantics devel oped by Reynolds [4] and Oles [51 6]. An alternative approach using category theory to structure compilers is the early work of F. L. Morris [7]1 which anticipates our treatment of boolean expressionsl but does not deal with procedures. 2 Types and Syntax An ALGOL-like language is a typed lambda calculus with an unusual repertoire of primitive types. Throughout most of this paper we assume that the primi tive types are comm(and) int(eger)exp(ression) int(eger)acc(eptor) int(eger)var(iable) I and that the set 8 of types is the least set containing these primitive types and closed under the binary operation -.




Robust and Adaptive Control


Book Description

Robust and Adaptive Control shows the reader how to produce consistent and accurate controllers that operate in the presence of uncertainties and unforeseen events. Driven by aerospace applications the focus of the book is primarily on continuous-dynamical systems. The text is a three-part treatment, beginning with robust and optimal linear control methods and moving on to a self-contained presentation of the design and analysis of model reference adaptive control (MRAC) for nonlinear uncertain dynamical systems. Recent extensions and modifications to MRAC design are included, as are guidelines for combining robust optimal and MRAC controllers. Features of the text include: · case studies that demonstrate the benefits of robust and adaptive control for piloted, autonomous and experimental aerial platforms; · detailed background material for each chapter to motivate theoretical developments; · realistic examples and simulation data illustrating key features of the methods described; and · problem solutions for instructors and MATLAB® code provided electronically. The theoretical content and practical applications reported address real-life aerospace problems, being based on numerous transitions of control-theoretic results into operational systems and airborne vehicles that are drawn from the authors’ extensive professional experience with The Boeing Company. The systems covered are challenging, often open-loop unstable, with uncertainties in their dynamics, and thus requiring both persistently reliable control and the ability to track commands either from a pilot or a guidance computer. Readers are assumed to have a basic understanding of root locus, Bode diagrams, and Nyquist plots, as well as linear algebra, ordinary differential equations, and the use of state-space methods in analysis and modeling of dynamical systems. Robust and Adaptive Control is intended to methodically teach senior undergraduate and graduate students how to construct stable and predictable control algorithms for realistic industrial applications. Practicing engineers and academic researchers will also find the book of great instructional value.




Industrial Efficiency in Six Nations


Book Description

Industrial Efficiency in Six Nations continues the pioneering research begun in Caves and Barton's Efficiency in U.S. Manufacturing Industries, extending it to the international sphere and laying the empirical groundwork for a deeper understanding of the sources of inefficiency and their cost in productivity.