Pattern Explorer Level 1


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Math Analogies Level 1


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Game Programming Patterns


Book Description

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.




Kit Carson


Book Description

Describes the life of Kit Carson, discusses his activities as a guide in the West, and examines his role in the wars against the Indians




NET Patterns


Book Description

bull; bull;Extends the proven concept of design patterns to the relatively new field of .NET design and development bull;Part of the acclaimed Addison-Wesley Software Patterns Series, with John Vlissides as series editor bull;Includes helpful primers on XML and web services as well as thorough coverage of debugging, exceptions, error handling, and architecture




Balance Benders Level 2


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Building Thinking Skills: (MP 52.01)


Book Description

Provides an ... effective tool for implementing analysis skills ... necessary for success in all academic disciplines.




Editor in Chief Level 1


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Math Analogies Level 3


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Bright Start


Book Description

Build your child's brain power with the creative activities you will find inside this book.