Perception and Control of Self-motion


Book Description

This book presents studies of self-motion by an international group of basic and applied researchers including biologists, psychologists, comparative physiologists, kinesiologists, aerospace and control engineers, physicians, and physicists. Academia is well represented and accounts for most of the applied research offered. Basic theoretical research is further represented by private research companies and also by government laboratories on both sides of the Atlantic. Researchers and students of biology, psychology, physiology, kinesiology, engineering, and physics who have an interest in self-motion -- whether it be underwater, in space, or on solid ground -- will find this volume of interest. This book presents studies of self-motion by an international group of basic and applied researchers including biologists, psychologists, comparative physiologists, kinesiologists, aerospace and control engineers, physicians, and physicists. Academia is well represented and accounts for most of the applied research offered. Basic theoretical research is further represented by private research companies and also by government laboratories on both sides of the Atlantic. Researchers and students of biology, psychology, physiology, kinesiology, engineering, and physics who have an interest in self-motion -- whether it be underwater, in space, or on solid ground -- will find this volume of interest.




Perception and Control of Self-motion


Book Description

This book presents studies of self-motion by an international group of basic and applied researchers including biologists, psychologists, comparative physiologists, kinesiologists, aerospace and control engineers, physicians, and physicists. Academia is well represented and accounts for most of the applied research offered. Basic theoretical research is further represented by private research companies and also by government laboratories on both sides of the Atlantic. Researchers and students of biology, psychology, physiology, kinesiology, engineering, and physics who have an interest in self-motion -- whether it be underwater, in space, or on solid ground -- will find this volume of interest. This book presents studies of self-motion by an international group of basic and applied researchers including biologists, psychologists, comparative physiologists, kinesiologists, aerospace and control engineers, physicians, and physicists. Academia is well represented and accounts for most of the applied research offered. Basic theoretical research is further represented by private research companies and also by government laboratories on both sides of the Atlantic. Researchers and students of biology, psychology, physiology, kinesiology, engineering, and physics who have an interest in self-motion -- whether it be underwater, in space, or on solid ground -- will find this volume of interest.




On the Perception of Self-Motion


Book Description

Everyday life requires humans to move through the environment, while completing crucial tasks such as retrieving nourishment, avoiding perils or controlling motor vehicles. Success in these tasks largely relies in a correct perception of self-motion, i.e. the continuous estimation of one's body position and its derivatives with respect to the world. The processes underlying self-motion perception have fascinated neuroscientists for more than a century and large bodies of neural, behavioural and physiological studies have been conducted to discover how the central nervous system integrates available sensory information to create an internal representation of the physical motion. The goal of this PhD thesis is to extend current knowledge on self-motion perception by focusing on conditions that closely resemble typical aspects of everyday life. In the works conducted within this thesis, I isolate different components typical of everyday life motion and employ psychophysical methodologies to systematically investigate their effect on human self-motion sensitivity. Particular attention is dedicated to the human ability to discriminate between motions of different intensity. How this is achieved has been a fundamental question in the study of perception since the seminal works of Weber and Fechner. When tested over wide ranges of rotations and translations, participants' sensitivity (i.e. their ability to detect motion changes) is found to decrease with increasing motion intensities, revealing a nonlinearity in the perception of self-motion that is not present at the level of ocular reflexes or in neural responses of sensory afferents. The relationship between the stimulus intensity and the smallest intensity change perceivable by the participants can be mathematically described by a power law, regardless on the sensory modality investigated (visual or inertial) and on whether visual and inertial cues were presented alone or congruently combined, such as during natural movements. Individual perceptual law parameters were fit based on experimental data for upward and downward translations and yaw rotations based on visual-only, inertial-only and combined visual-inertial motion cues. Besides wide ranges of motion intensities, everyday life scenarios also provide complex motion patterns involving combinations of rotational and translational motion, visual and inertial sensory cues and physical and mental workload. The question of how different combinations of these factors affect motion sensitivity was experimentally addressed within the framework of driving simulation and revealed that sensitivity might strongly decrease in more realistic conditions, where participants do not only focus on perceiving a 'simple' motion stimulus (e.g. a sinusoidal profile at a specific frequency) but are, instead, actively engaged in a dynamic driving simulation. Applied benefits of the present thesis include advances in the field of vehicle motion simulation, where knowledge on human self-motion perception supports the development of state-of-the-art algorithms to control simulator motion. This allows for reproducing, within a safe and controlled environment, driving or flying experiences that are perceptually realistic to the user. Furthermore, the present work will guide future research into the neural basis of perception and action.




Perception and Control Pr


Book Description













Handbook of Virtual Environments


Book Description

This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide




Human Walking in Virtual Environments


Book Description

This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-motion perception, and physical interactions. The book also discusses conceptual approaches to multimodal sensing, display systems, and interaction for walking in real and virtual environments. Finally, it will present current and emerging applications in areas such as gait and posture rehabilitation, gaming, sports, and architectural design.