Perspectives Body in Three Dimensions


Book Description

Throughout history the human figure has been central to art making, and three-dimensional sculpture has played a particularly dramatic role. Here Tom Flynn surveys the human body in Western sculpture from prehistory to the present, focusing on the ways representation of the human body has changed in style, in meaning, and in function. 112 illustrations, 95 in full color.







Handbook of Research on Visual Computing and Emerging Geometrical Design Tools


Book Description

Visual computing and descriptive geometry are multidisciplinary fields addressing the handling of images, 3D models, and other computer graphics. These ideas are experiencing a revival due to emergent technologies and applications available to developers. Based in traditional forms of design and architecture, these fields are currently experiencing a bounty of new research based on old principles. The Handbook of Research on Visual Computing and Emerging Geometrical Design Tools seeks to add to this knowledge base by considering these technologies from a designer’s perspective rather than reiterating the principles of computer science. It combines aspects of geometry and representation with emerging tools for CAD, generation, and visualization while addressing the digital heritage of such fields. This book is an invaluable resource for developers, students of both graphic and computer-generated design, researchers, and designers.







Mathematical Representation at the Interface of Body and Culture


Book Description

Over the past two decades, the theoretical interests of mathematics educators have changed substantially—as any brief look at the titles and abstracts of articles shows. Largely through the work of Paul Cobb and his various collaborators, mathematics educators came to be attuned to the intricate relationship between individual and the social configuration of which she or he is part. That is, this body of work, running alongside more traditional constructivist and psychological approaches, showed that what happens at the collective level in a classroom both constrains and affords opportunities for what individuals do (their practices). Increasingly, researchers focused on the mediational role of sociomathematical norms and how these emerged from the enacted lessons. A second major shift in mathematical theorizing occurred during the past decade: there is an increasing focus on the embodied and bodily manifestation of mathematical knowing (e.g., Lakoff & Núñez, 2000). Mathematics educators now working from this perspective have come to their position from quite different bodies of literatures: for some, linguistic concerns and mathematics as material praxis lay at the origin for their concerns; others came to their position through the literature on the situated nature of cognition; and yet another line of thinking emerged from the work on embodiment that Humberto Maturana and Francisco Varela advanced. Whatever the historical origins of their thinking, mathematics educators taking an embodiment perspective presuppose that it is of little use to think of mathematical knowing in terms of transcendental concepts somehow recorded in the brain, but rather, that we need to conceptual knowing as mediated by the human body, which, because of its senses, is at the origin of sense. One of the question seldom asked is how the two perspectives, one that focuses on the bodily, embodied nature of mathematical cognition and the other that focuses on its social nature, can be thought together. This edited volume situates itself at the intersection of theoretical and focal concerns of both of these lines of work. In all chapters, the current culture both at the classroom and at the societal level comes to be expressed and provides opportunities for expressing oneself in particular ways; and these expressions always are bodily expressions of body-minds. As a collective, the chapters focus on mathematical knowledge as an aspect or attribute of mathematical performance; that is, mathematical knowing is in the doing rather than attributable to some mental substrate structured in particular ways as conceived by conceptual change theorists or traditional cognitive psychologists. The collection as a whole shows readers important aspects of mathematical cognition that are produced and observable at the interface between the body (both human and those of [inherently material] inscriptions) and culture. Drawing on cultural-historical activity theory, the editor develops an integrative perspective that serves as a background to a narrative that runs through and pulls together the book into an integrated whole.




The Role of Visual Cues in Body Size Estimation


Book Description

Our body is central to what we define as our self. The mental representation of our physical appearance, often called body image, can have a great influence on our psychological health. Given the increase in body mass index worldwide and the societal pressure to conform to body ideals, it is important to gain a better understanding of the nature of body representations and factors that play a role in body size estimation tasks. This doctoral thesis takes a multifaceted approach for investigating the role of different visual cues in the estimation of own body size and shape by using a variety of experimental methods and novel state-of-the-art computer graphics methods. Two visual cues were considered: visual perspective and identity cues in the visual appearance of a body (shape, and color-information), as well as their interactions with own body size and gender. High ecological validity was achieved by testing body size estimation in natural settings, when looking into a mirror, and by generating biometrically plausible virtual bodies based on 3D body scans and statistical body models, and simulating real-world scenarios in immersive virtual reality.




Innovative Perspective in Surgery


Book Description

Innovative Perspective in Surgery




Aristotle's Theory of Bodies


Book Description

Christian Pfeiffer explores an important, but neglected topic in Aristotle's theoretical philosophy: the theory of bodies. A body is a three-dimensionally extended and continuous magnitude bounded by surfaces. This notion is distinct from the notion of a perceptible or physical substance. Substances have bodies, that is to say, they are extended, their parts are continuous with each other and they have boundaries, which demarcate them from their surroundings. Pfeiffer argues that body, thus understood, has a pivotal role in Aristotle's natural philosophy. A theory of body is a presupposed in, e.g., Aristotle's account of the infinite, place, or action and passion, because their being bodies explains why things have a location or how they can act upon each other. The notion of body can be ranked among the central concepts for natural science which are discussed in Physics III-IV. The book is the first comprehensive and rigorous account of the features substances have in virtue of being bodies. It provides an analysis of the concept of three-dimensional magnitude and related notions like boundary, extension, contact, continuity, often comparing it to modern conceptions of it. Both the structural features and the ontological status of body is discussed. This makes it significant for scholars working on contemporary metaphysics and mereology because the concept of a material object is intimately tied to its spatial or topological properties.




A New Perspective Universal Edition


Book Description

A New Understanding of Perspective for All Visual Art Forms Including: Drawing, Painting, Photography, Motion Picture and Video Game Design www.perspective-book.com The most complete perspective book written, included are topics not typically covered; like motion, color, thinking in three dimensions, setting up shots, audio, portraying people, lenses & perspective and distortion. This book also corrects dozens of misconceptions perpetuated for centuries. And until now, few materials were available to professionals in: [ photography [ motion picture (directing, camerawork, visual effects, set design and animation) [ video game design [ computer graphics (website design, software design and graphic design) Two editions are available: [ UNIVERSAL EDITION [ PHOTOGRAPHY & FILMMAKING EDITION




A New Perspective


Book Description

A New and Essential Understanding of Perspective Applicable to: Directing, Camerawork, Visual Effects, Set Design and Setting Up Shots www.perspective-book.com Until now, few perspective materials were available to professionals in: [ photography [ motion picture (directing, camerawork, visual effects, set design and animation) [ video game design [ computer graphics (website design, software design and graphic design) Included are topics not typically covered in perspective books; like motion, color, thinking in three dimensions, setting up shots, audio, portraying people, lenses & perspective and distortion. This book also corrects dozens of misconceptions on perspective that have been perpetuated for centuries. Two editions are available: [ UNIVERSAL EDITION [ PHOTOGRAPHY & FILMMAKING EDITION




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