Phil Barker's Introduction to Ancient Wargaming and WRG 6th Edition Ancient Rules: 3000 BC to 1485 AD


Book Description

He described his rules-writing philosophy as simply ""It is my aim to produce the most accurate and playable rules I possibly can"" The WRG Ancients rule series were both the first rule books professionally printed and the first universal rule set. They went through 7 editions and were the standard ancient wargames rules from 1969 until replaced by DBM in 1993. This reprint includes the classic Introduction to ancient warfare The Airfix Guide to Ancient Wargaming by Phil Barker. Advice on tactics, Guide to sources, How ancient wargaming began, Sample army lists The complete WRG 6th edition rules for simulating every aspect of ancient and medieval warfare, from the battlefield to full scale sieges and shipboard fighting. The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience.




De Bellis Antiquitatis Version 3.0


Book Description

DBA Version 3.0 updates the highly successful De Bellis Antiquitatis wargame rules for recreating ancient and medieval battles with miniature figures. The brainchild of well-known wargame designer Phil Barker and his wife Sue Laflin-Barker, the simple DBA rule system combines fast play play with historical realism to produce a visually realistic and exciting contest.




DBA 2.2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1.0


Book Description

The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfare. The rules were about command decisions not the detail of combat. The average player would have memorized the rules by half way through their first battle, but tactical skill, especially with the use of light troops, took longer. Battles typically lasted less than an hour, allowing multiple games to be played in a single day. The DBA rules include the basic battle rules, campaign rules, suggested mini-campaigns, over three hundred army lists, rules for larger armies and six player campaigns. The original rules are supported by an introduction by Phil Barker and chapters on: Reflecting on the development of DBA. An introduction to tactics using DBA by Martin Smith. Applying DBA to historical battles, Recreating the Battle of Zama in 202 BC using DBA by Phil Steele. DBSA and DBA 1.0 Also included are all four of the original army lists




DBMM Army Lists: Book 4 The High Medieval Period 1071 AD to 1525 AD


Book Description

DBMM Army Lists Book 4. The High medieval Period. 1071 AD to 1525 AD This is the final volume in a series of WRG publications providing detailed guidance on the structure and organisation of ancient and medieval armies for use with the DBMM wargame rules.




Hordes of the Things Version 2. 1


Book Description

Hordes of the Things is a fast-play heroic fantasy wargame rule set for miniature figures. Using the successful DB rule system, but based on classical fantasy fiction rather than strict history, the rules have been used since 1991 and enjoy an international player base.




De Bellis Magistrorum Militum version 2.1


Book Description

Version 2.1 is the latest update to the DBMM rules. It features several rule refinements and now covers the period 3000 BC to 1525 AD. Included in this edition is a selection of army lists to help new players get started quickly. DBMM offers an advanced rule system for the discerning wargamer seeking historical accuracy as well as a fast and exciting game.




Armies and Enemies of Imperial Rome


Book Description

The Armies and Enemies of Imperial Rome spans the period from 150 BC to 600 AD and describes the forces of the later Roman Republic and the Byzantine wars as well as the armies of the heyday of the Roman Empire. Coverage of Rome's enemies includes Gallic, British, Pictish, Scots/Irish, German, Dacian, Sarmatian, Frankish, Saxon, Vandal, Visigothic, Ostrogothic, Hunnic, Pontic, Parthian, Armenian, Jewish, Palmyran, Sassanid and Blemye armies. It examines tactics and strategy, organisation and formations and orders of battle as well as providing a detailed guide to the dress and equipment of the armies of the period. Comprehensive illustrations by Ian Heath complement Phil Barker's text and the result is a wealth of information for anyone interested in the warfare of the time. Long out of print, the book has been a source of inspiration to wargamers and academic historians alike. It is reprinted here in its complete 1981 fourth edition with an updated bibliography.




DBMM Army Lists Book 3: The Early Medieval Period 476 AD to 1971 AD


Book Description

DBMM Army Lists: Book 3 The Early Medieval Period 476 AD to 1071 AD. This is the third volume in the series of WRG publications providing detailed guidance on the structure and organisation of ancient and medieval armies for use with the DBMM wargame rules.




Ancient and Medieval Wargaming


Book Description

March with Alexander the Great's Macedonians against the mighty empire of the Achaemenid Persians at Issus in 333BC! Experience the brutality of a Dark Ages struggle between Romano-British warriors and Early Saxon armies in AD495! Re-fight some of the bloodiest battles of the ancient and medieval worlds, using Neil Thomas's fully illustrated new book. Neil brings an authentic historical perspective to wargaming. A must for novice and veteran wargamers alike.




DBMM Army Lists Book 2: The Classical Period 500BC to 476AD


Book Description

DBMM Army Lists is the second volume in the series of WRG publications providing detailed guidance on the structure and organisation of ancient and medieval armies, for use with the De Bellis Magistrorum Miltum (DBMM) wargame rules.




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