Phoenix, Vol. 9


Book Description

"Strange Beings," the first of the two stories in this volume of Phoenix, takes place in the 7th century. The vengeful daughter of a lord becomes trapped on an alternate plane where she must atone for the murder of her father by treating the ailments of Strange Beings. The second story, "Life," takes place in the year 2155. A television producer devises a plan to boost ratings by televising the hunt of human clones. But things take an ironic turn when he comes in contact with a very special bird! -- VIZ Media




Phoenix


Book Description

A soldier named Harima is transformed into a wolf. After an old woman rescues him, he is tormented by nightmares and gradually senses the spirit of Bando Suguru, a 21st century agent who fights on behalf of banished humans.




Phoenix, Vol. 1


Book Description

With grand historical sweep, this self-contained opening volume of Osamu Tezuka's acclaimed Phoenix saga is an epic account of the human spirit in a time of chaos and warfare, where would-be warrior Nagi and his crew struggle against the elements, invaders, and history itself. -- VIZ Media




Phoenix, Vol. 10


Book Description

In A.D. 663 a soldier named Harima is punished by being given the visage of a wolf. Rescued by a mysterious old woman, he is tormented by nightmares and gradually senses the spirit of Bando Suguru, a 21st century agent who fights on behalf of banished humans. Sun is the longest chapter in the Phoenix series, and its structure is threefold. Harima's story in 7th century Japan is interwoven with one set in the 21st century, while another tale of a spiritual battle bridges both past and future. -- VIZ Media




Stalking the Vietcong


Book Description

In a gripping memoir that reads like a spy novel, one man recounts his personal experience with Operation Phoenix, the program created to destroy the Vietcong’s shadow government, which thrived in the rural communities of South Vietnam. Stuart A. Herrington was an American intelligence advisor assigned to root out the enemy in the Hau Nghia province. His two-year mission to capture or kill Communist agents operating there was made all the more difficult by local officials who were reluctant to cooperate, villagers who were too scared to talk, and VC who would not go down without a fight. Herrington developed an unexpected but intense identification with the villagers in his jurisdiction–and learned the hard way that experiencing war was profoundly different from philosophizing about it in a seminar room.




Phoenix, Vol. 6


Book Description

In the 25th century, Romy and her husband George purchase the planet Eden 17 from an unscrupulous space real estate agent. Unfortunately, their dream planet turns out to be an arid wasteland. During their desperate search for water, George is killed, leaving Romy and her unborn child to survive on their own. How far will Romy go to build a civilization on Eden 17?! -- VIZ Media




Phoenix


Book Description

This digital edition includes the original artwork, has been specially adapted for ebook platforms and is optimised for tablet devices. A BOY WITH THE POWER OF A STAR . . . Lucky thinks he's an ordinary Human boy. But one night, he dreams that the stars are singing to him, and wakes to find an uncontrollable power rising inside him. Now he's on the run, racing through space, searching for answers. In a galaxy at war, where Humans and Aliens are deadly enemies, the only people who can help him are an Alien starship crew – and an Alien warrior girl, with neon needles in her hair . . .




Phoenix, Vol. 2


Book Description

Considered by many to be one of the finest works of Japanese comics art ever produced, Phoenix: Future is a rollicking space-age adventure, an apocalyptic cautionary tale, a fable of human frailty and triumph, and a fantastic voyage through time, space, and the macroverse. Above all it is a great love story, an epic account of Class II Space Patrolman Masato's tragic, undying love for the doomed beautiful alien "moopie," Tamami. Told in bold layouts and mind-warping page designs that revolutionized Japanese comics, this is the work of the greatest manga artist of them all, Osamu Tezuka, soaring at the height of his powers. -- VIZ Media




Phoenix Flame


Book Description

New York Times bestselling author Sara Holland continues her blockbuster contemporary fantasy series, Havenfall, with this unforgettable sequel. 'Sara Holland is a fierce storyteller' STEPHANIE GARBER After saving the inn at Havenfall from the wicked Silver Prince, Maddie thought all her problems were over. The Silver Prince has been banished, her uncle the beloved Innkeeper is slowly recovering from a mysterious coma, and there are still a few weeks of summer left to spend with her handsome more-than-just-a-friend Brekken. But danger still looms and Maddie soon realises there's more work to be done to protect Havenfall, the safe haven between worlds that her family has run for centuries. Maddie must embark on a dangerous mission: to venture into the icy Realm of Fiordenkill and put an end to the black market trading of souls that threatens the balance of the Realms. As Maddie tries to accomplish these seemingly impossible tasks, she stumbles upon family secrets that could change everything. What if saving everyone means destroying the only home she's ever known? This next breathtaking fantasy from the bestselling author of Everless is perfect for fans of Melissa Albert and Holly Black.




The Boardgamer Volume 9


Book Description

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean - Germans, Austrians, British and French Maharaja Rules Adjustments - Addressing Game Imbalance The Tao Of Panzerblitz / Panzer Leader - Utility / Psychology in a Game System AREA Ratings Calculations - The Formulas Behind The Ratings Insert: Kingmaker Replacement and Variant Card Decks Insert: Countersheet for Jutland Scenario Enemy In Sight - Expansion Rules Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless A Tour Of The Magic Realm - Villains, Maps, Magic & Activity March Madness - Men’s and Women’s Teams Down With The Queen! - Evening The Odds In B-17: Queen Of The Skies Flame Tanks And Other New Units - In Panzerblitz / Panzer Leader Yeah!!! Well, So’s Your Horse - An Analysis of Gunslinger’s Showdown 7: The Bar Fight Hoka Hey! It’s a Good Night To Die - An Analysis of Gunslinger’s Showdown 8: The Campfire Hidden Movement and Searching - Without a Referee Builders and Shapers - Strategies in Puerto Rico The War of 1812 - 1813 Campaign Played on 1776 The Making of Crucible of Liberty - An Extension to the Map of 1776 Gunslinger - The Early Years Landing Forces - In Victory in the Pacific “Advanced” Naval War - Additional Rules for the Naval War Expansion Kit Reconnaissance Units - In Panzerblitz / Panzer Leader Insert: Countersheet Reconnaissance Units Panzerblitz, Panzer Leader 1940, and Panzer Leader Insert: Countersheet War of 1812 Scenario for 1776 Inserts: Hidden Movement and Search Tables for Bismarck 1968 and 1979, Jutland, Guadalcanal 1992, and Midway 1964 and 1992 TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass 2004 March Madness Sweet Sixteen - Men’s and Women’s Teams The Jumbo Sherman - In Panzer Leader The Rails of August - A Guns of August Variant Clostermann’s First Kills - Le Havre, France; July 1943 Insert: The Longest Day Player Aid Card




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