The Importance of Being Earnest and Other Plays


Book Description

Enriched Classics offer readers accessible editions of great works of literature enhanced by helpful notes and commentary. Each book includes educational tools alongside the text, enabling students and readers alike to gain a deeper and more developed understanding of the writer and their work. Wilde’s classic comedy of manners, The Importance of Being Earnest, a satire of Victorian social hypocrisy and considered Wilde’s greatest dramatic achievement, and his other popular plays—Lady Windermere’s Fan, An Ideal Husband, and Salome—challenged contemporary notions of sex and sensibility, class and cultural identity. Enriched Classics enhance your engagement by introducing and explaining the historical and cultural significance of the work, the author’s personal history, and what impact this book had on subsequent scholarship. Each book includes discussion questions that help clarify and reinforce major themes and reading recommendations for further research. Read with confidence.







The Princes and The Treasure


Book Description

In the magical kingdom of Evergreen, beautiful Princess Elena is suddenly whisked away by an old woman. Undefeated champion Gallant and shy bookworm Earnest go on a quest to find “the greatest treasure in the land” so one of them can save and marry the princess. Along the way, Earnest and Gallant realize “the greatest treasure in the land” is not what they expected. This is a 28-page, full-color, illustrated children's adventure picture book with a same-sex marriage.




The Vakhtangov Sourcebook


Book Description

Annotation Yevgeny Vakhtangov pioneered Fantastic Realism through his innovative theatrical concepts. This book compiles new translations of his work on the art of theatre creating a primary source of original material on this theatrical master.




Playing the Canterbury Tales


Book Description

Playing the Canterbury Tales addresses the additions, continuations, and reordering of the Canterbury Tales found in the manuscripts and early printed editions of the Tales. Many modern editions present a specific set of tales in a specific order, and often leave out an entire corpus of continuations and additions. Andrew Higl makes a case for understanding the additions and changes to Chaucer's original open and fragmented work by thinking of them as distinct interactive moves in a game similar to the storytelling game the pilgrims play. Using examples and theories from new media studies, Higl demonstrates that the Tales are best viewed as an "interactive fiction," reshaped by active readers. Readers participated in the ongoing creation and production of the tales by adding new text and rearranging existing text, and through this textual transmission, they introduced new social and literary meaning to the work. This theoretical model and the boundaries between the canonical and apocryphal texts are explored in six case studies: the spurious prologues of the Wife of Bath's Tale, John Lydgate's influence on the Tales, the Northumberland manuscript, the ploughman character, and the Cook's Tale. The Canterbury Tales are a more dynamic and unstable literary work than usually encountered in a modern critical edition.




Tales Within Tales


Book Description

"Essays in honor of Richard J. Schoeck"--P. facing t.p.




Palamon and Arcite


Book Description




The Publishers Weekly


Book Description




An Illustrated Journey


Book Description

Collects excerpts from the personal travel journal sketchbooks of forty-three artists, illustrators, and designers.




Games and Gaming in Medieval Literature


Book Description

The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.