Pokemon Choose Your Own Adventure


Book Description

The reader's choices will help Ash Ketchum search a remote island for new Pokémon and prepare for a showdown with Jessie of Team Rocket.




My Pokemon Adventure Journal


Book Description

Get ready to start your Pokemon adventure with this fun-filled journal! This book is filled with activities, quizzes and questions to inspire Pokemon fans to be the very best they can be. Design your own Pokemon gym, battle with your friends and record your most awesome adventures.




Stowaway!


Book Description

The reader determines what happens in a story about a character who sneaks aboard pirate Captain Rockhopper's ship and is discovered, in a text where a choice can be made between being sent back to the safety of Club Penguin or becoming a part of the crew on the expeditions of the ship.




Pikachu's Global Adventure


Book Description

Initially developed in Japan by Nintendo as a computer game, Pokémon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokémon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokémon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokémon craze was mostly over. Pikachu’s Global Adventure describes the spectacular, complex, and unpredictable rise and fall of Pokémon in countries around the world. In analyzing the popularity of Pokémon, this innovative volume addresses core debates about the globalization of popular culture and about children’s consumption of mass-produced culture. Topics explored include the origins of Pokémon in Japan’s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about children’s vulnerability versus agency as consumers; and the contentious question of Pokémon’s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokémon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods. Contributors. Anne Allison, Linda-Renée Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano




Pokemon Silver Pathways to Adventure


Book Description

"The Pokmon Silver Pathways to Adventure" follows Taylor and his pals on the all-new adventures in the Pokmon Silver Game Boy game. The game is a companion to Pokmon Gold, and will unveil many new characters, including Lugia, Chikorita, Cyndaquil, and Totodile. The Sybex novelization can be enjoyed purely as a story set in the Pokmon world, and it also includes hints, clues, and strategies for succeeding in the game.




Pokémon Adventures 20th Anniversary Illustration Book: The Art of Pokémon Adventures


Book Description

Artwork, sketches and a brand-new manga short story from the artist of the Pokémon Adventures series inspired by the best-selling Pokémon video games! A collection of beautiful full-color art from the artist of the Pokémon Adventures graphic novel series! In addition to illustrations of your favorite Pokémon, this vibrant volume includes exclusive sketches and storyboards, four pull-out posters, and a brand-new manga side story published in English for the first time!




Pokémon Adventures: Diamond and Pearl/Platinum, Vol. 7


Book Description

Team Galactic commanders Jupiter, Mars and Saturn are determined to bomb Lake Verity, Lake Valor and Lake Acuity to awaken the Legendary Lake Pokémon that dwell in their depths! Diamond, Pearl and Platinum divide forces to stop them—but can they conquer? Then, when things go awry, it’s...Diamond to the rescue?! Plus, meet Abomasnow, Tangrowth, Buizel, Gastrodon, Purugly, Staravia, and Luxray! -- VIZ Media




Adventures in the Wild!


Book Description

Explore Unova's Chargestone Cave scenic woods, and ancient runins!




Pokémon Black and White


Book Description

Awesome adventures inspired by the best-selling Pokémon Black Version and Pokémon White Version video games! Meet Pokémon Trainers Black and White! White has a burgeoning career as a Trainer of performing Pokémon. Black is about to embark on a training journey to explore the Unova region and fill a Pokédex for Professor Juniper. Who will Black choose as his first Pokémon? Who would you choose? Plus, meet feisty Pokémon Tepig, Snivy, Oshawott and many more new Pokémon of the unexplored Unova region!




Pokemon Snap


Book Description

Players venture to an island where the duty is to "photograph" all 150 Pokmon types. Tips and strategies are revealed to Pokmon players in a full-color, storybook-style format, making techniques easier to digest for younger readers.