PowerPC--concepts, Architecture, and Design


Book Description

The Power PC microprocessor provides a combination of high performance, small size, low power consumption and low price, which makes it suitable for a variety of computer applications - from hand-held computers to multimedia desktop computers to IBM's RS/6000 workstation.




UniForum Monthly


Book Description




Fundamentals of Computer Organization and Design


Book Description

A new advanced textbook/reference providing a comprehensive survey of hardware and software architectural principles and methods of computer systems organization and design. The book is suitable for a first course in computer organization. The style is similar to that of the author's book on assembly language in that it strongly supports self-study by students. This organization facilitates compressed presentation of material. Emphasis is also placed on related concepts to practical designs/chips. Topics: material presentation suitable for self- study; concepts related to practical designs and implementations; extensive examples and figures; details provided on several digital logic simulation packages; free MASM download instructions provided; and end-of-chapter exercises.




The PowerPC Architecture


Book Description

An essential book for 3rd party developers and others interested in products using the PowerPC including those from IBM, Apple, and many other vendors. The book covers the architecture for the entire family of processors from either IBM or Motorola and is the official documentation of the IBM reference manual.




PowerPC Microprocessor Common Hardware Reference Platform


Book Description

This book defines the architecture requirements and minimum system requirementsfor a computer system that is designed to become an open industry standard.These requirements provide a description of the devices, interfaces, and dataformats required to design and build a PowerPC-based computer. This standard isdesigned to provide software compatibility for several operating environments.Systems built to these requirements can use industry-standard componentscurrently found in IBM-compatible and Apple® Macintosh® personal computers. Thesesystems are expected to run various future versions of operating systemsincluding Apple Mac OSTM, IBM AIXTM and PowerPCTM Editions of IBM OS/2 Warp ConnectTM,Microsoft Windows NTTM Workstation, Novell NetwareTM, and SunSoft SolarisTM. This book is the primary source of information for anyone developing a hardwareplatform, an operating system, or hardware component to be part of thesestandard systems. It describes the hardware-to-operating-system interface thatis essential to anyone building hardware platforms and provides the minimumsystem configurations that platform designers must meet when building a standardplatform. Component manufacturers require this information to producecompatible chips and adapters to use on these platforms, and software developersrequire the information on mandatory functions and documented interfaces. The architecture is intended to support a range of PowerPC microprocessor-based system implementations including portable, desktop, and server classsystems, and allows multiple operating-system implementations across a widerange of environments and functions. This enables new hardware and softwareenhancements that are necessary for the development of improved userinterfaces, higher performance, and broader operating environments.




Designing Embedded Hardware


Book Description

Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.




Computer Organization and Design RISC-V Edition


Book Description

The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud




Computer Organization and Design MIPS Edition


Book Description

Computer Organization and Design, Fifth Edition, is the latest update to the classic introduction to computer organization. The text now contains new examples and material highlighting the emergence of mobile computing and the cloud. It explores this generational change with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O.Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, Going Faster, used throughout the text to demonstrate extremely effective optimization techniques. There is also a new discussion of the Eight Great Ideas of computer architecture. Parallelism is examined in depth with examples and content highlighting parallel hardware and software topics. The book features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples, along with a full set of updated and improved exercises. This new edition is an ideal resource for professional digital system designers, programmers, application developers, and system software developers. It will also be of interest to undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives. Winner of a 2014 Texty Award from the Text and Academic Authors Association Includes new examples, exercises, and material highlighting the emergence of mobile computing and the cloud Covers parallelism in depth with examples and content highlighting parallel hardware and software topics Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples throughout the book Adds a new concrete example, "Going Faster," to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200 times Discusses and highlights the "Eight Great Ideas" of computer architecture: Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore's Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast; and Dependability via Redundancy Includes a full set of updated and improved exercises




CORBA


Book Description

The author thoroughly describes the architecture, services, and other issues related to distributed object-oriented environments. All information is based on universally accepted OMG (Object Management Group) specifications. It covers issues related to all four vendors--IBM, Sun, Hewlett-Packard and Digital Equipment Corporation.