Rescue: The Princess Agenda Part II


Book Description

The identity of the princess has been revealed. Princess Aileen and her team have been taken to their home world of Valdria. However, one of their number was taken captive by a Trae-Shan assault team. They have determined her location and Aileen orders a rescue mission against the protests of those charged with her protection. They embark on the mission, but they will not be alone once they reach the location where the prisoner is being held.




Recapitulation: The Princess Agenda Part V


Book Description

The final installment of the Princess Agenda takes the team, now known as Shadow Squad, into direct conflict with the Trae-Shan forces. Princess Aileen leads them to Tritia Prime, the Trae-Shan homeworld, where a truth is revealed and a solution is presented, but it's not the solution either side had planned.




Development: The Princess Agenda Part IV


Book Description

Development begins immediately following the conclusion of the previous installment, Exposition. The Princess has gained the authority necessary and has learned that the Trae-Shan has constructed a powerful new ship. By dividing her team into two squads, Shadow and Lumen, they will attack the facility where the prototype of this new ship has been constructed to steal both the ship and the plans.




Exposition: The Princess Agenda Part III


Book Description

Exposition picks up immediately following the previous installment, "Rescue," and follows Aileen's quest to prove to the powers that be that she is the true princess and heir to the throne of Valdria. Along the way, she encounters resistance, political maneuvering, a traitor, an assassination attempt, and discovers those who are truly loyal to her cause.




Revelations


Book Description

A minister has purchased an old campground with the intention of returning it to its former glory. To do that, he enlists the aid of twelve young adults that have been under his supervision since shortly after birth. They arrive at the old campground in Mississippi and begin working to restore it. Then strangers arrive and threaten them all. The minister finally reveals the truth to the twelve, about their true nature and their destinies. He just hopes it isn't too late.




Part-time Princess


Book Description

At night, a normal little girl imagines she is a princess, but not just a princess who wears pretty gowns and goes to balls. She also gets to fight dragons and tame trolls. But one morning she wakes up and begins to think maybe her royal adventures aren't so imaginary after all... From the best-selling author of The Quiet Book, this jacketed picture book is perfect for every little girl who dreams of being a princess.




Imf, World Bank & Adb Agenda on Privatisation Volume Ii


Book Description

This Book dramatically spotlights with real case studies, the truism and reality, that politicians aspire for high political office, campaigning vociferously, avowing commitment to combat fraud and corruption, exploiting the economic anguish of poverty stricken people, however upon assuming political power, pathetically such avowed commitment becomes hypocritical hollow rhetoric, with them appallingly getting bogged down in the quagmire of corruption, vehemently castigated and denounced! Reality is that politicians are funded and and assisted by lackeys at elections, resulting in politicians getting obligated to lackeys, blatantly seeking returns on funding and support, at the expense of the abject poor. Case studies dealt with appallingly reveal that the idealistic agenda of IMF, World Bank and ADB pushing privatization only germinates the breeding of corruption, with such institutions becoming mere spectators, compromised to be viewed, as having aided and abetted in corruption, publicly denounced by them, ironically providing alleviation schemes for the upliftment of the abject poor. Fraud and corruption at the highest echelons in Government, involving international parties, are shockingly revealed, with intriguing diplomatic interventions. It is an unbelievable revelation from the stage of lofty idealism to the sublime apathy of deception, complicit with duplicity and hypocrisy, in enforcing the law unequally against opponents for political expediency, whilst those wielding power, themselves, have brazenly acted otherwise, perpetrating offences of much greater gravity, including also shielding lackeys and cronies. Amazingly, the highest judiciary, castigating corruption, upholds the dire need for governance and enforcement of the rule of law, including against the highest in the country. Brilliant in-depth research into real human behavior and wheeler-dealing in the upper echelons of Governments-an ideally invaluable Book for academics and professionals interested in political science, human behaviour, governance, public finance, commerce, rule of law, forensic accounting and privastisation, and for public interest activists.




Save the Cat!


Book Description

This ultimate insider's guide reveals the secrets that none dare admit, told by a show biz veteran who's proven that you can sell your script if you can save the cat!




the princess saves herself in this one


Book Description

From Amanda Lovelace, a poetry collection in four parts: the princess, the damsel, the queen, and you. The first three sections piece together the life of the author while the final section serves as a note to the reader. This moving book explores love, loss, grief, healing, empowerment, and inspiration. the princess saves herself in this one is the first book in the "women are some kind of magic" series.




Literary Gaming


Book Description

A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.