Rise of the Seven


Book Description

Nothing to hide. Memories and magic recovered, Frey is restored to the throne. But as she works to regain control of the North, a small silver dagger nearly brings her end. Someone wants her dead. She raises the Seven of her guard and proves her abilities in order to secure her position. But another attempt on her life, from what appears to be fey, reveals not all are pleased with her return. She'll have to find them first. If she could only figure out the force behind the attacks, she might be able to relax enough to decide what to do about her other problem... Chevelle.




The Martinsville Seven


Book Description

This book offers the first comprehensive treatment of the case of the Martinsville Seven, a group of young black men executed in 1951 for the rape of a white woman in Martinsville, Virginia. Covering every aspect of the proceedings from the commission of the crime through two appeals, Eric W. Rise reexamines common assumptions about the administration of justice in the South. Although the defendants confessed to the crime, racial prejudice undeniably contributed to their eventual executions. Rise highlights the efforts of the attorneys who, rather than focusing on procedural errors, directly attacked the discriminatory application of the death penalty. The Martinsville Seven case was the first instance in which statistical evidence was used to prove systematic discrimination against blacks in capital cases.




Rise


Book Description




Rise of the Girl


Book Description

Help your daughter become her best, well-rounded self. Raising a girl is complicated. Empowerment messages and incredible achievements are everywhere, yet poor self-esteem, peer pressure, and fear of failure are very real threats. This essential parenting guide shows you the seven most common issues holding girls back from reaching their full potential. Inside the pages of this inspirational parenting book, you’ll discover: • Action plans for seven key areas of your daughter’s social, emotional and mental health. • Guided dialogues with customizable options to make them age-appropriate. • Practical parenting tips for raising a girl. • Inspirational accounts from famous moms, dads and daughters. Does your beautiful, talented daughter tell you she’s ugly and useless? Would she rather stay alone in her room, scrolling her phone, than join you on a family day out? This parenting reference book highlights all signs that your daughter is struggling to cope with the demands of modern life. Follow the practical parenting advice to help your wonderful girl see how great she is already and how much greater she can become! Packed with 7 age-appropriate action plans, parenting advice and guided conversation starters, Rise of the Girl will give you the tools you need to guide your daughter through this challenging world and prepare them for amazing adulthood. It’s the perfect parenting book for girl moms and dads raising confident, resilient and powerful women!




The Frey Saga


Book Description




Stan Lee and the Rise and Fall of the American Comic Book


Book Description

Based on interviews with Stan Lee and dozens of his colleagues and contemporaries, as well as extensive archival research, this book provides a professional history, an appreciation, and a critical exploration of the face of Marvel Comics. Recognized as a dazzling writer, a skilled editor, a relentless self-promoter, a credit hog, and a huckster, Stan Lee rose from his humble beginnings to ride the wave of the 1940s comic books boom and witness the current motion picture madness and comic industry woes. Included is a complete examination of the rise of Marvel Comics, Lee's work in the years of postwar prosperity, and his efforts in the 1960s to revitalize the medium after it had grown stale.




Seven Games: A Human History


Book Description

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.




Parliamentary Papers


Book Description







Sandqueen


Book Description

With the weapon he needs to destroy the gods now in his possession, Morgan sets off for Faeland once again. However, this time, he does not go alone. Representatives of each Kingdom join him, in an attempt to scout the area and collect the ingredients needed to replicate Ivaldi's formula.As soon as he departs, Katherine receives an urgent summons from Hu Kiln, King of the West Kingdom. Strange disappearances and odd weather patterns have been sweeping through parts of his domain, and all signs point to a very disturbing source - one that Katherine, and the entire North Kingdom, is all too familiar with.Warning: This book contains profanity, gore and content that may not be suitable for children. This book also contains GameLit elements, such as stat sheets, a form or leveling and experience gain.