SHAMAN KING 13


Book Description

Yoh and his friends finally arrive at the Patch village...which they soon learn is the resting place of the Great Spirit, the strongest of all spirits on the planet. All the shamans in the village must form teams of three to prepare for the Shaman Fight...and if Yoh and his friends can't find partners, they'll be out of the running before the battle truly begins!




Shaman King


Book Description

Moody old Faust is back! And teamed with ... Yoh! When the competitors and their friends finally make it to the Patch Village, things are not what they expected. Strange new alliances are formed - and someone close to Yoh might get left in the lurch - testing everyone's strength and possibly changing their loyalties forever.




SHAMAN KING Omnibus 1 (Vol. 1-3)


Book Description

The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!




SHAMAN KING 34


Book Description

Yoh and his friends are nearly out of mana, so they spend a night at Calim's old house on the Lost Continent of Mu in an effort to recuperate�地nd to approach their final confrontation with the Patch Officiants with renewed resolve.




Shaman King: Red Crimson 4


Book Description

This is the official spin-off that will lead to the next shaman fight, the Flower of Maize! “Whatever you do to people will come back to you. I will accept all the karma that I am due.” For their family, Tao Jun and Dong Honhon will wring out every last drop of strength. But what will be waiting for them beyond the clash of hatred…? This is a story of the Tao clan’s final resolution.




Shaman King, Vol. 17


Book Description

• A 32-volume series—over 22 million graphic novels sold in Japan! • 330k units of Shaman King manga have sold through in the U.S. to date. • Available on home video from 4Kids Entertainment • Trading card games, toys, and video game support • Was serialized in SHONEN JUMP magazine • Released every two months Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize… Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…







SHAMAN KING Omnibus 5 (Vol. 13-15)


Book Description

The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 13-15 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! In a world where shamans communicate with the dead and call forth the power of legendary spirits to defeat their enemies in both body and soul, Yoh is a teenager with the ultimate ambition: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight, a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. At Yoh's side is Anna, his coach, fiancée, and a powerful medium in her own right. Sure, it'd be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he's going to have to grow up quick!







I Cross-Dressed for the IRL Meetup 1


Book Description

“Cocoa” has made three best friends in her monthly meetup group, where girls get together every month to quell their sweet tooths by meeting up at the cutest and trendiest new dessert cafes. Cocoa is in it for the sweets-really!-but she's also harboring a few secrets: Not only does Cocoa have a crush on another one of the girls in the group, Opera, but she's actually a guy named Satoshi who's been cross-dressing in order to attend the all-girl group! During one meetup, things come to a head when Opera discovers that Cocoa is cross-dressing-and to Cocoa's surprise, Opera confesses that he is too! But Cocoa realizes that his attraction to Opera is more than clothing-deep, and as the two grow closer, they'll learn more about each other-and their own selves-than they could have ever imagined.