Building the Perfect PC


Book Description

Build a PC that will outperform any brand-name box on the market Yes, even if you’re not a total geek you can build your own PC -- and we guarantee it’s worth the effort. You’ll discover that the quality is better and the cost is much lower than any comparable off-the-shelf PC you can buy. Design the custom computer you want, and have fun doing it. Get high-quality PC hardware from local stores and online vendors Plan your computer project with a complete checklist Create the ideal PC that will run Windows 7 or Linux Take advantage of the latest multi-core CPUs Assemble, test, and configure your PC with ease Build a PC that meets your needs and fits your budget Written by hardware experts, this book delivers complete instructions for building your own dream machine with high-quality components, whether it’s a PC for general use, extreme gaming, a media center, or home server. Straightforward language, clear directions, and easy-to-follow illustrations make this guide a breeze for computer builders of any skill level, even those with no experience. Building the Perfect PC presents six in-depth custom PC projects: Mainstream PC -- Fast, flexible, quiet, and reliable at a reasonable price Extreme System -- A wicked fast PC for video editing, gaming, and more Media Center -- One PC to replace your TiVo, game console, DVD, and CD player Home Server -- Ideal home network hub to store, share, and secure data Appliance PC -- A tiny, quiet, inexpensive PC you can put anywhere Budget System -- Reliable and highly functional at a low, low price










Grid and Cooperative Computing - GCC 2004


Book Description

This book constitutes the joint refereed proceedings of five international workshops held in association with the Third International Conference on Grid and Cooperative Computing, GCC 2004, in Wuhan, China in October 2004. The 95 revised workshop papers presented were carefully reviewed and selected from a total of 154 submissions. In accordance with the workshop titles, the papers are organized in topical sections on the information grid and knowledge grid; storage grid and technologies; information security and survivability for the grid; agents, autonomic computing, and grid enabled virtual organization; and visualization and visual steering.




Building Product Models


Book Description

Building Product Models thoroughly presents the concepts, technology, and methods now used to work out what will become the building product model - a new, digital representation for architecture, civil engineering, and building construction. Organized into three sections (history, current tools and concepts, and existing efforts and research issues), this resource provides the field of building product modeling with a standard reference as well as a single, comprehensive text for university courses. Until now, all the efforts in building modeling have been reported in research journals and conference proceedings or been made available as draft standards on the Internet. Building Product Models is the only book available on this vital field, bringing together essential aspects of major efforts from the early 1970s to the present.













Computer-aided Architectural Graphics


Book Description

Stresses methods & procedures for using existing computer-aided architectural graphics. Provides fundamental computer concepts; common illustrative patterns for showing architectural displays generated from computer memory; examples & exercises.