Book Description
More than a guide to the Smalltalk language.
Author : Chamond Liu
Publisher : iUniverse
Page : 313 pages
File Size : 34,2 MB
Release : 2000
Category : Computers
ISBN : 1583484906
More than a guide to the Smalltalk language.
Author : Johannes Brauer
Publisher : Springer
Page : 439 pages
File Size : 13,88 MB
Release : 2015-01-23
Category : Computers
ISBN : 365806823X
A straightforward, step-by-step introduction to clear and elegant object-oriented programming. Using a language that's perfect for this kind of programming, the book has been tested in numerous courses and workshops over ten years. Programming Smalltalk is particularly suited for readers with no prior programming knowledge. Starting from the first principles of programming, it teaches you how to use and create algorithms (reusable rules for problem-solving) and the basic building blocks of software. It goes on to explain how to develop complete applications and has a whole chapter on web applications as well as case studies. Now translated into English, this edition was completely revised to be consistent with the latest version of Cincom® VisualWorks®, a professional Smalltalk environment. All examples were created using VisualWorks, which is available without cost for educational purposes, and can be downloaded and installed on any up-to-date computer.
Author : Sherman R. Alpert
Publisher : Addison-Wesley Professional
Page : 472 pages
File Size : 49,32 MB
Release : 1998
Category : Computers
ISBN :
In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.
Author : Wilf LaLonde
Publisher : Addison Wesley Publishing Company
Page : 582 pages
File Size : 39,15 MB
Release : 1994
Category : Computers
ISBN :
From a well-known developer of object-oriented systems in Smalltalk, this book provides an introduction to programming for the novice alongside complete coverage of the Smalltalk language. The coverage provides a complete introduction to the syntax of Smalltalk, including the Smalltalk libraries and the Smalltalk environment using Digitalk/V as the example environment.
Author : John R. Bourne
Publisher : CRC Press
Page : 912 pages
File Size : 39,2 MB
Release : 2024-11-01
Category : Computers
ISBN : 1040282873
This book provides an introduction to the understanding and use of object-oriented methodologies for engineering problem solving with a specific emphasis on analysis and design. (Object-oriented programming is a general computer language methodology. The name comes from the focus on describing problems in terms of objects, both physical and conceptual).
Author : John C. Mitchell
Publisher : Cambridge University Press
Page : 546 pages
File Size : 22,40 MB
Release : 2003
Category : Computers
ISBN : 9780521780988
A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.
Author : David West
Publisher : Pearson Education
Page : 363 pages
File Size : 25,76 MB
Release : 2004
Category : Computers
ISBN : 0735619654
Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.
Author : John Hunt
Publisher : Springer Science & Business Media
Page : 386 pages
File Size : 26,32 MB
Release : 2012-12-06
Category : Computers
ISBN : 1447109619
This book was originally written to support an introductory course in Object Orientation through the medium of Smalltalk (and VisualWorks in particular). However, it can be used as a book to teach the reader Smalltalk, to introduce object orientation as well as present object oriented design and analysis. It takes as its basic premise that most Computer Scientists I Software Engineers learn best by doing rather than from theoretical notes. The chapters therefore attempt to introduce concepts by getting you the reader to do things, rather than by extensive theoretical discussions. This means that these chapters take a hands-on approach to the subject and assume that the student/reader has a suitable Small talk environment available to them. The chapters are listed below and are divided into six parts. The reader is advised to work through Parts 1 and 3 thoroughly in order to gain a detailed understanding of object orientation. Part 2 then provides an introduction to the Smalltalk environment and language. Other chapters may then be dipped into as required. For example, if the reader wishes to hone their Smalltalk skills then the chapters in Part 4 would be useful. However, if at that point they wish to get on and discover the delights of graphical user interfaces in Smalltalk, then Part 5 could be read next. Part 6 presents some more advances subjects such as metaclasses and concurrency which are not required for straight forward Small talk development.
Author : Mark Guzdial
Publisher : Pearson
Page : 538 pages
File Size : 50,57 MB
Release : 2002
Category : Computers
ISBN :
CD-ROM contains: Tutorials -- Demos -- Links to related Web pages -- Squeak version 2.9 virtual image.
Author : Kent Beck
Publisher : Prentice Hall
Page : 281 pages
File Size : 12,78 MB
Release : 1996-10-03
Category : Computers
ISBN : 0132852128
This classic book is the definitive real-world style guide for better Smalltalk programming. This author presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. When programmers understand these patterns, they can write much more effective code. The concept of Smalltalk patterns is introduced, and the book explains why they work. Next, the book introduces proven patterns for working with methods, messages, state, collections, classes and formatting. Finally, the book walks through a development example utilizing patterns. For programmers, project managers, teachers and students -- both new and experienced. This book presents a set of patterns that organize all the informal experience of successful Smalltalk programmers. This book will help you understand these patterns, and empower you to write more effective code.