Stomping Grounds


Book Description

Part travelogue, part journalism, part contemporary history, Stomping Grounds is a unique exploration of eight American subcultures that show how our identities are, to a surprising extent, shaped by the groups and pastimes to which we devote significant portions of our lives.




Stomping Ground


Book Description

Dom Perruccio was a popular, outgoing, athletic, generous, and handsome guy raised in the winding, narrow streets of Manhattan's Greenwich Village. He had many choices growing up in the neighborhood: stay on the street, stay in school, do nothing with your life, or do something. The choices involved strict rules and learned codes to keep from getting killed or arrested in a world of gang culture and hoodlum mentality. In this blisteringly honest coming-of-age narrative of how he and co-writer Charles Messina survived and ripened, Perruccio introduces the reader to the darker side of Greenwich Village generally depicted as a bohemia for artists, non-conformists, and vagabonds. But Perruccio exposes the darker side of this free-spirited Shangri-Lai-recalling the 1969 anti-gay Stonewall Uprising, The 1961 Washington Square Riot, and recurring, clandestine Mafia hits. Finally, Perruccio describes his adult restoration after it all. At the end when his mother died in 1993, Dom says, "That was the toughest time of my life. Losing my mother tore me apart. The one thing that gave me the strength to survive losing her was the birth of my daughter, Vanessa. I had to keep it together. I had to be a father."




The Devil's Tramping Ground and Other North Carolina Mystery Stories


Book Description

From the first colonization at Roanoke Island, the bizarre and inexplicable have shrouded the Tar Heel State. From history and legend, John Harden records ominous events that have shaped or colored state history.




The Peripheral


Book Description

The New York Times bestselling author of Neuromancer and Agency presents a fast-paced sci-fi thriller that takes a terrifying look into the future. DON'T MISS THE SERIES—NOW STREAMING EXCLUSIVELY ON PRIME VIDEO! Flynne Fisher lives down a country road, in a rural America where jobs are scarce, unless you count illegal drug manufacture, which she’s trying to avoid. Her brother Burton lives on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne earns what she can by assembling product at the local 3D printshop. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go. Wilf Netherton lives in London, seventy-some years later, on the far side of decades of slow-motion apocalypse. Things are pretty good now, for the haves, and there aren’t many have-nots left. Wilf, a high-powered publicist and celebrity-minder, fancies himself a romantic misfit, in a society where reaching into the past is just another hobby. Burton’s been moonlighting online, secretly working security in some game prototype, a virtual world that looks vaguely like London, but a lot weirder. He’s got Flynne taking over shifts, promised her the game’s not a shooter. Still, the crime she witnesses there is plenty bad. Flynne and Wilf are about to meet one another. Her world will be altered utterly, irrevocably, and Wilf’s, for all its decadence and power, will learn that some of these third-world types from the past can be badass.




Classic Tales of Science Fiction & Fantasy


Book Description

Blast off into the unknown with this collection of ten classical works of science fiction and fantasy. Long before we ventured into outer space or explored the most remote regions of the planet, writers have spun stories of what might lie in those unknown worlds, or what awaits humanity in the future. Classic Tales of Science Fiction & Fantasy is a collection of ten novels and short stories that blazed the trail for the popular genre. Works by acclaimed authors such as Jules Verne, H. G. Wells, Edgar Rice Burroughs, Sir Arthur Conan Doyle, Jack London, and H. P. Lovecraft will transport the reader to distant places and times—and set the imagination ablaze!




Danger at the Dinosaur Stomping Grounds


Book Description

Buck and Toni and the Wild World of Buck Bray TV crew head to Utah's Canyonlands National Park to film an episode. But soon, Buck and Toni find themselves in danger at the Dinosaur Stomping Grounds, as they try to discover who is behind the vandalization and theft of the area's ancient artifacts.




Exploring Austin with Kids, 4th Edition


Book Description

With descriptions of over 100 kid-focused outings and 25 annual events, this guidebook makes it easy to experience Austin, Texas. Visitors and newcomers will find the top tourist destinations as well as the quirky places that make Austin so unique. It uncovers fresh finds for locals looking for added adventure and guides new parents into the city's vibrant kid culture. A categorical Table of Contents organizes entries by interest, age, and location to help identify the best spots for your group. In addition to Places to Go, Places to Eat, and Annual Festivals & Events sections, this updated 4th edition includes even more entries that showcase the best of Austin.




Riding Through Compton


Book Description




Danger at the Dinosaur Stomping Grounds


Book Description

Buck and Toni, along with the rest of the Wild World of Buck Bray TV crew, head to Utah's Canyonlands National Park to film an episode about the canyons and rock formations as well as the ancient people who once lived there. When they learn about dinosaur fossils nearby, they decide to include that in their filming. But soon, Buck and Toni find themselves in danger at the Dinosaur Stomping Grounds, as they try to discover who is behind the vandalization and theft of the area's ancient artifacts.




Color Remote


Book Description




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