Stranger Things


Book Description

"Beyond Hawkins Lab, Starcourt Mall, Dungeons and Dragons, Monsters, and Mindflayers, the powerful children that have escaped from Hawkins Lab are out in the world, trying to live normal lives, but it comes at a steep cost. Nine was left behind in Hawkins Lab, comatose and alone. Now she lives in a fractured reality of her own creation under the watchful eyes of doctors who have no idea about the psychic volcano building insider her that erupt at any moment, obliterating their entire hospital. Three and Nine's twin sister both escaped Hawkins lab several years ago and have been on the run ever since. They had just settled down into a new life when, all of the sudden, the lab has made the national news. With the veil of normalcy completely shattered, they pack everything they have and hit the road, hoping to find and help any of the other kids they can. When Kali (number Eight) informs them that Nine is still alive it becomes a race against the clock to save a beloved sister, from the doctors that keep her, as well as the delusions that threaten to fracture her psyche beyond repair."--




Stranger Things: Into the Fire (Graphic Novel)


Book Description

Beyond Hawkins Lab, Starcourt Mall, Dungeons and Dragons, Monsters, and Mindflayers, the powerful children that have escaped from Hawkins Lab are out in the world, trying to live normal lives, but it comes at a steep cost. Nine was left behind in Hawkins Lab, comatose and alone. Now she lives in a fractured reality of her own creation under the watchful eyes of doctors who have no idea about the psychic volcano building insider her that erupt at any moment, obliterating their entire hospital. Three and Nine's twin sister both escaped Hawkins lab several years ago and have been on the run ever since. They had just settled down into a new life when, all of the sudden, the lab has made the national news. With the veil of normalcy completely shattered, they pack everything they have and hit the road, hoping to find and help any of the other kids they can. When Kali (number Eight) informs them that Nine is still alive it becomes a race against the clock to save a beloved sister, from the doctors that keep her, as well as the delusions that threaten to fracture her psyche beyond repair. Perfectly penned by writer Jody Houser (Critical Role, Star Wars: Tie Fighter) with kinetic pencils by Ryan Kelly (New York Four, Star Wars) and tight inks by Le Beau Underwood (Catwoman, Immortal Hulk) this third book in the Stranger Things comics line takes the story to brand new territory. Collects Stranger Things: Into the Fire #1-#4.




Stranger Things: SIX (Graphic Novel)


Book Description

A prequel comic from Netflix' award-winning series, delving into the mysterious workings of Project MKUltra and the weird science that opened the door to the Upside Down. Francine, a teenage girl with precognition, has struggled through a lifetime of exploitation: first by her parents, then by Dr. Brenner of Hawkins Laboratory. Dr. Brenner wants to harness her powers as well as those of the other gifted children that they hold captive at the lab. Wracked by increasingly disturbing visions, she sees an opportunity for her and all the children to escape. But at what cost? From the pen of Jody Houser (Faith, CMYK: Magenta, Max Ride: Ultimate Flight) and featuring art from Edgar Salazar and Keith Champagne (Black Panther), Stranger Things comics is essential reading for fans of the hit Netflix series as well as fans of the urban fantasy and horror genres in general. Collects Stranger Things II issues #1-4.




Stranger Things Library Edition Volume 2 (Graphic Novel)


Book Description

In the spirit of horror classics such as Carrie, this hardbound collection of two Stranger Things graphic novels explores what it means to have power, and what some are willing to do to attain it. A chilling glimpse at the machinations of Brenner's lab leading up to the events of the show, this hardcover collection of Stranger Things: Six and Stranger Things: Into The Fire includes everything from teen romance to pyrokinetic rampages.




Stranger Things


Book Description




Stranger Things: Into the Fire (Graphic Novel)


Book Description

Beyond Hawkins Lab, Starcourt Mall, Dungeons and Dragons, Monsters, and Mindflayers, the powerful children that have escaped from Hawkins Lab are out in the world, trying to live normal lives, but it comes at a steep cost. Nine was left behind in Hawkins Lab, comatose and alone. Now she lives in a fractured reality of her own creation under the watchful eyes of doctors who have no idea about the psychic volcano building insider her that erupt at any moment, obliterating their entire hospital. Three and Nine's twin sister both escaped Hawkins lab several years ago and have been on the run ever since. They had just settled down into a new life when, all of the sudden, the lab has made the national news. With the veil of normalcy completely shattered, they pack everything they have and hit the road, hoping to find and help any of the other kids they can. When Kali (number Eight) informs them that Nine is still alive it becomes a race against the clock to save a beloved sister, from the doctors that keep her, as well as the delusions that threaten to fracture her psyche beyond repair. Perfectly penned by writer Jody Houser (Critical Role, Star Wars: Tie Fighter) with kinetic pencils by Ryan Kelly (New York Four, Star Wars) and tight inks by Le Beau Underwood (Catwoman, Immortal Hulk) this third book in the Stranger Things comics line takes the story to brand new territory. Collects Stranger Things: Into the Fire #1-#4.




Stranger Things Omnibus Volume 1 (Graphic Novel)


Book Description

A massive collection of comics based on Netflix’s 80’s nostalgia-fueled Stranger Things. Sci-fi horror at its best including psychic kids, portals to parallel worlds, secret agents, and even slasher-flick style masked villains. Collects four full comics series: Stranger Things: The Other Side Stranger Things: Six Stranger Things: Into the Fire Stranger Things: Science Camp The Other Side follows Will Byers after he has been pulled into a mysterious nightmare realm. Isolated, disoriented and scared, he quickly realizes he isn’t alone—monsters lurk around every corner, and they are hunting him. Six dives into the lives of the psychic kids being held at the mysterious government lab in Hawkins, Indiana. Stripped of her name and left with nothing but the number six, clairvoyant teen Francine plots to break out however she can. She has seen a horrific glimpse into the future to come and wants to save as many people as she can. In Into the Fire, some of the teens who escaped find out that another of their number might yet still be alive and take off on a brutal journey where they must choose between vengeance and mercy all in the hopes of saving their friend from herself. In Science Camp, Dustin Henderson arrives at Camp Know Where anxious about spending the summer away from his friends. When a spooky masked figure starts making camp counselors disappear, he gathers a crew of fellow geeks to save their camp – and possibly their own lives! Featuring writing by Jody Houser with pencils by Stefano Martino, Edgar Salazar, and Ryan Kelly, Inks by Keith Champagne, and Le Beau Underwood, Colors by Lauren Affe, Marissa Louis, and Triona Farrell with lettering by Nate Piekos! Collects Stranger Things: The Other Side, Stranger Things: Six, Stranger Things: Into The Fire, and Stranger Things: Science Camp.







Stranger Things: Into the Fire #4


Book Description

An escaped subject from Hawkins Laboratory discovers her twin sister has just burned down the mental hospital that held her captive and is on the loose. Hot on her trail, she tracks her dangerous sibling down, hoping to mend their familial bonds. Will the sisters be able to make up for the lost time and damage done by their time in Hawkins Lab, or have those bridges already been burned?




Stranger Things: The Tomb of Ybwen (Graphic Novel)


Book Description

It’s January 1985 the Hawkins crew survived their battle with the mind flayer, but Will and Joyce are still reeling from the recent death of Bob Newby. Will’s friends have been too busy with their girlfriends to notice how much he is struggling. After he and Mr. Clarke discover a mysterious map Bob left in a box of old nerdy memorabilia, Will rallies the crew to investigate—but with a blizzard coming, they’re afraid to follow. When Mike, Dustin and Lucas learn that Will has taken off into the freezing wilds alone they rush to stop him. When they all discover there may be more to this adventure than a fake treasure map, it’s too late to turn back. They have no choice but to follow the clues further into an abandoned mine shaft full of booby traps and mystery. Join the heroes of the hit Netflix show on a new adventure full of curiosity and danger, and discover what treasure might lay in the depths of the Tomb of Ybwen. Penned by seasoned comic writer Greg Pak(Stranger Things: Zombie Boys, Planet Hulk) with photorealistic art drawn by Diego Galindo (Stranger Things and Dungeons & Dragons). Collects Stranger Things: Tomb of Ybwen #1–#4.