Sudoku Mixed Grids - Hard - Volume 39 - 282 Puzzles


Book Description

When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal for you if you love to solve difficult Sudoku puzzle no matter their size. You do not need to wade through tons of easy Sudoku puzzle before getting to the real brain teasers. You get the perfect mix of different sizes of Sudoku to keep you entertained for weeks. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Sudoku Mixed Grids - Hard is a collection of 282 puzzle: 48 hard Sudoku 9x9 puzzle 48 hard Sudoku 10x10 puzzle 48 hard Sudoku 12x12 puzzle 48 hard Sudoku 15x15 puzzle 48 hard Sudoku 16x16 puzzle 42 extra logic puzzle I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.




Nurikabe Mixed Grids - Hard - Volume 4 - 276 Logic Puzzles


Book Description

When you buy this book you get an electronic version (PDF file) of the interior of this book. Nurikabe is a fun and addicting binary determination puzzle. This book is ideal for you if you love to solve difficult Nurikabe puzzles no matter their size. You do not need to wade through tons of easy Nurikabe puzzles before getting to the real brain teasers. You get the perfect mix of different sizes of Nurikabe to keep you entertained for weeks. Once you pick up this book, you won't be able to put it back down. You have been warned! Nurikabe Mixed Grids - Hard is a collection of 276 puzzles: 72 hard Nurikabe 10x10 puzzles 72 hard Nurikabe 12x12 puzzles 72 hard Nurikabe 14x14 puzzles 60 extra logic puzzles I guarantee that every logic puzzle in this Nurikabe puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzles in this book will appear in any of the other English PuzzleBooks.net books. Nurikabe is also known as Cell Structure, Islands in the Stream.




Nurikabe Mixed Grids - Hard - Volume 10 - 276 Logic Puzzles


Book Description

When you buy this book you get an electronic version (PDF file) of the interior of this book. Nurikabe is a fun and addicting binary determination puzzle. This book is ideal for you if you love to solve difficult Nurikabe puzzles no matter their size. You do not need to wade through tons of easy Nurikabe puzzles before getting to the real brain teasers. You get the perfect mix of different sizes of Nurikabe to keep you entertained for weeks. Once you pick up this book, you won't be able to put it back down. You have been warned! Nurikabe Mixed Grids - Hard is a collection of 276 puzzles: 72 hard Nurikabe 10x10 puzzles 72 hard Nurikabe 12x12 puzzles 72 hard Nurikabe 14x14 puzzles 60 extra logic puzzles I guarantee that every logic puzzle in this Nurikabe puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzles in this book will appear in any of the other English PuzzleBooks.net books. Nurikabe is also known as Cell Structure, Islands in the Stream.




Applied Combinatorics


Book Description




The Algorithm Design Manual


Book Description

This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java




Sudoku Variants


Book Description

Everyone knows sudoku is enjoyable--but these addictive puzzles come in endless variations too! They range from simple to very difficult, and can take almost no time to finish...or require many hours. This entertaining collection showcases a wide range of possibilities, offering solvers who have become accustomed to the standard rules and grids an exciting new challenge. Select from Mega Sudokus that provide a real workout; Diagonals or Odd and Even versions with extra constraints; Sum Sudokus that merge with kakuro; and Multisudoku with overlapping puzzles. There's something for every level--12 x 12 puzzles, ones with irregularly shaped areas, even Mini Sudoku--and lots of fun for everyone.




Sage for Undergraduates


Book Description

As the open-source and free competitor to expensive software like MapleTM, Mathematica®, Magma, and MATLAB®, Sage offers anyone with access to a web browser the ability to use cutting-edge mathematical software and display his or her results for others, often with stunning graphics. This book is a gentle introduction to Sage for undergraduate students toward the end of Calculus II (single-variable integral calculus) or higher-level course work such as Multivariate Calculus, Differential Equations, Linear Algebra, or Math Modeling. The book assumes no background in computer science, but the reader who finishes the book will have learned about half of a first semester Computer Science I course, including large parts of the Python programming language. The audience of the book is not only math majors, but also physics, engineering, finance, statistics, chemistry, and computer science majors.




Funster Crossword Puzzle Book for Adults


Book Description

Crossword puzzles that are fun for everyone! 101 puzzles for hours of entertainment. Frustration-free with just the right level of challenge. Large-print puzzles that are easy to read. Giant grids make it simple to enter letters.




Algorithmic Puzzles


Book Description

Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.




Artificial Intelligence and Games


Book Description

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.